tuckeverpwning Level 1 of the Dungeon [Shop] Iryqolim's Antique Weapon Shoppe the +5 lajatang of Qycis {freeze, rN+ Dex+3 SInv} (2284 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 club (15 gold) a +0 war axe (108 gold) a +0 quarterstaff (155 gold) a +5 great sword of electrocution (1612 gold) a +0 sling (46 gold) a +0 hand axe (93 gold) a +0 mace (93 gold) a +0 quarterstaff (155 gold) a +2 war axe of freezing (567 gold) [Shop] Onkiece's Antique Armour Shoppe a +0 chain mail (108 gold) a +0 scale mail (72 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) the +3 acid dragon scales of Guwnel {Harm Rampage rCorr Str+3} (1229 gold) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +0 plate armour (324 gold) a +0 robe (16 gold) +0 ice dragon scales (900 gold) a +0 leather armour (36 gold) [Shop] Yruusm's General Store a +0 scale mail (40 gold) a +0 whip (25 gold) a tin of tremorstones (2/2) (400 gold) a +4 falchion of freezing (274 gold) a +4 glaive of flaming (400 gold) a +0 ring mail (40 gold) a scroll of poison (40 gold) a scroll of identify (20 gold) [Shop] Monad's Weapon Shoppe a +0 short sword (36 gold) a +0 sling of electrocution (68 gold) a +0 quarterstaff (60 gold) a +0 short sword (36 gold) a +0 long sword (42 gold) a +0 trident of venom (74 gold) 2 stones (2 gold) a +2 dagger of distortion (204 gold) a +0 club (6 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (3, -9, D:1) 4 stones (6, -15, D:1) 5 stones (8, -8, D:1) a +0 robe (12, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 24, D:1) a rat skeleton (26, 1, D:1) a +2 pair of gloves (27, -7, D:1) a +0 ring mail (39, -12, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (42, 34, D:1) a +0 dagger a goblin skeleton (46, -3, D:1) a +0 sling (46, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 9, D:1) a frilled lizard skeleton (51, 3, D:1) 6 poisoned darts (55, -15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, -15, D:2) 6 poisoned darts (10, -7, D:2) a +0 club (11, -17, D:2) a +0 dagger a kobold skeleton (13, 2, D:2) an amulet of faith (15, 21, D:2) an inkwell talisman (22, -7, D:2) 3 stones (28, -12, D:2) a +0 whip (30, 9, D:2) an adder skeleton (43, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (44, -4, D:2) a +0 robe Level 3 of the Dungeon [Shop] Qaageikh's Book Emporium Maxwell's Memoranda (420 gold) a book of Minor Magic (160 gold) a book of Storms (260 gold) Maxwell's Memoranda (420 gold) a book of Beasts (460 gold) a book of Conjurations (200 gold) a Necronomicon (540 gold) (0, 0, D:3) a +0 robe (3, -42, D:3) a +0 war axe (22, -4, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (16, 46, D:4) 3 gold pieces (17, 36, D:4) a +0 dagger 6 stones (21, -1, D:4) a ball python corpse (skeletalised by now) (25, 1, D:4) 6 stones (33, 3, D:4) a +0 club 5 stones Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (1, -1, D:6) a hound corpse (skeletalised by now) (3, 17, D:6) a +0 dagger an orc skeleton (4, 16, D:6) a +0 flail a +0 robe of willpower a +0 club a gnoll skeleton a gnoll skeleton (4, 32, D:6) a +0 leather armour (5, -7, D:6) a stone (8, -7, D:6) a +0 flail (9, -6, D:6) 5 stones (9, 2, D:6) a +0 shortbow (10, 19, D:6) a +0 halberd of protection (10, 20, D:6) a +0 spear (11, -5, D:6) 6 boomerangs (12, 17, D:6) a +0 club 5 poisoned darts a kobold corpse (skeletalised by now) (12, 18, D:6) a +0 dagger a curare-tipped dart (17, 17, D:6) a +0 whip 7 poisoned darts (17, 31, D:6) an adder corpse (skeletalised by now) (18, 16, D:6) a +0 whip 5 stones a kobold corpse (skeletalised by now) (18, 31, D:6) a river rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 17, D:6) a +0 club (21, -3, D:6) a human skeleton (21, 1, D:6) a bat skeleton (22, 2, D:6) a hobgoblin skeleton (23, -2, D:6) a hobgoblin skeleton (23, 15, D:6) a +0 dagger a kobold corpse (skeletalised by now) (24, 2, D:6) a rat skeleton (24, 4, D:6) a +0 dagger (24, 14, D:6) a +0 club (25, 7, D:6) a +0 robe (27, -2, D:6) a hobgoblin skeleton (28, -2, D:6) a bat skeleton (28, 23, D:6) a +0 club 4 curare-tipped darts a +0 scale mail (29, -1, D:6) a bat skeleton (29, 1, D:6) a rat skeleton (29, 20, D:6) a +0 trident (30, 21, D:6) a +0 hand axe a +0 chain mail a +0 flail (31, 20, D:6) a +0 flail a +0 leather armour an orc skeleton (34, 18, D:6) a +0 giant club an ogre skeleton a wyvern skeleton (34, 25, D:6) a staff of earth (35, 19, D:6) a hound skeleton (38, 6, D:6) a +0 dagger (38, 19, D:6) an adder skeleton (40, 36, D:6) the +6 chain mail of Ashenzari's Supremacy {Harm Fly Slay+3} Harm: It increases damage dealt and taken. Fly: It grants you flight. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (42, 8, D:6) a +0 club a goblin corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Hooteoc's Book Shop the Atlas of Boreal Vapour (720 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Forge Lightning Spire Air/Forgecraft 4 c - Vhi's Electric Charge Translocation/Air 4 d - Splinterfrost Shell Ice/Forgecraft 7 a book of Armaments (648 gold) a book of Minor Magic (288 gold) a book of the Earth (648 gold) a book of Scorching (540 gold) a book of the Spheres (1116 gold) a book of the Spheres (1116 gold) the Codex of Dismal Omens (648 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Curse of Agony Necromancy 5 c - Haunt Necromancy/Summoning 7 a book of Winter (504 gold) a book of Spatial Translocations (324 gold) (0, 0, D:7) a +0 rapier (2, 17, D:7) a +0 leather armour (3, 5, D:7) a +0 hand axe (5, 0, D:7) a +0 dagger (14, -12, D:7) a +0 club (21, -14, D:7) a +0 leather armour (21, 3, D:7) a +1 dagger of flaming (23, 2, D:7) 8 stones (23, 3, D:7) a +0 leather armour a +0 hand axe an orc skeleton (24, 2, D:7) a +0 mace an orc skeleton (27, 2, D:7) a +0 robe a +0 dagger (37, 26, D:7) a +0 sling a +0 quarterstaff a +0 ring mail of poison resistance the human corpse of Joseph (skeletalised by now) (43, -2, D:7) 2 poisoned darts (43, -1, D:7) a +0 giant club (43, 0, D:7) a +0 giant club (43, 10, D:7) a +0 mace (44, 24, D:7) a +0 whip of freezing a +0 robe (53, 10, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 3 boomerangs (1, -26, D:8) 3 poisoned darts (2, -27, D:8) 4 stones (2, -3, D:8) 9 stones (3, -21, D:8) a +0 quarterstaff (4, -6, D:8) a +0 spear (5, -9, D:8) a +0 spear a goblin skeleton (5, -7, D:8) a +0 spear (5, -6, D:8) a +0 spear a goblin skeleton (10, -3, D:8) a +0 plate armour (14, -3, D:8) a +0 long sword (20, -15, D:8) 4 datura-tipped darts (20, 7, D:8) a steam dragon skeleton (21, 7, D:8) +0 steam dragon scales (23, -27, D:8) a +0 chain mail (29, -21, D:8) a +0 dagger a +0 robe a bullfrog skeleton (30, -22, D:8) a +0 short sword a +0 leather armour an orc skeleton (31, -23, D:8) a +0 trident a +0 leather armour an orc skeleton (34, -17, D:8) a +0 flail of holy wrath an orc skeleton (36, -17, D:8) a black bear skeleton (42, -3, D:8) an orb of light Level 9 of the Dungeon (0, 4, D:9) a +0 ring mail (4, 0, D:9) a +0 falchion (5, 8, D:9) an acid dragon skeleton (15, 28, D:9) a +0 leather armour (16, 13, D:9) a +0 sling (18, 14, D:9) 4 stones (20, 22, D:9) a +1 whip of pain a stone (20, 23, D:9) a +0 short sword 3 stones a kobold skeleton (20, 24, D:9) a +0 short sword (20, 25, D:9) a +0 dagger a kobold skeleton (21, 26, D:9) a +4 short sword of venom 8 poisoned darts (25, 35, D:9) a ring of see invisible a staff of cold a ring of ice (29, 15, D:9) a wyvern corpse (skeletalised by now) (30, 22, D:9) a yak corpse (skeletalised by now) (35, 6, D:9) a +0 falchion (35, 15, D:9) a yak skeleton (37, 24, D:9) a yak skeleton (50, 2, D:9) the +0 spear "Vuiwkitz" {flame, ^Fragile rPois Dex+7 SInv} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. (51, 16, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 5 stones (3, 18, D:10) 14 gold pieces (5, -7, D:10) +0 acid dragon scales a +1 robe a +0 short sword a kobold corpse (skeletalised by now) (6, -6, D:10) a +0 dagger (6, 15, D:10) a +0 long sword (8, 13, D:10) a +0 giant club a +0 giant club (12, 10, D:10) a +0 orcbow a centaur skeleton (13, -2, D:10) a +2 great mace of protection 5 javelins a +0 chain mail (13, 0, D:10) 4 poisoned darts a +0 dagger a kobold skeleton (13, 1, D:10) a +0 whip a kobold skeleton (15, 0, D:10) a stone a +0 dagger a kobold skeleton (16, -1, D:10) a +0 dagger a kobold skeleton (17, -2, D:10) 6 poisoned darts a +0 dagger (20, -4, D:10) a +0 whip (34, -2, D:10) a +0 shortbow a centaur skeleton (37, -9, D:10) a +0 club (40, 1, D:10) a vampire mosquito corpse (40, 2, D:10) a vampire mosquito corpse the Ecumenical Temple