Dungeon Crawl Stone Soup version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 2836629943927591265 1747 tunatongue the Conjurer (level 8, -4/57 HPs) Began as a Pale Draconian Conjurer on Apr 17, 2025. Was a Follower of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (24 damage) ... on level 5 of the Dungeon. The game lasted 00:14:07 (8501 turns). tunatongue the Conjurer (Pale Draconian Conjurer) Turns: 8501, Time: 00:14:08 Health: -4/57 AC: 8 Str: 10 XL: 8 Next: 78% Magic: 11/26 EV: 11 Int: 20 God: Vehumet [*.....] Gold: 344 SH: 0 Dex: 10 Spells: 8/19 levels left rFire . . . f - +7 staff of the Meek {protect, meekguard} rCold + . . [offhand occupied] rNeg . . . g - +1 hat rPois . (no cloak) rElec . q - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... j - ring of protection from cold Stlth ++ o - ring of magical power HPRegen 0.29/turn MPRegen 0.20/turn %: no passive effects @: very slightly contaminated A: steam breath, AC +6, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 344 gold pieces. Inventory: Hand Weapons f - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 5 of the Dungeon) u - a +1 dagger of venom Missiles b - 2 throwing nets Armour g - a +1 hat (worn) q - a +0 pair of gloves (worn) Jewellery j - a ring of protection from cold (worn) o - a ring of magical power (worn) Wands r - a wand of flame (17) Scrolls c - a scroll of immolation {unknown} d - 4 scrolls of enchant weapon e - 2 scrolls of blinking h - a scroll of vulnerability {unknown} k - 2 scrolls of fear {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of amnesia {unknown} s - 2 scrolls of enchant armour {unknown} t - a scroll of poison {unknown} y - a scroll of fog {unknown} Potions a - 2 potions of magic i - a potion of resistance n - 2 potions of enlightenment p - 2 potions of heal wounds v - 2 potions of attraction w - a potion of invisibility x - a potion of cancellation z - a potion of might A - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.2 Spellcasting + Level 7.5 Conjurations - Level 3.0 Translocations + Level 4.0 Fire Magic - Level 3.0 Alchemy - Level 3.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Soul Splinter Necr 24% N/A 11% 1 Dazzling Flash Hex/Fire 28% N/A 14% 3 Grave Claw Necr 12% 2d7 16% 2 Vampiric Draining Necr 6% 2d6 30% 3 Starburst Conj/Fire 14% 6d6 82% 6 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23498 Temple (1/1) D:4 Zot: 5869 Sewer (visited) Ossuary (visited) Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Beogh Shops: D:5 [ Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History Aiming: Fulminant Prism (dangerous; 12% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Your fulminant prism crackles loudly. You lose 4MP, and have [18/26] MP Casting: Fulminant Prism (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is lightly wounded. You lose 4MP, and have [14/26] MP Casting: Fulminant Prism (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, ally target, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. You lose 2MP, and have [12/26] MP The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is severely wounded. You take 18 HP, and have [39/57] HP !!!!! HP Warning !!!!! The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! x2 You die... #..####.#..####.......##.......# #.......#.......####..##.......# #.......#.####### ##..#######..# #########.# #...# #### # #.# ##...# # ####.########....# ### #...........>....# ### ..# #.##.##..........# ##ß## #.## #.##......O@#....# #...# #..###....##...#......###...# ........#.##..........∩.....# #...##.)..>..#.####..÷###...# ..#.#....#####.......÷# #...# .##.#.##.# ######...# ##ß## ###.#.##.# #...# ### ##.......# #...# .#.##.##.## #...