Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 10045126936259013282 1040 tuckeverpwning the Conjurer (level 8, -3/67 HPs) Began as a Revenant Conjurer on Sept 4, 2025. Slain by Edmund ... wielding a +1 dire flail of holy wrath (9 damage) ... on level 5 of the Dungeon. The game lasted 00:03:16 (3976 turns). tuckeverpwning the Conjurer (Revenant Conjurer) Turns: 3976, Time: 00:03:16 Health: -3/67 AC: 3 Str: 10 XL: 8 Next: 4% Magic: 6/12 EV: 10 Int: 20 God: Gold: 96 SH: 0 Dex: 7 Spells: 12/16 levels left rFire . . . (100%) b - +2 mace (protect) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of dissipation Stlth ++ c - +4 ring of slaying HPRegen 0.31/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons b - a +2 mace of protection (weapon) Armour a - a +0 robe (worn) d - a +0 ring mail f - a +0 cloak (worn) Jewellery c - a +4 ring of slaying (worn) e - an amulet of dissipation (worn) g - a ring of protection from cold Scrolls I - a scroll of immolation c - 2 scrolls of vulnerability {unknown} e - a scroll of poison {unknown} h - a scroll of silence {unknown} k - 5 scrolls of identify {unknown} m - a scroll of revelation {unknown} q - a scroll of enchant armour {unknown} Potions d - a potion of lignification {unknown} f - a potion of haste {unknown} j - a potion of might {unknown} l - a potion of attraction {unknown} n - 4 potions of curing {unknown} o - a potion of ambrosia {unknown} p - 2 potions of heal wounds {unknown} s - a potion of enlightenment {unknown} Skills: + Level 4.9 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 4.6 Spellcasting * Level 7.1 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Shock Conj/Air 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 36% 3d9 9% 3 Freeze Ice 16% 1d4 12% 1 Sandblast Erth 8% 2d5 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Airstrike Air 2% 2d(1-17) 77% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 77% 4 Summon Horrible Things Summ 2% N/A 100% 8 Fire Storm Conj/Fire 9% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Annotations: D:4 Dowan, Duvessa D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. Edmund closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of holy wrath and wearing a +0 chain mail (heavily wounded, 86% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) You closely miss Edmund. Edmund is severely wounded. Edmund hits you with a +1 dire flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +1 dire flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of holy wrath and wearing a +0 chain mail (severely wounded, 86% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. Edmund hits you with a +1 dire flail of holy wrath! You die... Edmund says, "That'll show my brother!" ## #.. ###.### ~##.$...### ......K5..## ######## .....5..#..# #......# ###############.####......# ..........)@@......+......# .........#######.###......# .........'................# .........####..##.###+#'### ########.## #..##.÷.#.#.#.+ #..# #..####...#.#.# ##.###..# ##..#.#.# #...#...# #..#.#.# ####### #.⌠.#[..# #..#.#.# You could see Edmund. Vanquished Creatures Pikel (D:5) Grinder (D:5) A black bear (D:5) A lemure (D:5) 2 hounds 2 orc priests (D:3) 3 orc wizards (D:3) 2 gnolls (D:4) An adder (D:3) 2 ufetubi (D:5) 3 dart slugs A ribbon worm (D:2) 2 giant cockroaches 4 hobgoblins 3 jackals (D:1) 10 orcs (D:3) 4 quokkas 5 ball pythons 4 bats 8 endoplasms A frilled lizard (D:1) 7 goblins 7 kobolds 7 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Revenant Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 19 | D:1 | Identified the inkwell talisman "Taeggek" {Harm Str+3 | Int+3} 186 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/5 467 | D:1 | Found a faded altar of an unknown god. 626 | D:1 | Reached skill level 1 in Fighting 626 | D:1 | Reached skill level 4 in Conjurations 845 | D:1 | Learned a level 2 spell: Searing Ray 1233 | D:2 | Learned a level 1 spell: Shock 1233 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1233 | D:2 | Reached XP level 3. HP: 26/28 MP: 4/6 2074 | D:3 | Reached XP level 4. HP: 36/36 MP: 1/7 2250 | D:3 | Reached XP level 5. HP: 37/42 MP: 1/8 2464 | D:3 | Reached skill level 5 in Conjurations 3296 | D:4 | Reached XP level 6. HP: 51/51 MP: 6/9 3435 | D:4 | Noticed Dowan 3436 | D:4 | Noticed Duvessa 3457 | D:5 | Entered Level 5 of the Dungeon 3551 | D:5 | Found a staircase to the Ecumenical Temple. 3621 | D:5 | Found a statue of an orb of fire. 3623 | D:5 | Found a statue of an orb of fire. 3796 | D:5 | Noticed Grinder 3809 | D:5 | Killed Grinder 3810 | D:5 | Reached skill level 6 in Conjurations 3810 | D:5 | Reached XP level 7. HP: 53/59 MP: 1/11 3902 | D:5 | Noticed Pikel 3925 | D:5 | Killed Pikel 3926 | D:5 | Reached skill level 7 in Conjurations 3926 | D:5 | Reached XP level 8. HP: 60/67 MP: 0/12 3958 | D:5 | Noticed Edmund 3976 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, hellmonk_ecumenical_altar_blasted D:2: layout_loops_ring D:3: layout_basic, due_unseen_surprise D:4: layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_shore_a, serial_bayou_ford_a, uniq_duvessa D:5: layout_basic, kennysheep_slug_shrine, minmay_temple_entry_antechambers, uniq_pikel, uniq_grinder, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.9 Conjurations | 4 5 6 7 | 7.1 Spellcasting | 3 4 | 4.6 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 31 | 40 | 7 || 78 Spellclaws | 29 | 14 | 8 || 51 Melee: Dagger | 16 | | || 16 Unarmed | 13 | | || 13 Mace | 31 | 54 | 15 || 100 Cast: Magic Dart | 61 | 30 | 6 || 97 Searing Ray | | 11 | 4 || 15 Drink: Magic | | | 1 || 1 Armour: Robe | 42 | 63 | 12 || 117 Dodge: Dodged | 35 | 51 | 13 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3999 | 3945 | 54 | 11 | 3296 | 5 | 799.8 | Dungeon | 3999 | 3945 | 54 | 11 | 3296 | 5 | 799.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:3: 838 daAuts D:4: 791 daAuts D:2: 747 daAuts D:5: 523 daAuts