ASSERT(mon.alive() || !god_conducts) in 'spl-damage.cc' at line 513 failed. Version: Dungeon Crawl Stone Soup 0.33-a0-1446-g9efba704ed Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6094946272165006757, deterministic pregen: 1 Command line: /usr/games/crawl-git-9efba704ed -name tuckeverpwning -rc /dgldir/rcfiles/crawl-git/tuckeverpwning.rc -macro /dgldir/rcfiles/crawl-git/tuckeverpwning.macro -morgue /dgldir/morgue/tuckeverpwning/ -webtiles-socket /crawl-master/webserver/sockets/tuckeverpwning:2025-04-18.07:25:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-9efba704ed(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x58930300669e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9efba704ed(_Z13do_crash_dumpv+0x43a) [0x58930301479a]: do_crash_dump() /usr/games/crawl-git-9efba704ed(_Z20crash_signal_handleri+0x1fa) [0x589303006b7a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7e2ddccd9330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7e2ddcd32b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7e2ddccd927e]: /usr/games/crawl-git-9efba704ed(+0x4dab6d) [0x589303013b6d]: /usr/games/crawl-git-9efba704ed(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x589303014077]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-9efba704ed(+0xa8f05a) [0x5893035c805a]: /usr/games/crawl-git-9efba704ed(_Z19handle_monster_moveP7monster+0x1646) [0x5893033854a6]: handle_monster_move(monster*) /usr/games/crawl-git-9efba704ed(_Z15handle_monstersb+0xbf0) [0x5893033873a0]: handle_monsters(bool) /usr/games/crawl-git-9efba704ed(_Z12world_reactsv+0x14f) [0x5893037a253f]: world_reacts() /usr/games/crawl-git-9efba704ed(+0xc6bbf0) [0x5893037a4bf0]: /usr/games/crawl-git-9efba704ed(+0xc6c5a5) [0x5893037a55a5]: /usr/games/crawl-git-9efba704ed(main+0x1f7) [0x589302f3bf17]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7e2ddccbe1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7e2ddccbe28b]: /usr/games/crawl-git-9efba704ed(_start+0x25) [0x589302f3c915]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007e2ddcda47a7 in __GI___wait4 (pid=3886757, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007e2ddcda47a7 in __GI___wait4 (pid=3886757, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000589303006d4c in call_gdb (file=0x7e2ddce984e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3825571\000\000\000\000\000" #2 0x00005893030147b8 in do_crash_dump () at dbg-asrt.cc:673 t = 1744961865 dir = "/dgldir/morgue/tuckeverpwning/" name = "/dgldir/morgue/tuckeverpwning/crash-tuckeverpwning-20250418-073745.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(mon.alive() || !god_conducts) in 'spl-damage.cc' at line 513 failed." file = 0x7e2ddce984e0 <_IO_2_1_stderr_> #3 0x0000589303006b7a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007e2ddccd927e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000589303013b6d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe446b23a0 "ASSERT(mon.alive() || !god_conducts) in 'spl-damage.cc' at line 513 failed.", assert=true) at dbg-asrt.cc:799 No locals. #10 0x0000589303014077 in AssertFailed (expr=expr@entry=0x5893037e4d1c "mon.alive() || !god_conducts", file=file@entry=0x5893037e4a19 "spl-damage.cc", line=line@entry=513, text=text@entry=0x0) at dbg-asrt.cc:837 mesg = "ASSERT(mon.alive() || !god_conducts) in 'spl-damage.cc' at line 513 failed.\000\000\000\000\000\240\244\321\003\223X\000\000П\330\023\223X\000\000 $kD\376\177\000\000\310q\331\003\223X\000\0000\000\000\000\000\000\000\000\000÷߉}d\023\001\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000;M:\024\223X\000\000\000\000\000\000\000\000\000\000\035M:\024\223X\000\000@\000\000\000\000\000\000\000\300&kD\376\177\000\000\273M&\335-~\000\000\000\000\000\000\000\000\000\000\370I&"... args = {{gp_offset = 3753362176, fp_offset = 325352841, overflow_arg_area = 0x7ffe446b2910, reg_save_area = 0x1}} fileName = #11 0x00005893035c805a in _player_hurt_monster (mon=..., damage=7, flavour=flavour@entry=BEAM_MISSILE, god_conducts=god_conducts@entry=true, quiet=quiet@entry=false) at spl-damage.cc:513 conducts = {{conduct = 1147874640, pgain = 32766, known = 176, victim = std::unique_ptr = {get() = 0x7ffe446b2ea0}, did_sanctuary = 135}, {conduct = DID_NOTHING, pgain = 0, known = 2, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = DID_NOTHING, pgain = 0, known = false, victim = std::unique_ptr = {get() = 0x7ffe446b2d50}, did_sanctuary = 13}} #12 0x00005893035cc6bb in do_boulder_impact (boulder=..., victim=..., quiet=) at spl-damage.cc:4889 pow = dam = #13 0x00005893033854a6 in _handle_boulder_movement (boulder=...) at mon-act.cc:1046 blocker = blocker_name = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9efba704ed/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9efba704ed/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9efba704ed/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_basic gammafunk_temple_overflow_wave Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Okay, then. HP restored. Things that are here: a +0 club; a +1 chain mail of fire resistance; an orc corpse There is an open door, spattered with blood here. There is an open door, spattered with blood here. There is an open door, spattered with blood here. There is an open door here. You open the door. Found a medusa talisman. Found a stone staircase leading up. Found a sling. There is an open door here. The orc stares at you in amazement and kneels. An orc comes into view. It is wielding a +0 club. The orc moves out of view. An orc wizard and an orc come into view. The orc wizard shouts! The orc shouts! You hear a shout! The orc wizard points at you and mumbles some strange words. You are confused. There are monsters nearby! Unknown command. The orc falls on its knees before you. It shouts, "Surely Beogh must have sent you!" An orc comes into view. It is wielding a +0 hand axe. The orc wizard points at you and mumbles some strange words. The magic dart hits you but does no damage. The orc moves out of view. You're too confused to move! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +0 hand axe. You feel less confused. You reach to attack! You puncture the orc! You freeze the orc. You kill the orc! Beogh accepts your kill. Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits you. You hit the orc. You freeze the orc. The orc is moderately wounded. The orc hits you with a +0 hand axe. The orc hits you but does no damage. You closely miss the orc. The orc is moderately wounded. The orc closely misses you. Something hits you but does no damage. You closely miss the orc. The orc is moderately wounded. The orc barely misses you. Something hits you. You puncture the orc! You freeze the orc. You kill the orc! Beogh accepts your kill. Something hits you. Something hits you but does no damage. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Something hits you but does no damage. Something hits you but does no damage. You see here a +0 hand axe. Something hits you but does no damage. Something hits you but does no damage. You see here a +0 hand axe. Something hits you. Something hits you but does no damage. Something hits you. You puncture something! You freeze something. Something hits you but does no damage. You barely miss something. Something hits you. You closely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. Something completely misses you. You miss something. Something hits you but does no damage. You hit something. You freeze something. Beogh accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe; an orc corpse You now have 189 gold pieces (gained 14). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 6, ? - help) There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 14 gold pieces. There is a stone staircase leading up here. A water moccasin comes into view. Found 12 gold pieces. The water moccasin hisses angrily. The water moccasin bites you. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! You puncture the water moccasin! You freeze the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. The blast of sand hits the water moccasin!! You kill the water moccasin! Beogh accepts your kill. Your Armour skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You now have 203 gold pieces (gained 14). Found a stone staircase leading down. You now have 215 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. You now have 229 gold pieces (gained 14). Found a war axe. You open the door. There is an open door here. Found 4 stones. Found 6 atropa-tipped darts. No target in view! You now have 244 gold pieces (gained 15). You see here 4 stones. Found a robe. No target in view! A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (71% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (71% to hit) The stone arrow hits the scorpion! The scorpion is severely wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 71% to hit) The stone arrow hits the scorpion! You kill the scorpion! Beogh accepts your kill. Your magical contamination has completely faded away. Magic restored. You open the door. Found a stone staircase leading down. There is an open door here. Found a robe. You open the door. There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. j - 3 scrolls of noise (gained 1) You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. Found a club. