tunatongue Level 1 of the Dungeon [Shop] Vewk's Book Shop a book of Conjurations (200 gold) Seciaquge's Disquisition on Frostbite and Blasting (480 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Arcjolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Splinterfrost Shell Ice/Forgecraft 7 the Tome of Puissant Rot (240 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Sublimation of Blood Necromancy 2 c - Arcjolt Conjuration/Air 5 a book of Spontaneous Combustion (500 gold) a book of Beasts (460 gold) a book of the Tundra (300 gold) a book of Maladies (340 gold) a book of the Fortress (380 gold) a book of Wicked Creation (440 gold) a book of the Grave (280 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 11, D:1) 3 stones (5, -9, D:1) a stone (5, 3, D:1) a staff of alchemy (8, 11, D:1) 5 stones (9, -6, D:1) a +0 pair of gloves (16, -8, D:1) 2 datura-tipped darts (19, -21, D:1) a quokka skeleton (20, -22, D:1) a frilled lizard skeleton (23, -7, D:1) a +0 short sword 3 stones (24, -7, D:1) a ball python skeleton a quokka skeleton (30, -18, D:1) 2 stones a +0 dagger a kobold skeleton (30, -1, D:1) a +0 ring mail (40, -23, D:1) a rat skeleton (46, -14, D:1) 5 stones (47, -13, D:1) a scarab talisman (48, -19, D:1) a +0 war axe (48, -6, D:1) a bat corpse (skeletalised by now) (48, 4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear of flaming (0, 22, D:2) a +0 sling (6, 33, D:2) 6 boomerangs (10, 16, D:2) a quokka skeleton (10, 18, D:2) a frilled lizard skeleton (11, 7, D:2) a +0 spear (12, 17, D:2) an adder skeleton (13, 8, D:2) a +0 spear (13, 16, D:2) a +0 flail a gnoll skeleton (17, 25, D:2) a +0 club a kobold skeleton (26, 13, D:2) 5 stones a +0 dagger (27, 26, D:2) a +2 whip of flaming (28, 1, D:2) a rat corpse (skeletalised by now) (28, 31, D:2) a +0 sling (29, 6, D:2) a +0 short sword (37, 32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Reoll's Antique Armour Boutique the +0 hat "Ilychir" {+Blink rN+ Stlth+} (525 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 scale mail (84 gold) a +0 pair of gloves (94 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) (0, 0, D:3) a +0 dagger a +1 dagger of speed 5 poisoned darts (1, 2, D:3) a +0 dagger a kobold skeleton (5, 4, D:3) a +2 dagger of venom 4 poisoned darts (7, 4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (8, 4, D:3) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (8, 18, D:3) a +0 club (9, 4, D:3) a +0 club a kobold corpse (skeletalised by now) (9, 20, D:3) a gnoll skeleton (14, 20, D:3) a +0 club a +0 leather armour an orc skeleton (14, 29, D:3) a quill talisman (17, 20, D:3) a gnoll skeleton (18, 5, D:3) a +0 club (18, 26, D:3) a bat skeleton (20, -29, D:3) a potion of moonshine (24, 10, D:3) a +0 sling (25, 21, D:3) a +0 leather armour (30, 16, D:3) a +0 ring mail (34, 13, D:3) an adder skeleton (35, -25, D:3) a +2 plate armour of cold resistance (35, -16, D:3) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -16, D:3) a hobgoblin corpse (skeletalised by now) (36, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (37, -16, D:3) a +0 hand axe an orc corpse (skeletalised by now) (38, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, -5, D:3) a +0 robe a +0 club the human skeleton of Jessica (45, -8, D:3) 2 potions of moonshine (49, 6, D:3) a +0 club a goblin skeleton (50, 6, D:3) a jackal skeleton a jackal skeleton (56, -3, D:3) a +0 robe (58, 0, D:3) a +0 leather armour Level 4 of the Dungeon (2, 6, D:4) a +3 whip of flaming (5, -2, D:4) a +0 spear (5, -1, D:4) a +0 dagger a +0 flail (5, 0, D:4) 3 poisoned darts a +0 club (7, -3, D:4) a +0 whip a +0 flail (8, -3, D:4) a +0 dagger (8, 3, D:4) an adder corpse (skeletalised by now) (9, 2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (10, 2, D:4) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 dagger an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, 3, D:4) a +0 club a goblin skeleton (30, -2, D:4) a scroll of enchant armour (32, -2, D:4) a scroll of poison (35, 13, D:4) a +0 ring mail (39, 9, D:4) a +0 giant spiked club (42, 10, D:4) a +0 giant