tuckeverpwning Level 1 of the Dungeon (6, 15, D:1) a goblin skeleton (6, 18, D:1) a +0 short sword 4 stones (21, 4, D:1) a quokka skeleton (24, -5, D:1) a +0 club (25, 2, D:1) a +0 sling (27, -5, D:1) a quokka corpse (skeletalised by now) (36, 5, D:1) a rat corpse (skeletalised by now) (36, 7, D:1) a frilled lizard corpse (skeletalised by now) (38, 31, D:1) a gnoll skeleton (39, 28, D:1) a gnoll skeleton (39, 32, D:1) a gnoll skeleton (40, 28, D:1) a dwarf skeleton (40, 30, D:1) a dwarf skeleton (41, 26, D:1) a gnoll skeleton (41, 28, D:1) a gnoll skeleton (41, 30, D:1) a gnoll skeleton (41, 32, D:1) a dwarf skeleton (42, 30, D:1) a gnoll skeleton (42, 32, D:1) a dwarf skeleton (43, 26, D:1) a dwarf skeleton (43, 30, D:1) a gnoll skeleton (44, 14, D:1) a hobgoblin corpse (skeletalised by now) (44, 26, D:1) a dwarf skeleton (44, 30, D:1) a gnoll skeleton (44, 32, D:1) a gnoll skeleton (45, 27, D:1) a gnoll skeleton (45, 31, D:1) a gnoll skeleton (49, 23, D:1) a +0 sling (59, 21, D:1) a hobgoblin corpse (skeletalised by now) (61, 16, D:1) a +0 leather armour Level 2 of the Dungeon (7, 20, D:2) 7 stones (22, 35, D:2) an adder skeleton (25, 15, D:2) a +0 short sword (26, -4, D:2) a +0 rapier (26, 4, D:2) a +0 leather armour (29, -8, D:2) a +0 dagger (29, 3, D:2) a frilled lizard skeleton (30, 15, D:2) a quokka corpse (skeletalised by now) (35, -11, D:2) an adder corpse (skeletalised by now) (40, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 43, D:2) an adder corpse (skeletalised by now) (43, 2, D:2) a +0 cloak (43, 26, D:2) an adder corpse (skeletalised by now) (48, 6, D:2) a +0 short sword (48, 7, D:2) a +0 sling of flaming a +0 dagger a goblin corpse (skeletalised by now) (51, 41, D:2) a +0 club a goblin corpse (skeletalised by now) (54, 32, D:2) 3 stones Level 3 of the Dungeon (11, 16, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 32, D:3) a hobgoblin skeleton (14, 33, D:3) a bat skeleton (23, 38, D:3) a +0 dagger a bat skeleton a hobgoblin skeleton (23, 39, D:3) a +0 whip (24, 10, D:3) a +0 club (24, 38, D:3) a jackal skeleton (24, 39, D:3) a jackal skeleton (25, -2, D:3) a +0 leather armour (25, 10, D:3) a +0 club a +0 leather armour an orc skeleton (35, 38, D:3) an inkwell talisman (37, 0, D:3) a +0 club a +0 leather armour (37, 8, D:3) a +0 plate armour a +0 robe (40, 0, D:3) a +0 club a +0 dagger a +0 mace (48, 12, D:3) a +0 short sword (49, 25, D:3) a rat skeleton an adder skeleton (57, 37, D:3) an adder skeleton (58, 37, D:3) a +0 mace Level 4 of the Dungeon (15, 37, D:4) a storm talisman (16, 15, D:4) a +0 whip a gnoll skeleton (16, 16, D:4) a +0 flail a gnoll skeleton (16, 17, D:4) the +0 leather armour of the Shrinking Gods {Rampage rPois rC- Int+3} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (16, 21, D:4) a +0 flail 2 boomerangs a +0 leather armour an orc skeleton (17, 13, D:4) a +0 spear (18, 21, D:4) 6 stones (26, 13, D:4) a +0 dire flail of draining (unseen) (26, 15, D:4) a +0 dagger (27, 12, D:4) 5 stones (27, 13, D:4) 4 gold pieces (28, 34, D:4) a +0 scale mail (29, 7, D:4) 8 gold pieces (29, 13, D:4) a potion of attraction (29, 18, D:4) a +0 rapier a +0 leather armour (31, 13, D:4) a staff of air (unseen) (31, 17, D:4) a +0 short sword a kobold skeleton (31, 35, D:4) a +0 sling (32, 17, D:4) a jackal skeleton (32, 18, D:4) a jackal skeleton (32, 19, D:4) a jackal skeleton (33, 13, D:4) 17 gold pieces (34, 13, D:4) a +0 spear (42, 8, D:4) 5 stones (45, 1, D:4) a hobgoblin skeleton (47, 1, D:4) a +0 flail of draining a +0 ring mail (55, 30, D:4) a +0 whip (55, 31, D:4) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (56, 12, D:4) 3 stones (56, 31, D:4) a +0 whip of freezing a +0 robe of cold resistance (57, 30, D:4) a +0 club (57, 31, D:4) a +0 flail (57, 40, D:4) a +0 mace (59, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, 14, D:5) the quill talisman of Qazlal's Regard {-Tele Int+4} [quill talisman] -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). (7, 7, D:5) an adder corpse (skeletalised by now) (11, -23, D:5) a +0 whip (13, -23, D:5) a +0 orcbow (14, -23, D:5) a +0 dagger a +0 robe (16, -24, D:5) a +0 club a boomerang a +0 dagger an orc skeleton (16, 9, D:5) a black bear corpse (skeletalised by now) (18, -12, D:5) a +0 sling (18, 10, D:5) a +0 hand axe a +0 robe a +3 long sword a +0 robe (18, 11, D:5) a +0 war axe a +0 robe (22, -31, D:5) a +0 giant club an ogre skeleton (26, -31, D:5) a +0 mace (30, 5, D:5) a +0 ring mail (33, -6, D:5) a +0 hand axe (43, 5, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 0, D:6) a +0 club a +0 ring mail an orc corpse (4, 9, D:6) a +0 hand axe 3 boomerangs (9, 1, D:6) a +0 trident (15, -6, D:6) a +0 chain mail (19, -8, D:6) a +0 dagger (37, -21, D:6) a hound corpse