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur shoots an arrow. The arrow hits you but does no damage. There is an open door here. The centaur shoots an arrow. The arrow hits you! You reach to attack! You hit the centaur. You freeze the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, 83% to hit) The stone arrow hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (almost dead, 83% to hit) The stone arrow hits the centaur! You kill the centaur! Beogh accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Key pressed, stopping explore. You open the door. There is an open door here. You now have 255 gold pieces (gained 11). You open the door. There is an open door here. You open the door. There is an open door here. You now have 265 gold pieces (gained 10). You see here the +0 pair of gloves "Gigifoedu" {rC++ rCorr Dex+3 Stlth-}. You now have 282 gold pieces (gained 17). You now have 293 gold pieces (gained 11). You open the door. There is an open door here. There is an open door here. Found a stone staircase leading up. Found a short sword. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You see here a glowing grey potion. Okay, then. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (83% to hit) The stone arrow hits the centaur!! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (almost dead, 83% to hit) The stone arrow hits the centaur! You kill the centaur! Beogh accepts your kill. z - a glowing grey potion You open the door. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The blast of sand hits the bullfrog!! You kill the bullfrog! Beogh accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a +0 shortbow. There is an open door here. There is an open door here. g - 2 scrolls of poison (gained 1) Found a whip. You open the door. Found a quill talisman. There is an open door here. You open the door. 3 killer bees and a bullfrog come into view. The killer bee buzzes angrily. x2; The bullfrog croaks. Found a scroll of poison. There are monsters nearby! There are monsters nearby! The blast of sand hits the bullfrog! The bullfrog is severely wounded. The bullfrog hits you. The blast of sand hits the bullfrog! You kill the bullfrog! Beogh accepts your kill. The killer bee barely misses you. The blast of sand hits the killer bee!! You kill the killer bee! Beogh accepts your kill. The killer bee stings you. The killer bee barely misses you. Your Earth Magic skill increases to level 9! The blast of sand hits the killer bee!! You kill the killer bee! Beogh accepts your kill. The killer bee stings you. The killer bee stings you but does no damage. The killer bee barely misses you. The blast of sand misses the killer bee. The killer bee stings you but does no damage. x2 The killer bee barely misses you. The blast of sand misses the killer bee. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee stings you. You are more poisoned. The killer bee poisons you! A sky beast comes into view. The killer bee stings you but does no damage. The blast of sand hits the killer bee!! You kill the killer bee! Beogh accepts your kill. You feel very sick. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. You feel sick. A sky beast is nearby! A sky beast is nearby! A sky beast is nearby! The blast of sand misses the sky beast. You feel very sick. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. A sky beast is nearby! The blast of sand hits the sky beast! The sky beast is moderately wounded. You feel sick. The sky beast barely misses you. The sky beast hits you. The air twists around and strikes you. The blast of sand misses the sky beast. You feel sick. The sky beast closely misses you. The blast of sand hits the sky beast!! You kill the sky beast! Beogh accepts your kill. You feel sick. You are no longer poisoned. You see here a killer bee corpse. There is an open door here. You see here a bullfrog corpse. g - 3 scrolls of poison (gained 1) There is an open door here. You see here a bullfrog corpse. You open the door. Found a stone staircase leading down. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Maggie the Vainglorious comes into view. She is wielding a +1 broad axe of draining. Maggie shouts! Maggie is nearby! Maggie is nearby! Maggie is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Maggie, wielding a +1 broad axe of draining and wearing +0 swamp dragon scales (75% to hit) The stone arrow hits Maggie! Maggie is lightly wounded. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Maggie, wielding a +1 broad axe of draining and wearing +0 swamp dragon scales (lightly wounded, 75% to hit) The stone arrow hits Maggie! Maggie is moderately wounded. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Maggie, wielding a +1 broad axe of draining and wearing +0 swamp dragon scales (moderately wounded, 75% to hit) The stone arrow hits Maggie! Maggie is heavily wounded. