tsunaq Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 23, D:1) a +0 spear (4, 14, D:1) a +3 falchion of electrocution (5, 38, D:1) a ball python corpse (skeletalised by now) (9, 21, D:1) a jackal corpse (skeletalised by now) (9, 22, D:1) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (9, 23, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (11, 24, D:1) a +0 leather armour (12, 33, D:1) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (16, 30, D:1) a rat corpse (skeletalised by now) (18, 34, D:1) a +0 trident (21, 33, D:1) a bat corpse (skeletalised by now) (31, 32, D:1) 3 stones (31, 44, D:1) a +0 plate armour (33, 39, D:1) a hobgoblin skeleton (35, 16, D:1) a quokka skeleton (37, 14, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, 2, D:2) a ball python corpse (17, 19, D:2) the +6 war axe "Murin" {protect, rElec rN++ Dex-4 Stlth+} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (21, 27, D:2) a quokka corpse (38, 16, D:2) a +0 hand axe