tuckeverpwning Level 1 of the Dungeon (11, -43, D:1) a +0 dagger a goblin skeleton (24, -25, D:1) a ball python skeleton (54, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -33, D:2) a frilled lizard corpse (skeletalised by now) (10, -33, D:2) a +0 robe (12, 0, D:2) a bat corpse (skeletalised by now) (24, -32, D:2) a ball python skeleton (28, -20, D:2) a +0 rapier (29, -46, D:2) an adder skeleton (29, -6, D:2) a +0 short sword a stone (32, -21, D:2) a bat skeleton (45, -6, D:2) a +0 club (55, -3, D:2) a +0 dagger (64, -51, D:2) a staff of fire Level 3 of the Dungeon (10, 8, D:3) a +0 whip (12, 7, D:3) a +0 spear (13, 9, D:3) a +0 whip a gnoll skeleton (13, 21, D:3) a +0 ring mail (18, 13, D:3) a +0 dagger (19, 13, D:3) a hobgoblin skeleton (20, 39, D:3) a +0 short sword a stone (28, -7, D:3) a +2 whip of flaming (30, 7, D:3) a +0 mace (30, 31, D:3) a +0 spear (31, 9, D:3) a parchment of Awaken Armour (31, 29, D:3) a +0 sling (36, -1, D:3) a +0 leather armour (40, 27, D:3) a +0 leather armour (41, 13, D:3) a +0 whip 5 stones (41, 30, D:3) a +0 club a goblin skeleton (43, -1, D:3) a +0 sling (43, 17, D:3) an adder skeleton (53, 1, D:3) a +0 spear Level 4 of the Dungeon (7, 2, D:4) a +0 giant spiked club an ogre corpse (18, 0, D:4) a +0 dagger (22, 6, D:4) a +0 short sword a +0 short sword (29, 15, D:4) the necromancy staff of Gin and Tonic {^Drain rN+++ Int-3 Necro Ice} [staff of necromancy] ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (unseen)