# You could see a two-headed ogre. Vanquished Creatures Grinder (D:3) An orc warrior (D:5) An ice beast (D:5) A black bear (D:5) An ogre (D:5) A phantom (D:4) A scorpion (D:5) 2 burial acolytes (Ossuary) An oklob sapling (D:4) A human zombie (Ossuary) 2 bombardier beetles (D:5) 2 hounds A jelly (D:4) 8 orc priests Terence (D:2) 4 iguanas 3 orc wizards A centaur zombie (Ossuary) 3 mummies (Ossuary) 4 river rats 4 adders 2 ufetubi (D:5) 6 ribbon worms 5 dart slugs 3 gnoll zombies (Ossuary) 24 orcs 11 giant cockroaches 7 hobgoblins 6 jackals 5 quokkas 12 ball pythons 11 bats 12 endoplasms 6 frilled lizards 9 goblins 6 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) 6 rats 178 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tunatongue the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 342 | D:1 | Learned a level 2 spell: Searing Ray 1416 | D:2 | Found a faded altar of an unknown god. 1489 | D:2 | Noticed Terence 1645 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1856 | D:2 | Reached XP level 4. HP: 23/33 MP: 0/8 1864 | D:2 | Reached skill level 5 in Conjurations 2094 | D:2 | Learned a level 4 spell: Fulminant Prism 2656 | D:3 | Found a glowing drain. 2665 | Sewer | Entered a sewer 2851 | Sewer | Reached skill level 1 in Alchemy 2851 | Sewer | Reached XP level 5. HP: 16/38 MP: 3/10 4120 | D:3 | Noticed Grinder 4128 | D:3 | Paralysed by Grinder for 5 turns 4363 | D:3 | Paralysed by Grinder for 3 turns 4445 | D:2 | Killed Terence 4446 | D:2 | Reached XP level 6. HP: 14/45 MP: 3/11 4563 | D:3 | Paralysed by Grinder for 4 turns 4569 | D:3 | Paralysed by Grinder for 2 turns 4571 | D:3 | Killed Grinder 5043 | D:3 | Found a shadowy altar of Dithmenos. 5326 | D:3 | Identified the +0 robe "Elenuaf" {^Contam rElec rC+ Dex+3} 5704 | D:4 | Reached skill level 6 in Conjurations 5704 | D:4 | Your scales start taking on a pale cyan-grey colour. 5704 | D:4 | Reached XP level 7. HP: 50/50 MP: 14/14 5704 | D:4 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 5708 | D:4 | Reached skill level 5 in Spellcasting 6091 | D:4 | Found a staircase to the Ecumenical Temple. 6114 | Temple | Entered the Ecumenical Temple 6131 | Temple | Became a worshipper of Vehumet 6324 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 6547 | D:5 | Entered Level 5 of the Dungeon 6547 | D:5 | Found Xoess's Antique Armour Boutique. 6555 | D:5 | Reached skill level 1 in Fire Magic 6555 | D:5 | Reached skill level 1 in Evocations 6602 | D:5 | Reached skill level 1 in Translocations 6760 | D:5 | Reached XP level 8. HP: 55/57 MP: 16/16 6783 | D:5 | Found a snail-covered altar of Cheibriados. 6907 | D:5 | Reached skill level 7 in Conjurations 6941 | D:5 | Found a sand-covered staircase. 6948 | Ossuary | Entered an ossuary 7028 | Ossuary | Reached * piety under Vehumet 7028 | Ossuary | Offered knowledge of Foxfire by Vehumet. 8328 | D:5 | Found a roughly hewn altar of Beogh. 8328 | D:5 | Found the +7 staff of the Meek {protect, meekguard} 8334 | D:5 | Got the +7 staff of the Meek {protect, meekguard} 8483 | D:5 | Noticed a two-headed ogre 8501 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring, nrook_loot_triangle, chequers_serial_rivers_small_a, columned_hall_lemuel, minmay_misc_feat_plants, patterned_corridor D:2: layout_loops_cross, ebering_ecumenical_altar_abandoned, chequers_decorated_corner, uniq_terence D:3: layout_basic, grunt_dithmenos_smoke_and_mirrors, portal_sewer_entry_b, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_2, aquarium_view_2b, ebering_dispersal_statue_hall, nicolae_figureground_sparkle, uniq_grinder D:4: layout_loops_cross, minmay_temple_entry_oklob D:5: layout_loops_cross, slow_altar_1, serial_shops, shop, chequers_ossuary_entry_cave, pf_guarded_unrand_meek Temple: nicolae_temple_elliptical Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.2 Conjurations | 5 6 7 | 7.5 Alchemy | 1 2 3 | 3.0 Fire Magic | 2 4 | 4.0 Evocations | 2 3 | 3.0 Translocations | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | | || 14 Tailslap | 1 | 10 | 25 || 36 Dagger | 2 | 118 | 107 || 227 Cast: Magic Dart | 66 | 139 | 130 || 335 Searing Ray | 2 | 10 | 5 || 17 Fulminant Prism | | 4 | 13 || 17 Iskenderun's Myst | | | 4 || 4 Ability: Steam Breath | | | 1 || 1 Use: Potion | 2 | 1 | || 3 Scroll | | 2 | 4 || 6 Stab: Invisible | | 1 | || 1 Armour: Skin | 18 | 150 | 123 || 291 Dodge: Dodged | 18 | 114 | 128 || 260 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8680 | 8369 | 311 | 551 | 6328 | 8 | 1085.0 | Dungeon | 6500 | 6219 | 281 | 453 | 4680 | 5 | 1300.0 | Temple | 130 | 100 | 30 | 98 | 0 | 1 | 130.0 | Sewer | 1522 | 1522 | 0 | 0 | 1228 | 1 | 1522.0 | Ossuary | 526 | 526 | 0 | 0 | 420 | 1 | 526.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1566 daAuts Sewer: 1522 daAuts D:1: 1427 daAuts D:3: 1240 daAuts D:5: 1176 daAuts D:4: 1089 daAuts Ossuary: 526 daAuts Temple: 130 daAuts