Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 9060330459518708963 16 tuckeverpwning the Grave Robber (level 2, 0/21 HPs) Began as a Demonspawn Necromancer on May 6, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (356 turns). tuckeverpwning the Grave Robber (DsNe) Turns: 356, Time: 00:00:48 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +1 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +1 dagger of holy wrath (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions d - a potion of enlightenment {unknown} Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Magic Dart Conj 4% 1d3 22% 1 Blink Tloc 2% N/A 32% 2 Call Imp Summ 2% N/A 32% 2 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 65% 5 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hobgoblin but does no damage. You are too injured to fight recklessly! You completely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. Your soul wisp barely misses the hobgoblin. The hobgoblin hits your soul wisp with a +0 dagger. Your soul wisp closely misses the hobgoblin. You encounter a quokka. The hobgoblin closely misses your soul wisp. Your soul wisp barely misses the hobgoblin. There are monsters nearby! The hobgoblin hits your soul wisp with a +0 dagger. Your soul wisp closely misses the hobgoblin. The hobgoblin hits your soul wisp with a +0 dagger. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 dagger and wearing a ring of see invisible (severely wounded, chance to affect: 64%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hobgoblin. The hobgoblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hobgoblin. The hobgoblin dies! The quokka attacks as it pursues you! The quokka closely misses you. Your soul wisp closely misses the quokka. Your soul wisp touches the quokka. The quokka bites you. You die... #.........# #.# ..........# #.# ############ ###.# ##.#.# #..#.# #.#.## #....# ## ##.#..# . #.###@.#...# ...##..#r.#.#.# ........*.♣.♣.# .......$....#.. ..........♣.♣#♣. ..........#... .# ..........♣ ♣#♣ ..........# #.....##### You could see a quokka (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 218 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 218 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 252 | D:1 | Reached skill level 1 in Fighting 356 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_long, infiniplex_forest_lined_3, infiniplex_forest_3_way, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, dreamdust_ecumenical_altar_sealed_demon, grunt_decor_resistance, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Necromancy | | 4.6 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 42 Cast: Soul Splinter || 15 Drink: Magic || 1 Stab: Sleeping || 2 Armour: Robe || 22 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 356 | 356 | 0 | 0 | 218 | 1 | 356.0 | Dungeon | 356 | 356 | 0 | 0 | 218 | 1 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 356 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+