tuckeverpwning Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 7, D:1) a +0 short sword (6, 8, D:1) a +0 club a goblin skeleton (12, 6, D:1) a +0 dagger (25, -13, D:1) a hobgoblin corpse (skeletalised by now) (32, -28, D:1) a +0 dagger (37, -9, D:1) a frilled lizard corpse (skeletalised by now) (40, -16, D:1) a +0 club (40, 5, D:1) a +0 whip (43, -25, D:1) an inkwell talisman (43, -2, D:1) Great Wizards, Vol. VII (44, 0, D:1) a +0 sling (46, -22, D:1) a jackal corpse (skeletalised by now) (50, -32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, 33, D:2) a book of Spatial Translocations (11, 7, D:2) 3 stones (12, 18, D:2) a frilled lizard skeleton (12, 28, D:2) 6 stones (16, 4, D:2) a jackal skeleton an adder skeleton a jackal skeleton a jackal skeleton a jackal skeleton (16, 6, D:2) a +0 dagger (18, -13, D:2) a hobgoblin skeleton (24, -2, D:2) a rat skeleton (25, -9, D:2) a bat skeleton (25, 9, D:2) a +0 robe (26, 17, D:2) a bat corpse (skeletalised by now) (31, -3, D:2) a +0 robe (35, 19, D:2) a +0 hammer (40, -14, D:2) a +0 hand axe (43, 2, D:2) a +0 club (46, -6, D:2) a frilled lizard corpse (skeletalised by now) (50, 14, D:2) a jackal skeleton (51, 15, D:2) a jackal skeleton