tunatongue Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (8, 13, D:1) a bat corpse (skeletalised by now) (9, 19, D:1) 4 stones (11, 8, D:1) a +0 scale mail (13, -4, D:1) a rat skeleton (13, 7, D:1) 7 stones (20, -14, D:1) a frilled lizard corpse (skeletalised by now) (24, 32, D:1) a +0 dagger 2 stones (30, 21, D:1) a +0 leather armour (33, -12, D:1) a +0 club (41, 31, D:1) 3 boomerangs (42, -1, D:1) 7 stones (45, 19, D:1) a bat corpse (skeletalised by now) (48, -13, D:1) a +0 chain mail (50, 18, D:1) a +0 ring mail (52, 9, D:1) a +0 whip (53, 28, D:1) a +0 club a goblin skeleton (54, 30, D:1) a bat skeleton (56, 2, D:1) a hobgoblin skeleton (56, 28, D:1) a bat corpse (skeletalised by now) (56, 30, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) the +12 whip "Warudd" {antimagic, rPois rCorr Int-2 Dex+6} Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (8, 1, D:2) a +0 club a kobold corpse (skeletalised by now) (10, -13, D:2) a +0 hammer (17, -7, D:2) a beast talisman (24, -14, D:2) a bat corpse (26, -20, D:2) a +0 dagger