Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 17816005050801456298 44 tuckeverpwning the Conjurer (level 3, -1/27 HPs) Began as a Revenant Conjurer on Sept 4, 2025. Slain by an orc priest ... wielding a +0 war axe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:30 (1841 turns). tuckeverpwning the Conjurer (Revenant Conjurer) Turns: 1841, Time: 00:01:31 Health: -1/27 AC: 2 Str: 10 XL: 3 Next: 39% Magic: 1/6 EV: 10 Int: 19 God: Gold: 93 SH: 0 Dex: 7 Spells: 3/7 levels left rFire . . . (100%) b - +0 halberd rCold + . . (50%) [offhand occupied] rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +0 halberd (weapon) Armour a - a +0 robe (worn) c - a +0 buckler Wands e - a wand of charming (5) Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of silence {unknown} h - a scroll of noise {unknown} k - a scroll of vulnerability {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of brilliance {unknown} j - 2 potions of cancellation {unknown} l - a potion of resistance {unknown} n - a potion of curing {unknown} Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The orc shouts! The orc priest shouts! The orc priest begins to cast a cantrip, but forgets the words! You hear a shout! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. You reach to attack! You slash the orc! You kill the orc! The magic dart hits the orc priest. The orc priest is moderately wounded. You closely miss the orc priest. The orc priest is moderately wounded. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 war axe. x2 The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You miscast Magic Dart. Nothing appears to happen. The orc priest hits you with a +0 war axe. The magic dart hits the orc priest. The orc priest is heavily wounded. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe (heavily wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray misses the orc. (Press . to maintain the ray.) You barely miss the orc priest. The orc priest is severely wounded. You hear a shout! The orc priest hits you with a +0 war axe! You die... ###.#### #.##.# #.# #..... ########.# ####.# .........# ####.# #######..# #..... #..# #.##.# #..# #.##.# ###.#######..# #.##.# .....oo@.....# #.##.. ###.#######.## #.#### ..# #..... #### ###### You could see an orc priest and an orc. Vanquished Creatures A dart slug (D:1) An orc (D:3) A ribbon worm (D:2) 6 endoplasms 2 giant cockroaches 6 hobgoblins A quokka (D:1) 2 ball pythons 3 bats 2 frilled lizards 6 goblins 4 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Revenant Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 8/20 MP: 1/5 394 | D:1 | Reached skill level 4 in Conjurations 719 | D:1 | Learned a level 2 spell: Searing Ray 1283 | D:2 | Learned a level 1 spell: Shock 1283 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1283 | D:2 | Reached XP level 3. HP: 23/26 MP: 1/6 1556 | D:2 | You fall into a shaft and drop 1 floor! 1772 | D:3 | Found a faded altar of an unknown god. 1841 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_glassy, nicolae_elevator_lobby_plus D:3: layout_loops_corners, shapermc_ecumenical_altar_totnotflames, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.4 Fighting | | 0.5 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 38 Spellclaws || 22 Melee: Halberd || 60 Cast: Magic Dart || 55 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 39 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1858 | 1774 | 84 | 0 | 1514 | 3 | 619.3 | Dungeon | 1858 | 1774 | 84 | 0 | 1514 | 3 | 619.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1214 daAuts D:2: 358 daAuts D:3: 286 daAuts