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Maggie, wielding a +1 broad axe of draining and wearing +0 swamp dragon scales (heavily wounded, mesmerising, 75% to hit) The stone arrow hits Maggie!! Maggie is almost dead. The blast of sand hits Maggie! You are no longer entranced. You kill Maggie! Beogh accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +1 broad axe of draining; +0 swamp dragon scales Done exploring. Things that are here: a +1 broad axe of draining; +0 swamp dragon scales y - +0 swamp dragon scales Unknown command. You start removing your armour. You continue removing your +2 scale mail of poison resistance. x5 You finish removing your +2 scale mail of poison resistance. You start putting on your armour. You continue putting on your +0 swamp dragon scales. x5 You finish putting on your +0 swamp dragon scales. Okay, then. Unknown command. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! You hear a shout! Found a leather armour. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! A gnoll comes into view. It is wielding a +0 halberd. Found an escape hatch in the ceiling. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 flail. The gnolls pick up the pace! The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. The blast of sand hits the gnoll! You kill the gnoll! Beogh accepts your kill. The gnoll shouts! The blast of sand hits the gnoll! You kill the gnoll! Beogh accepts your kill. The gnoll hits you but does no damage. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club. There is a stone staircase leading up here. The blast of sand hits the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda barely misses you. The blast of sand hits the gnoll bouda! You kill the gnoll bouda! Beogh accepts your kill. Beogh appreciates your killing of a heretic priest. Your attacks no longer feel as feeble. The gnoll misses you. The gnoll hits you but does no damage. The blast of sand hits the gnoll!! You kill the gnoll! Beogh accepts your kill. The gnoll hits you but does no damage. Your Conjurations skill increases to level 5! The blast of sand hits the gnoll! The gnoll is heavily wounded. The gnoll hits you but does no damage. x2 The blast of sand hits the gnoll!! You kill the gnoll! Beogh accepts your kill. The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip. The blast of sand hits the gnoll! You kill the gnoll! Beogh accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. HP restored. There is an escape hatch in the ceiling here. Found 2 flux baubles. Found a stone staircase leading down. A wyvern comes into view. The wyvern hisses angrily. The wyvern barely misses you. A wyvern is nearby! The blast of sand hits the wyvern! The wyvern is severely wounded. The wyvern bites you but does no damage. The wyvern bites you! The blast of sand hits the wyvern! You kill the wyvern! Beogh accepts your kill. Your Fighting skill increases to level 5! Your Armour skill increases to level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a wyvern corpse. You now have 308 gold pieces (gained 15). A yak comes into view. Found 13 gold pieces. The yak bellows! You hear a bellow! A yak is nearby! A yak is nearby! A yak is nearby! 2 yaks come into view. The yak bellows! A yak comes into view. The yak moves out of view. The blast of sand hits the yak! The yak is moderately wounded. A yak comes into view. The yak moves out of view. A yak comes into view. The blast of sand hits the yak but does no damage. The yak is moderately wounded. The yak bellows! The yak barely misses you. The blast of sand hits the yak. The yak is heavily wounded. The yak gores you! The blast of sand hits the yak! The yak is heavily wounded. The yak gores you but does no damage. The yak gores you! The blast of sand hits the yak! The yak is almost dead. The yak bellows! The yak gores you! The blast of sand hits the yak. You kill the yak! Beogh accepts your kill. Your Spellcasting skill increases to level 5! The blast of sand hits the yak! The yak is moderately wounded. The yak barely misses you. The blast of sand hits the yak!! The yak is heavily wounded. The yak gores you. The blast of sand misses the yak. The blast of sand hits the yak!! The yak is almost dead. The yak gores you but does no damage. The yak gores you! The blast of sand hits the yak! The yak is severely wounded. The yak gores you but does no damage. The blast of sand hits the yak!! You kill the yak! Beogh accepts your kill. The yak gores you but does no damage. The blast of sand hits the yak! You kill the yak! Beogh accepts your kill. The blast of sand hits the yak!! The yak is heavily wounded. The yak gores you! