tuckeverpwning Level 1 of the Dungeon (10, 2, D:1) a +0 ring mail (17, -6, D:1) a bat skeleton (17, 17, D:1) 2 large rocks (18, -7, D:1) a rat skeleton (20, -7, D:1) a rat skeleton (20, -1, D:1) a rat skeleton (29, 13, D:1) a +0 leather armour (37, 9, D:1) a +0 club a kobold skeleton (37, 12, D:1) a jackal skeleton (37, 13, D:1) a +0 club 5 stones (40, -11, D:1) a jackal skeleton (42, -13, D:1) a jackal skeleton (43, -14, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Berer's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fog (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Numines's Jewellery Boutique an amulet of alchemy (unknown) (390 gold) a ring of willpower (unknown) (325 gold) a ring of protection from fire (unknown) (325 gold) a ring of protection from cold (unknown) (325 gold) an amulet of regeneration (unknown) (390 gold) the serpent talisman of Patterns {Harm rF+ Int+2} (1372 gold) [serpent talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). a +6 ring of dexterity (unknown) (468 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of flight (unknown) (227 gold) [Shop] Wyetir's Weapon Emporium a +0 sling (19 gold) a +0 dagger (26 gold) a +1 hand axe of freezing (161 gold) a +0 dagger (26 gold) a +2 rapier of electrocution (334 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (852 gold) 3 datura-tipped darts (35 gold) [Shop] Beurhef's Armour Boutique a +0 cloak (58 gold) a +0 ring mail (52 gold) a +2 scale mail of resonance (273 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (538 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (0, 0, D:2) a +0 dagger (11, 38, D:2) a parchment of Mephitic Cloud (14, 9, D:2) a +0 leather armour (25, 13, D:2) a +0 dagger a goblin skeleton (29, 33, D:2) a +0 whip a kobold skeleton (36, 24, D:2) a +0 trident (40, 32, D:2) a +0 dagger a +0 sling (42, 24, D:2) an adder corpse (skeletalised by now) (44, 12, D:2) a +0 leather armour (45, 5, D:2) a quokka skeleton (46, 15, D:2) a rat skeleton (47, 5, D:2) a +0 dagger (48, 16, D:2) a frilled lizard skeleton (56, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (2, 2, D:3) a bat corpse (2, 3, D:3) a +0 trident a +0 chain mail a bombardier beetle corpse (13, 7, D:3) a rat corpse (17, -7, D:3) a ball python corpse (20, -3, D:3) a giant cockroach corpse (24, -21, D:3) a +0 chain mail (31, -16, D:3) a parchment of Summon Small Mammal (32, -20, D:3) 5 gold pieces (33, -19, D:3) a parchment of Sublimation of Blood (35, -29, D:3) a potion of curing