club (42, 11, D:4) 7 stones (43, 14, D:4) a +0 giant club (47, 26, D:4) a +0 long sword (52, 7, D:4) a +0 dagger (56, 12, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -2, D:5) a +0 leather armour (5, 7, D:5) a +0 dagger an orc skeleton (7, 3, D:5) a +2 dagger of draining (7, 4, D:5) the +8 dagger of Conflict {venom, Dex+6} Dex+6: It affects your dexterity (+6). (7, 10, D:5) a +0 trident (7, 15, D:5) a +0 ring mail a +0 club (8, 16, D:5) a +0 robe a +0 dagger an orc skeleton (13, 15, D:5) an iguana skeleton (17, 8, D:5) 4 stones (27, 21, D:5) a +0 whip of electrocution a +0 robe (28, 18, D:5) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour (28, 21, D:5) a +0 spear a +0 shortbow 4 stones (39, 0, D:5) a +0 club (39, 11, D:5) 5 large rocks (43, 3, D:5) a +0 club a +0 scale mail a +0 mace a +0 ring mail (43, 18, D:5) 6 boomerangs (44, 3, D:5) a +0 mace Level 6 of the Dungeon [Shop] Reygyule's Serpentskin Sales 5 poisoned darts (39 gold) a +2 leather armour of poison resistance (208 gold) a +1 robe of poison resistance (128 gold) 3 poisoned darts (23 gold) +0 swamp dragon scales (585 gold) 6 poisoned darts (46 gold) (1, 12, D:6) a +0 short sword (1, 13, D:6) a +0 short sword a stone (1, 16, D:6) a +0 short sword a +0 short sword 6 poisoned darts (1, 17, D:6) a +0 short sword a +0 club a +0 whip 9 stones (2, -5, D:6) a +0 leather armour (2, 4, D:6) an amulet of faith (2, 11, D:6) a +0 dagger 7 poisoned darts (8, 8, D:6) a +0 scale mail a +0 whip of venom (9, 8, D:6) a +0 flail (10, 6, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (12, 3, D:6) a +1 helmet (30, 29, D:6) a +0 quarterstaff (32, 2, D:6) a +0 ring mail (34, 24, D:6) a +0 trident (45, 34, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of speed (15, 4, D:7) a staff of death (19, -46, D:7) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (19, -44, D:7) a +0 whip (19, -42, D:7) a +0 dagger (29, -18, D:7) a +0 robe a +4 dire flail (30, -18, D:7) a +0 robe a +0 flail (31, -18, D:7) a +0 robe a +0 scimitar a +0 robe a +2 short sword of freezing a +0 robe a +4 war axe (35, -9, D:7) a +0 ring mail a +1 whip of flaming (37, -37, D:7) a +0 mace (39, -40, D:7) a +0 club a +0 flail (39, -39, D:7) a +0 whip (40, -38, D:7) a +2 spear of venom (42, -46, D:7) a stone a +0 short sword (44, -45, D:7) 2 poisoned darts a +0 dagger (45, -45, D:7) 2 poisoned darts a +0 short sword (46, -45, D:7) a +0 short sword (50, -26, D:7) a +0 war axe of freezing Level 8 of the Dungeon (0, 0, D:8) 6 poisoned darts a +0 whip (2, 2, D:8) a stone a +0 club (2, 19, D:8) a +1 pair of boots (12, -12, D:8) 6 poisoned darts (18, 12, D:8) a +0 robe a +0 dagger (18, 16, D:8) 4 stones (19, 13, D:8) a +0 chain mail a +0 hand axe (19, 14, D:8) a +3 short sword (21, 0, D:8) a +0 dagger (21, 8, D:8) a staff of fire (21, 18, D:8) the +7 great mace of Guppewk {freeze, Will++ Str+2} Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). (22, 16, D:8) 3 atropa-tipped darts (31, -1, D:8) a +0 shortbow (31, 0, D:8) 3 stones a +0 dagger (39, 0, D:8) a +3 leather armour of fire resistance (49, 5, D:8) a +0 club (50, 1, D:8) a +0 robe a +0 dagger (50, 3, D:8) a +0 chain mail a +0 short sword (50, 4, D:8) a +1 dagger of distortion a +0 robe a +0 dagger (58, 20, D:8) a +4 hand axe a +0 robe (58, 21, D:8) a +0 battleaxe a +0 robe (58, 23, D:8) a +4 dagger a +0 robe (60, 12, D:8) a +0 scimitar a +0 robe a +0 war axe of electrocution a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (0, 1, D:9) 3 boomerangs a +0 short sword (1, 1, D:9) a +0 short sword a +0 mace (2, 1, D:9) a +0 leather armour a +0 morningstar (2, 19, D:9) a +0 chain mail (3, 1, D:9) a +0 chain mail a +2 hand axe of electrocution (4, 24, D:9) a +0 orcbow (7, 0, D:9) a +0 long sword (7, 44, D:9) a +0 giant spiked club a +0 dire flail (11, -1, D:9) a +0 rapier (11, 14, D:9) a +0 dagger a +0 robe a +0 dagger (11, 15, D:9) a +0 robe a +0 dagger (12, 14, D:9) 9 stones a +0 ring mail a +0 club (17, 35, D:9) a +2 short sword of speed a +0 dire flail a +0 orcbow a +1 chain mail of cold resistance (18, 32, D:9) a +0 dagger (18, 34, D:9) a +0 dagger a +0 robe (18, 35, D:9) a +0 dagger (22, -1, D:9) a +0 chain mail (26, -4, D:9) a +0 orcbow (38, 36, D:9) a +0 whip (39, 3, D:9) a +0 hand axe (39, 4, D:9) a +0 club a +0 robe of willpower a +0 giant club (39, 5, D:9) a +0 leather armour a +0 dagger (39, 38, D:9) a +0 club (39, 39, D:9) a +0 short sword a +0 leather armour a +0 dagger 2 stones a +0 whip 3 poisoned darts (40, 39, D:9) a +0 dagger 8 stones (40, 41, D:9) a +0 short sword Level 10 of the Dungeon (1, 1, D:10) a +0 ring mail (5, 5, D:10) a +0 spectral quarterstaff (9, 3, D:10) a +0 falchion a +0 robe a +0 halberd a +0 robe a +3 great sword a +0 robe a +0 dire flail a +0 chain mail (16, 2, D:10) a +0 morningstar (27, 10, D:10) a scroll of identify (29, -6, D:10) an inkwell talisman (30, 13, D:10) 12 gold pieces (still there?) a +0 heavy trident (still there?) a +4 ring of slaying (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) (30, 14, D:10) 24 gold pieces (31, -15, D:10) 3 poisoned darts (31, 13, D:10) 7 gold pieces a +2 war axe of electrocution a +0 robe (32, 11, D:10) 6 gold pieces (still there?) a +2 arbalest of flaming (still there?) a +1 broad axe of flaming (still there?) a +0 plate armour (still there?) (32, 12, D:10) a +1 dagger of electrocution a +0 robe a +0 shortbow (33, 32, D:10) 5 stones (34, 15, D:10) a +0 club (41, 7, D:10) a +0 mace a +0 leather armour (42, 6, D:10) a +0 hand axe a +0 ring mail (42, 7, D:10) a +0 war axe a +0 chain mail (42, 14, D:10) a +0 short sword (52, -13, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Coniell's Book Boutique Performing Successful Willworking (360 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fugue of the Fallen Necromancy 3 c - Call Canine Familiar Summoning 3 Sif Muna's Almanac of Ashes and Ceration (480 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Alchemy 4 c - Ignition Fire 8 a book of Decay (450 gold) Maxwell's Memoranda (630 gold) the Omnibus of Formation and the Fairies (600 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Call Canine Familiar Summoning 3 c - Anguish Hexes/Necromancy 4 d - Summon Cactus Giant Summoning 6 the Volume of the Band and the Serac (660 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Call Canine Familiar Summoning 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Summon Hydra Summoning 7 a book of Geomancy (300 gold) a book of Blasting (630 gold) (0, 0, Lair:1) a +0 leather armour (7, -2, Lair:1) a +0 falchion (12, -8, Lair:1) a +0 double sword of venom (14, 19, Lair:1) a -2 demon whip of venom (18, 26, Lair:1) a +0 great sword (20, 22, Lair:1) 3 poisoned darts (22, -15, Lair:1) a +0 chain mail (25, 33, Lair:1) a scarab talisman (26, 19, Lair:1) an orb of energy (30, 18, Lair:1) a stone (30, 19, Lair:1) a stone (30, 20, Lair:1) a stone (30, 21, Lair:1) a stone (31, 17, Lair:1) a stone (31, 22, Lair:1) a stone (32, 16, Lair:1) a stone (32, 23, Lair:1) a stone (33, 15, Lair:1) a stone (33, 22, Lair:1) 3 atropa-tipped darts (33, 24, Lair:1) a stone (34, 15, Lair:1) a stone (34, 24, Lair:1) a stone (35, 15, Lair:1) a stone (35, 24, Lair:1) a stone (36, 15, Lair:1) a stone (36, 24, Lair:1) a stone (37, 15, Lair:1) a stone (37, 24, Lair:1) a stone (38, 15, Lair:1) a stone (38, 24, Lair:1) a stone (39, 15, Lair:1) a stone (39, 24, Lair:1) a stone (40, 15, Lair:1) a stone (40, 24, Lair:1) a stone (41, 12, Lair:1) a +0 quarterstaff (41, 16, Lair:1) a stone (41, 23, Lair:1) a stone (42, 17, Lair:1) a stone (42, 22, Lair:1) a stone (43, 18, Lair:1) a stone (43, 19, Lair:1) a stone (43, 20, Lair:1) a stone (43, 21, Lair:1) a stone (60, 12, Lair:1) a +0 spear (61, 20, Lair:1) 5 stones Level 2 of the Lair of Beasts (7, 8, Lair:2) 9 gold pieces (7, 23, Lair:2) a +0 robe (10, 22, Lair:2) a scroll of noise (12, 10, Lair:2) a book of the Wilderness (12, 20, Lair:2) 25 gold pieces (13, 2, Lair:2) a gold piece (13, 4, Lair:2) 7 gold pieces (13, 9, Lair:2) 7 gold pieces (14, 9, Lair:2) 6 gold pieces (16, 15, Lair:2) a +2 scimitar of flaming +0 swamp dragon scales (21, -4, Lair:2) a potion of mutation an ice cave (0, 0, IceCv) 15 gold pieces