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The yak attacks as it pursues you! The yak gores you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 84% to hit) The stone arrow misses the yak. The stone arrow hits the yak! The yak is moderately wounded. The yak barely misses you. Okay, then. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. As you read the scroll labelled RAXTUA VE BIZ, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The yak closely misses you. Your surroundings suddenly seem different. You start resting. HP restored. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'd'. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Your memory of Mercury Arrow unravels. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest stares at you in amazement and kneels. It says, "I'm so glad you are here now." An orc wizard and an orc priest come into view. The orc wizard shouts! An orc comes into view. It is wielding a +0 club. The orc stares at you in amazement and kneels. It shouts, "Surely Beogh must have sent you!" The orc wizard casts a spell at you. You are confused. The orc priest moves out of view. Unknown command. An orc wizard is nearby! An orc wizard is nearby! You're too confused to cast spells. Okay, then. An orc priest comes into view. It is wielding a +0 short sword. The orc priest stares at you in amazement and kneels. It asks, "Are you our saviour?" You feel less confused. You hit the orc wizard. You freeze the orc wizard. The orc wizard is moderately wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! No target in view! You closely miss something. Something hits you. You hit something. You freeze something. Something hits you but does no damage. You hit something. You freeze something. Beogh accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe You open the door. There is an open door here. Found a +0 short sword. Found a stone staircase leading down. There is a stone staircase leading down here. Items here: ))) [. Found a dagger and a robe. A steam dragon comes into view. Found a runed dagger and a club. The steam dragon hisses angrily. A steam dragon is nearby! A steam dragon is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Your boulder barrels into the steam dragon! The steam dragon is moderately wounded. Your boulder barrels into the steam dragon! The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam hits your boulder! Your boulder resists. The ball of steam hits you!! Your boulder barrels into the steam dragon! The steam dragon is severely wounded. The blast of sand hits the steam dragon but does no damage. The steam dragon is severely wounded. The steam dragon bites you. The steam dragon claws you but does no damage. The blast of sand hits the steam dragon! You kill the steam dragon! Beogh accepts your kill. Your Earth Magic skill increases to level 10! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a +0 dagger of draining. You open the door. There is an open door here. Found a short sword. You see here a +0 short sword. m - 4 potions of curing (gained 2) Found a stone staircase leading down. A yak is nearby! The yak bellows! You hear a bellow! A yak is nearby! A yak is nearby! The blast of sand hits the yak! The yak is lightly wounded. The blast of sand hits the yak. The yak is moderately wounded. The yak gores you. The blast of sand misses the yak. The yak gores you! The blast of sand hits the yak. The yak is moderately wounded. The yak gores you but does no damage. The yak closely misses you. The blast of sand hits the yak! The yak is almost dead. The yak gores you! The blast of sand hits the yak!! You kill the yak! Beogh accepts your kill. The yak barely misses you. The yak gores you. The yak attacks as it pursues you! The yak gores you! You see here 13 gold pieces. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. The yak gores you but does no damage. You begin to meditate on the wall. You continue meditating on the rock. x2 The yak gores you but does no damage. You continue meditating on the rock. The yak gores you but does no damage. The yak gores you. You finish merging with the rock. