Dungeon Crawl Stone Soup version 0.34-a0-28-gcc4a5a2413 (webtiles) character file. Game seed: 9805076101489975378 46 tuckeverpwning the Digger (level 3, -1/28 HPs) Began as a Revenant Earth Elementalist on May 1, 2025. Slain by Terence ... wielding a +2 flail of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1158 turns). tuckeverpwning the Digger (ReEE) Turns: 1158, Time: 00:01:12 Health: -1/28 AC: 2 Str: 11 XL: 3 Next: 46% Magic: 3/6 EV: 16 Int: 16 God: Gold: 45 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . h - +0 spear rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery i - a +5 ring of evasion (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of enchant armour {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of haste {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 1.4 Conjurations * Level 4.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 3% 1 b - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 12% 3 Apportation Tloc 2% N/A 21% 1 Kinetic Grapnel Frge 4% 1d4 21% 1 Poisonous Vapours Alch/Air 4% 1d1 21% 1 Summon Small Mammal Summ 4% N/A 21% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Mercury Arrow Conj/Alch 8% 2d6 22% 2 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Petrify Alch/Erth 8% N/A 65% 4 Olgreb's Toxic Radiance Alch 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You miss the bat. The bat barely misses you. The blast of sand hits the bat. You kill the bat! A hobgoblin comes into view. The blast of sand hits the hobgoblin. The hobgoblin is severely wounded. You hit the hobgoblin. You kill the hobgoblin! You now have 45 gold pieces (gained 10). Things that are here: a hobgoblin corpse; a bat corpse A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Terence the Veteran comes into view. He is wielding a +2 flail of protection. There is a shimmering altar of Xom here. Terence shouts! The blast of sand hits Terence but does no damage. The blast of sand hits Terence but does no damage. You hit Terence but do no damage. Terence looks irritated. Terence barely misses you. The blast of sand hits Terence but does no damage. You closely miss Terence. Terence hits you with a +2 flail of protection! Terence closely misses you. The blast of sand hits Terence but does no damage. You hit Terence but do no damage. Terence hits you with a +2 flail of protection. You are too injured to fight recklessly! Found a stone staircase leading down. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence attacks as he pursues you! Terence hits you with a +2 flail of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.### .# #...# #.#^# #...## #.#.# .....# #.#.# .....## #.#.# .._...# #>#.# ......#######.#.# ................###.# #####†#######l.@@...# #....# ######### ####.# #.# ########.# .........# ########.# #.# #.# You could see Terence and a frilled lizard. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 3 ribbon worms (D:2) An endoplasm (D:2) 3 hobgoblins 2 jackals (D:1) 2 ball pythons (D:1) A bat (D:2) A goblin (D:2) A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Revenant Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 107 | D:1 | Reached skill level 1 in Conjurations 695 | D:2 | Reached XP level 2. HP: 15/22 MP: 0/5 867 | D:2 | Reached skill level 1 in Fighting 1018 | D:1 | Learned a level 1 spell: Foxfire 1018 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1018 | D:1 | Reached XP level 3. HP: 21/28 MP: 4/6 1079 | D:2 | Reached skill level 4 in Earth Magic 1102 | D:2 | Found a shimmering altar of Xom. 1134 | D:2 | Noticed Terence 1154 | D:2 | HP: 1/28 [Terence/+2 flail of protection (11)] 1158 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, basic_altar, nicolae_grassy_gnolls, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.4 Dodging | 2 | 2.0 Fighting | 1 | 1.3 Earth Magic | 4 | 4.0 Stealth | | 2.1 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 28 Punch || 1 Spear || 6 Cast: Sandblast || 31 Armour: Robe || 29 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1172 | 1133 | 39 | 0 | 941 | 2 | 586.0 | Dungeon | 1172 | 1133 | 39 | 0 | 941 | 2 | 586.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 438 daAuts