Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 5896616849846103864 116 tuckeverpwning the Conjurer (level 4, -3/36 HPs) Began as a Draconian Conjurer on May 3, 2026. Slain by Edmund ... wielding a +0 flail of holy wrath (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (2920 turns). tuckeverpwning the Conjurer (Draconian Conjurer) Turns: 2920, Time: 00:02:06 Health: -3/36 AC: 5 Str: 9 XL: 4 Next: 69% Magic: 4/8 EV: 6 Int: 21 God: Gold: 145 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) g - +4 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . e - amulet of wildshape Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn b - quill talisman MPRegen 0.11/turn %: no passive effects @: quill-form, vertiginous, hasted, very quick A: quills, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons g - a +4 whip (weapon) Missiles c - 2 javelins Armour a - a +0 cloak Jewellery e - an amulet of wildshape (worn) f - a ring of see invisible h - the ring "Zaruluul" {rElec rF+ rC+} (You found it on level 3 of the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Talismans b - a quill talisman (worn) d - a rimehorn talisman Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of fear {unknown} h - 2 scrolls of vulnerability {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic j - a potion of lignification {unknown} k - a potion of moonshine Skills: + Level 2.0 Fighting - Level 2.0 Dodging - Level 1.7 Stealth + Level 1.6 Unarmed Combat + Level 2.6 Spellcasting - Level 4.0 Conjurations * Level 2.1(7.1) Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 7% 1 b - Searing Ray Conj 38% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 26% 1 Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 67% 4 Airstrike Air 1% 2d(1-17) 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Annotations: D:3 Edmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Edmund says, "You wouldn't believe how much I paid for this flail." Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of holy wrath and wearing a +0 leather armour (78% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. Edmund asks, "Have you met my wondrous brother?" The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +0 flail of holy wrath. There is a stone staircase leading up here. Edmund hits you with a +0 flail of holy wrath. You climb upwards. There is a stone staircase leading down here. You closely miss Edmund. Your tail-slap misses Edmund. Edmund is moderately wounded. Edmund hits you with a +0 flail of holy wrath! You closely miss Edmund. Edmund is moderately wounded. Edmund asks, "Have you met my wondrous brother?" Edmund hits you with a +0 flail of holy wrath! You flog Edmund! Edmund is heavily wounded. Edmund is struck by your quills. Edmund barely misses you. It was a potion of moonshine. You feel tipsy. Edmund hits you with a +0 flail of holy wrath. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Edmund asks, "Have you met my wondrous brother?" Edmund is struck by your quills. Edmund hits you with a +0 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" #.# #.#.##.# ##### #.# #.#.##.# #.# ##.#.##.######### #.# ##.#..##.......... #.# ##.###.############ #.###.## ##.#### ##.##.## ##...# ######.#....## ##.##.# #..........)@###.###.# #.#####.รท####@#..###.# #.# #..# ##>#...#.# ##.#####..#########.#.# #.#.............# #.#.# ##.####...#####.# #.#.# ### #.#.#####.###.#.######## #.#.........#.#......... #)#####)###.#.#.######## You could see Edmund. Vanquished Creatures Ijyb (D:4) 3 gnolls (D:3) 2 adders (D:2) A ribbon worm (D:2) 6 hobgoblins 2 quokkas 5 ball pythons 6 bats 6 endoplasms 3 frilled lizards 5 goblins 3 jackals (D:2) 3 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 424 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 831 | D:1 | Learned a level 2 spell: Searing Ray 870 | D:1 | Found a faded altar of an unknown god. 1108 | D:2 | Reached skill level 1 in Fighting 1279 | D:2 | Reached skill level 1 in Shapeshifting 1279 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1386 | D:2 | Reached skill level 1 in Unarmed Combat 2351 | D:3 | Reached XP level 4. HP: 36/36 MP: 1/7 2758 | D:3 | Identified the ring "Zaruluul" {rElec rF+ rC+} 2800 | D:4 | Found a statue of an orb of fire. 2800 | D:4 | Encountered Ijyb 2801 | D:4 | Found a staircase to the Ecumenical Temple. 2803 | D:4 | Encountered Edmund 2812 | D:4 | Killed Ijyb 2920 | D:3 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, dilly_ecumenical_altar_fadedgnrine, nicolae_eternal_life D:2: layout_rooms D:3: layout_loops_ring D:4: layout_loops_ring, mainiacjoe_overflow_brackets, minmay_temple_entry_waves, serial_library, serial_library_hellmonk_h_bend, serial_library_hellmonk_secret_room, serial_library_hellmonk_hallway_b, serial_library_hellmonk_octagon, serial_library_hellmonk_recessed_alcove, uniq_natasha, uniq_ijyb, uniq_duvessa, uniq_robin, uniq_edmund, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Fighting | 1 2 | 2.0 Shapeshifting | 1 2 | 2.1 Unarmed Combat | 1 | 1.6 Stealth | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 10 || 14 Melee: Unarmed | 4 | 7 || 11 Tailslap | 1 | || 1 Whip | | 3 || 3 Cast: Magic Dart | 88 | 5 || 93 Searing Ray | 1 | 4 || 5 Drink: Haste | | 1 || 1 Moonshine | | 1 || 1 Armour: None | 3 | 13 || 16 Dodge: Dodged | 4 | 6 || 10 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2921 | 2822 | 99 | 68 | 2443 | 4 | 730.2 | Dungeon | 2921 | 2822 | 99 | 68 | 2443 | 4 | 730.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:3: 1026 daAuts D:2: 807 daAuts D:4: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+