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x4 You finish merging with the rock. You start resting. Magic restored. You start resting. HP restored. There are monsters nearby! There are monsters nearby! The blast of sand hits the yak! The yak is moderately wounded. The blast of sand hits the yak! The yak is severely wounded. The yak closely misses you. The yak barely misses you. The blast of sand hits the yak!! You kill the yak! Beogh accepts your kill. The blast of sand hits the yak. The yak is lightly wounded. The yak gores you. The yak closely misses you. The blast of sand hits the yak!! The yak is heavily wounded. The yak gores you. The blast of sand hits the yak! The yak is almost dead. The yak gores you. The yak closely misses you. The blast of sand hits the yak. The yak is almost dead. The yak completely misses you. The blast of sand hits the yak! You kill the yak! Beogh accepts your kill. You have reached level 10! Magic restored. You see here a yak corpse. You now have 321 gold pieces (gained 13). u - a scroll labelled SUSHROA VUFYU A - a cyan potion You open the door. There is an open door here. There is an open door here. Found a stone staircase leading up. An orc warrior, an orc wizard and an orc priest come into view. Found a dagger. The orc warrior shouts! The orc wizard shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc wizard casts a spell at you. You easily resist. There are monsters nearby! There are monsters nearby! An orc wizard opens the door. The blast of sand hits the orc priest!! You kill the orc priest! Beogh accepts your kill. Beogh appreciates your killing of a heretic priest. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc warrior is nearby! An orc warrior is nearby! The blast of sand hits the orc warrior! The orc warrior is heavily wounded. The orc warrior hits you but does no damage. The blast of sand hits the orc warrior. The orc warrior is severely wounded. The orc warrior hits you but does no damage. The blast of sand hits the orc warrior. The orc warrior is severely wounded. The orc warrior closely misses you. The orc warrior barely misses you. The blast of sand hits the orc warrior. The orc warrior is almost dead. The orc warrior hits you but does no damage. The blast of sand hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior hits you but does no damage. The orc warrior closely misses you. The blast of sand hits the orc warrior! You kill the orc warrior! Beogh accepts your kill. The blast of sand hits the orc wizard! The orc wizard is heavily wounded. The orc wizard closely misses you. The blast of sand hits the orc wizard!! You kill the orc wizard! Beogh accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a +0 robe Items here: )) [ †. There is a stone staircase leading up here. There is an open door here. Found a pair of gloves. You now have 330 gold pieces (gained 9). A howler monkey comes into view. The howler monkey howls! You hear an angry buzzing noise. A killer bee comes into view. x2 The howler monkey hoots and howls with incredible vigour! A killer bee comes into view. The howler monkey moves out of view. The killer bee buzzes angrily. There are monsters nearby! There are monsters nearby! There are monsters nearby! You hear an angry buzzing noise. You hear a distant slurping noise. The killer bee stings you but does no damage. The blast of sand misses the killer bee. The killer bee stings you but does no damage. x3 The blast of sand hits the killer bee! The killer bee is almost dead. The killer bee barely misses you. The killer bee stings you. The howler monkey hoots and howls with incredible vigour! The killer bee stings you. You hear an angry buzzing noise. x2 The blast of sand hits the killer bee! You kill the killer bee! Beogh accepts your kill. You hear an angry buzzing noise. A killer bee comes into view. The howler monkey hits you but does no damage. The blast of sand hits the howler monkey!! You kill the howler monkey! Beogh accepts your kill. Beogh will now send orc apostles to challenge you in battle as you gain piety. The killer bee stings you but does no damage. The killer bee misses you. The blast of sand hits the killer bee! The killer bee is severely wounded. The killer bee barely misses you. The killer bee misses you. The killer bee closely misses you. A killer bee comes into view. The blast of sand hits the killer bee! You kill the killer bee! Beogh accepts your kill. The killer bee stings you. x2 The blast of sand hits the killer bee!! You kill the killer bee! Beogh accepts your kill. The killer bee stings you but does no damage. The killer bee barely misses you. The blast of sand hits the killer bee. The killer bee is moderately wounded. The killer bee closely misses you. The killer bee barely misses you. x2 The blast of sand misses the killer bee. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee stings you. The blast of sand misses the killer bee. The killer bee stings you but does no damage. x2 The killer bee stings you. The blast of sand misses the killer bee. The killer bee stings you. The killer bee closely misses you. The killer bee barely misses you. The blast of sand hits the killer bee!! You kill the killer bee! Beogh accepts your kill. The blast of sand misses the killer bee. The killer bee stings you. The killer bee stings you but does no damage. x2 The blast of sand hits the killer bee! The killer bee is almost dead. The killer bee stings you but does no damage. The killer bee stings you. x2 The blast of sand misses the killer bee. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee stings you. The blast of sand hits the killer bee!! You kill the killer bee! Beogh accepts your kill. A jelly comes into view. The blast of sand hits the jelly! The jelly is severely wounded. The blast of sand hits the jelly!! You kill the jelly! Beogh accepts your kill. Okay, then. Beogh speaks to you: Beware that a challenger has come seeking you in battle. Prove your devotion to me! Unite all my children beneath one banner! Horkud the orc apostle comes into view. She is wielding the +8 dagger of Wrongful Imprisonment {reap, rElec rF+ Will+ Int-3}. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target There's a thick-headed creature in the way. Okay, then. Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target There's a thick-headed creature in the way. Okay, then. Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Horkud casts a spell at you. The blast of sand hits your boulder but does no damage. Horkud hits your boulder with the +8 dagger of Wrongful Imprisonment. Your boulder barrels into Horkud! Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Your boulder barrels into Horkud! Horkud is lightly wounded. Your boulder crushes Horkud against a rock wall and falls apart! Horkud is moderately wounded. Horkud points at you and mumbles some strange words. The blast of sand misses you. Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Horkud casts a spell at you. The blast of sand hits your boulder! Your boulder barrels into Horkud! Horkud is moderately wounded. Your boulder crushes Horkud against a rock wall and falls apart! Horkud is heavily wounded. Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Horkud casts a spell at you. The blast of sand hits your boulder!! Your boulder barrels into Horkud! Horkud is heavily wounded. Your boulder is abraded by the wall and falls apart. Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Horkud hits your boulder with the +8 dagger of Wrongful Imprisonment! Your boulder barrels into Horkud! Horkud is heavily wounded. Your boulder crushes Horkud against a rock wall and falls apart! Horkud is severely wounded. Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Horkud points at you and mumbles some strange words. The blast of sand hits your boulder. Your boulder barrels into Horkud! Horkud is severely wounded. Your boulder crushes Horkud against a rock wall and falls apart! Horkud is severely wounded. Casting: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Horkud casts a spell at you. The blast of sand hits your boulder! Your boulder barrels into Horkud! Horkud shouts, "I yield! Victory is yours!" Beogh will allow you to induct Horkud into your service. (press r on the ability menu to recruit an apostle) Your boulder crushes Horkud against a rock wall and falls apart! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1446-g9efba704ed Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tuckeverpwning] Species: Mountain Dwarf Job: Earth Elementalist HP: 67/83; mods: 0/0 MP: 2/18; mod: 0 Stats: 14 17 10 Position: (45, 43), god: Beogh (14), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 5 | 851 | 221/252 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 17 | 5 | 845 | 215/252 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 1 | 127 | 57/142 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 16 | 5 | 1239 | 179/424 Conjurations | X | 1 | 16 | 5 | 1127 | 236/357 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 0 | 0 | 0/35 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 2 | 34 | 10 | 2571 | 238/505 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #175: 370 Attributes: #12: 330 #23: 7372 #24: 35664941 #34: 1 #49: 356 Mutations: runic magic: 1 (innate) artefact enchanting: 1 (innate) Inventory bugs: Equipment: eq slot #4, inv slot #7: +0 helmet eq slot #5, inv slot #19: +0 pair of gloves eq slot #10, inv slot #18: amulet of magic regeneration eq slot #9, inv slot #4: ring of poison resistance eq slot #1, inv slot #16: +3 trident of freezing eq slot #3, inv slot #24: +0 swamp dragon scales }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#####.# #.# ####.....# #....##†# #.# #.....# ####..#.###.# #.....# ##.......# #.....## #...>...# #.....## ..####.#####.# ########### ........†o.#+#####.......... ######.###*...[............. .... #.@................ #.#.. ##.°............... +.... #................. # .. #.............)... #y. #................. #yy #................. #.......########## #.......# #.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>