ttop76 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (23, -6, D:1) a cursed -2 club (28, 1, D:1) 17 bolts (28, 28, D:1) 7 boomerangs (30, 9, D:1) 20 arrows (31, 26, D:1) a +0 leather armour (32, 45, D:1) a +0 hand axe (39, 12, D:1) 19 bolts (43, 38, D:1) a +0 hunting sling (45, 30, D:1) a +0 club (47, 12, D:1) a stone (49, 12, D:1) a cursed -1 club a +0 short sword 3 stones (54, 16, D:1) a wand of random effects (16) Level 2 of the Dungeon (0, 0, D:2) 18 bolts (1, -1, D:2) a +0 hunting sling (4, -5, D:2) a +0 ring mail (4, -2, D:2) 20 poisoned darts (6, -8, D:2) a +1 ring mail of cold resistance (10, -3, D:2) a cursed -2 dagger 2 stones (15, -3, D:2) 2 stones a +0 club (16, -3, D:2) a stone (16, 0, D:2) a +0 trident (29, 14, D:2) a +0 dagger (31, 7, D:2) 20 arrows (38, 19, D:2) a +0 leather armour (40, -1, D:2) a +0 war axe (43, 5, D:2) a cursed -3 whip 2 stones (48, 2, D:2) a +0 whip (48, 5, D:2) a Grand Grimoire (55, -9, D:2) a stone (55, -6, D:2) a +0 short sword 11 stones (56, -9, D:2) a stone (56, -8, D:2) 3 stones (57, -6, D:2) a +0 hunting sling 5 stones (59, -6, D:2) a +0 rapier (61, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (9, -29, D:3) a +0 trident (11, -22, D:3) a +0 whip (19, -24, D:3) a +0 trident (20, -40, D:3) 21 arrows (21, -40, D:3) a +0 mace a +0 scale mail (21, -39, D:3) a +0 leather armour a +0 dagger a +0 robe (21, -38, D:3) a +0 trident (21, -8, D:3) a +0 whip (34, -33, D:3) a +0 dagger (47, -8, D:3) a +0 scale mail (51, -31, D:3) a +0 club (52, -25, D:3) a cursed +0 pair of boots (67, -17, D:3) a +0 leather armour (73, -37, D:3) 16 bolts Level 4 of the Dungeon [Shop] Guodd's Antique Weapon Shop a +0 great sword (156 gold) a +1 hand axe of chopping (276 gold) a +0 dagger (48 gold) a +2 whip of draining (396 gold) a +0 broad axe (96 gold) a +0 dagger (48 gold) a +0 trident (84 gold) a +2 flail of crushing (412 gold) [Shop] Eticaceh's Magic Scroll Shop a scroll of identify (22 gold) a scroll of random uselessness (11 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of random uselessness (11 gold) a scroll of teleportation (33 gold) [Shop] Kimeblekhlu's Weapon Boutique a +4 rapier of freezing (379 gold) 22 sling bullets (143 gold) a +0 flail (45 gold) the +9 shortbow "Rerro" {flame, rPois Int-3 SInv} (773 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It protects you from poison. It lets you see invisible. 19 sling bullets (123 gold) a +0 spear (39 gold) a +1 scythe of protection (137 gold) a +0 falchion (39 gold) a +4 hand crossbow of freezing (367 gold) the +10 flail "Xampirch" {elec, rElec} (945 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 flail (45 gold) [Shop] Ymun's General Store a +0 ring mail (44 gold) 27 sling bullets (148 gold) a scroll of summoning (104 gold) a scroll of brand weapon (220 gold) an uncursed staff of cold (275 gold) a scroll of remove curse (33 gold) a +0 plate armour (253 gold) 22 arrows (48 gold) a potion of haste (110 gold) a box of beasts (220 gold) [Shop] Toastrut's General Store 15 stones (16 gold) 7 datura-tipped darts (30 gold) an uncursed ring of magical power (220 gold) a potion of magic (88 gold) a scarf of resistance (352 gold) a book of Alchemy (825 gold) an uncursed ring of ice (275 gold) (0, 0, D:4) a +0 robe (5, -3, D:4) a +0 dagger (18, 2, D:4) a +0 chain mail (20, -12, D:4) a +0 scale mail (20, 12, D:4) a +0 hand axe a +0 robe a +0 war axe a cursed +0 leather armour a +0 hand axe (21, 13, D:4) a +0 club a +0 ring mail a +0 flail (26, -9, D:4) a +0 hand axe (31, -2, D:4) a +0 scale mail (34, -18, D:4) a +0 robe (41, -12, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gajapoco's Antique Weapon Emporium a cursed -1 long sword (1 gold) a +2 dagger of protection (259 gold) the +3 sling "Punk" {acid, rCorr} (1171 gold) It provides partial protection from all sources of acid and corrosion. a +1 dagger of venom (169 gold) a +2 hand axe of electrocution (351 gold) a +0 shortbow (54 gold) the cursed +2 quarterstaff "Waulez" {crush, MP+9 Int-2 Dex+3} (738 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+3). It affects your magic capacity (+9). It has a curse placed upon it. a +0 hand axe (54 gold) (0, 0, D:5) a +0 falchion a +0 ring mail (18, -15, D:5) 25 arrows (19, 22, D:5) a +2 dagger of venom (21, -7, D:5) 15 stones (28, -12, D:5) 11 arrows (35, -10, D:5) a +0 short sword a +0 ring mail (35, -8, D:5) a +0 flail (35, 22, D:5) a +0 robe (36, -8, D:5) a +0 robe a +0 halberd (36, -7, D:5) a +0 spear (41, -8, D:5) 10 sling bullets Level 6 of the Dungeon (6, 37, D:6) a +0 animal skin (10, 10, D:6) a +0 spear a +0 scale mail a +0 shield (11, 9, D:6) 2 throwing nets (15, 2, D:6) a +0 plate armour (26, 44, D:6) a +0 hand axe (34, 5, D:6) a +0 dagger of venom a +0 robe (34, 6, D:6) a +0 dagger a +0 robe (35, 5, D:6) a +0 leather armour a +0 dagger a +0 robe (38, 5, D:6) a +0 club a +0 scale mail (39, 5, D:6) a +0 dagger a +0 robe (40, 5, D:6) a +0 war axe a +0 chain mail (49, 12, D:6) 18 stones (49, 55, D:6) a +0 whip a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) the +2 falchion of Extoan {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (20, -23, D:7) a cursed staff of conjuration (37, 3, D:7) a +0 scale mail (42, -14, D:7) a +0 long sword 8 boomerangs a +0 plate armour (42, -13, D:7) a +0 short sword (44, -12, D:7) a +0 club a +0 club (45, -10, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 0, D:8) a +0 flail (15, 21, D:8) a +0 robe a +0 chain mail a +3 dagger a +0 short sword a +0 flail a +0 scale mail a +0 dagger a +0 robe (31, 20, D:8) a stone (32, 42, D:8) the cursed +0 chain mail of Demons {-Tele +Fly rElec rF-} It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (36, 22, D:8) a stone (38, 22, D:8) a +0 dagger 2 stones (38, 23, D:8) a +0 short sword (47, 30, D:8) a +0 short sword (49, 29, D:8) a +2 flail of draining a +0 leather armour (50, 29, D:8) a +3 flail a +0 leather armour a +0 flail a +0 ring mail (51, 45, D:8) 2 stones (51, 47, D:8) a +0 short sword (51, 49, D:8) a stone a poisoned dart (51, 50, D:8) 4 stones (51, 51, D:8) a +0 whip 6 poisoned darts (51, 52, D:8) a +0 whip 2 stones Level 9 of the Dungeon (4, -41, D:9) a cursed -1 giant spiked club (7, -39, D:9) a +0 short sword (7, -38, D:9) a +0 short sword (8, -38, D:9) a cursed +0 club (10, -39, D:9) a stone (10, -10, D:9) a +0 whip 19 stones a +0 whip 8 poisoned darts (10, -9, D:9) a cursed -1 short sword (11, -9, D:9) a +0 dagger (11, -8, D:9) a +0 dagger (12, -39, D:9) a stone (12, -9, D:9) a +0 dagger (12, -7, D:9) a +0 helmet (16, -22, D:9) 16 arrows (17, -27, D:9) a +0 hand axe (29, -31, D:9) a +0 trident (29, -16, D:9) 22 arrows (32, -5, D:9) a +0 battleaxe a +0 chain mail (32, -2, D:9) a throwing net (43, -17, D:9) a +0 whip (44, -41, D:9) 23 stones (56, 6, D:9) a +0 leather armour (57, -32, D:9) a +0 rapier (59, -10, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 3 poisoned darts (0, 2, D:10) 2 stones a poisoned dart (0, 4, D:10) 2 stones (0, 5, D:10) a +0 short sword a +0 short sword a cursed -3 short sword a cursed +0 short sword a +0 short sword (1, 4, D:10) a +0 dagger 4 stones (1, 5, D:10) a +0 whip (24, 18, D:10) a +0 scale mail a +0 club a +0 leather armour a +2 dagger of holy wrath a +0 robe (24, 19, D:10) a +0 dagger a +0 ring mail (25, 17, D:10) a +0 scale mail (25, 18, D:10) a +0 falchion (25, 19, D:10) a +0 dagger (26, -8, D:10) the +2 leather armour "Tuthrate" {+Fly rCorr MP+9 Dex+2} It affects your dexterity (+2). It affects your magic capacity (+9). It lets you fly. It provides partial protection from all sources of acid and corrosion. (26, 25, D:10) a +0 robe (26, 26, D:10) a cursed +0 pair of boots (27, 8, D:10) 22 arrows (28, -16, D:10) a +0 ring mail (28, -3, D:10) a +0 flail (28, 18, D:10) a +0 helmet of see invisible (30, 24, D:10) a +0 club (34, 28, D:10) an uncursed staff of summoning (37, 11, D:10) a +0 animal skin (37, 22, D:10) a +0 leather armour (40, 1, D:10) a +0 dagger (43, 6, D:10) a +0 flail (54, -5, D:10) a +0 falchion (58, 6, D:10) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 broad axe (14, 31, Lair:1) 17 javelins a +0 chain mail (17, -3, Lair:1) a +0 lajatang of electrocution (20, 32, Lair:1) a +0 plate armour (25, 9, Lair:1) 11 stones (32, 16, Lair:1) 10 sling bullets (47, 19, Lair:1) a +0 ring mail (53, 4, Lair:1) 18 stones (56, 2, Lair:1) a +0 robe (61, 11, Lair:1) a +0 long sword (68, -4, Lair:1) an uncursed ring of flight Level 2 of the Lair of Beasts (28, -7, Lair:2) 20 arrows (48, 17, Lair:2) 14 poisoned darts (57, 27, Lair:2) a +0 leather armour (59, 47, Lair:2) 24 bolts Level 1 of the Swamp (0, 0, Swamp:1) a very ugly thing corpse (2, -1, Swamp:1) a +0 war axe of flaming (3, -2, Swamp:1) 6 gold pieces (10, -4, Swamp:1) a +0 falchion of protection