Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 3732349554899660745 611 tunatongue the Conjurer (level 7, 20/50 HPs) Began as a Grey Draconian Conjurer on Apr 25, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:07:00 (3751 turns). tunatongue the Conjurer (Grey Draconian Conjurer) Turns: 3751, Time: 00:07:01 Health: 20/50 AC: 7 Str: 10 XL: 7 Next: 20% Magic: 1/14 EV: 11 Int: 23 God: Gold: 147 SH: 0 Dex: 13 Spells: 9/16 levels left rFire . . . p - +1 war axe "Hellblazer" {freeze, rN+ Int+3 Dex+4} rCold . . . (no offhand) rNeg + + . (no helmet) rPois + q - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... h - ring of positive energy Stlth ++ y - ring of poison resistance HPRegen 0.28/turn MPRegen 0.14/turn %: no passive effects @: no status effects A: mud breath, mud-swimmer, AC +6, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 147 gold pieces. Inventory: Hand Weapons j - a +0 demon blade of electrocution p - the +1 war axe "Hellblazer" (weapon) {freeze, rN+ Int+3 Dex+4} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). x - a +2 dagger of draining Missiles i - a throwing net Armour q - a +0 cloak (worn) Magical Staves b - a staff of alchemy e - a staff of earth Jewellery h - a ring of positive energy (worn) y - a ring of poison resistance (worn) Wands o - a wand of charming (10) Scrolls d - a scroll of noise {unknown} g - a scroll of fear {unknown} k - a scroll of silence {unknown} l - a scroll of enchant armour {unknown} n - a scroll of teleportation {unknown} r - a scroll of identify {unknown} v - 2 scrolls of blinking {unknown} w - a scroll of fog {unknown} B - a scroll of vulnerability {unknown} Potions a - 2 potions of magic c - a potion of invisibility {unknown} f - 2 potions of curing m - a potion of ambrosia {unknown} s - a potion of enlightenment {unknown} t - a potion of brilliance {unknown} u - a potion of resistance {unknown} z - a potion of lignification {unknown} A - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting + Level 6.3 Conjurations - Level 3.0 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 10% 1 Jinxbite Hex 10% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Alistair's Intoxication Alch 12% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20422 Sewer (visited) Temple: D:4-7 Altars: Hepliaklqana Nemelex Xobeh Qazlal Zin Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +6) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll is no longer moving quickly. x2; The gnoll barely misses you. You lose 1MP, and have [3/14] MP The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! You take 7 HP, and have [36/50] HP; You lose 1MP, and have [2/14] MP The searing ray hits the gnoll! You kill the gnoll! You lose 1MP, and have [1/14] MP The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You lose 1MP, and have [0/14] MP The gnoll hits you with a +1 halberd of flaming. The gnoll burns you. You take 9 HP, and have [28/50] HP You barely miss the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll completely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 halberd of flaming! The gnoll burns you. You take 10 HP, and have [19/50] HP You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You freeze the gnoll. You kill the gnoll! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Items here: )))) †††. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.##..... .... ##.........#..... ........ .#..... #....# ..#...# #....###....# ######....##....# #..####...#...#...)##..... ..........##..#....# ##. ......>...##..##@### ..... #....#.......# .....###.....†..#..# .....#........##.# ##......#.......# #......)#.#...#.. #..##.#...#......# ##.####............ ####...# #.##....#.. . There were no monsters in sight! Vanquished Creatures Sigmund (D:3) Pargi (Sewer) A bombardier beetle (D:4) An orc priest (D:3) Crazy Yiuf (D:2) A gnoll bouda (D:4) An iguana (D:4) 2 orc wizards (D:3) 4 adders 4 gnolls (D:4) 2 dart slugs A ribbon worm (D:3) 6 endoplasms 5 giant cockroaches 4 hobgoblins 8 jackals 8 orcs (D:3) 4 quokkas 7 ball pythons 9 bats 8 frilled lizards 4 goblins 5 kobolds 5 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tunatongue the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 251 | D:1 | Learned a level 2 spell: Searing Ray 506 | D:1 | Reached skill level 1 in Alchemy 1317 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1917 | D:2 | Identified the +1 war axe "Hellblazer" {freeze, rN+ Int+3 | Dex+4} 1950 | D:2 | Found a faded altar of an unknown god. 2041 | D:2 | Noticed Crazy Yiuf 2048 | D:2 | Killed Crazy Yiuf 2049 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/8 2181 | D:3 | Found a glowing drain. 2215 | Sewer | Entered a sewer 2275 | Sewer | Noticed Pargi 2287 | Sewer | Learned a level 4 spell: Fulminant Prism 2299 | Sewer | Killed Pargi 2300 | Sewer | Reached skill level 5 in Conjurations 2300 | Sewer | Reached XP level 5. HP: 36/38 MP: 0/10 2640 | D:3 | Reached XP level 6. HP: 43/45 MP: 6/11 3005 | D:3 | Noticed Sigmund 3016 | D:3 | Killed Sigmund 3017 | D:3 | Reached skill level 6 in Conjurations 3589 | D:4 | Found a stormy altar of Qazlal. 3590 | D:4 | Found a hazy altar of Hepliaklqana. 3600 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3602 | D:4 | Found a glowing silver altar of Zin. 3657 | D:4 | Your scales start taking on a dull grey colour. 3657 | D:4 | Reached XP level 7. HP: 50/50 MP: 6/14 3750 | D:4 | Reached skill level 5 in Spellcasting 3751 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_1, minmay_statues_item, kennysheep_nub, uniq_sigmund D:4: cheibrodos_pilgrimage, layout_cave_pools, nicolae_overflow_macrodata_refinement Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 | 3.0 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 6 | 6.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 15 | | || 15 Demon blade | 50 | | || 50 Tailslap | 4 | 3 | 1 || 8 War axe | 1 | 71 | 3 || 75 Cast: Magic Dart | 66 | 48 | 3 || 117 Searing Ray | 1 | 3 | 3 || 7 Fulminant Prism | | 5 | || 5 Use: Potion | | 2 | || 2 Stab: Sleeping | 2 | | || 2 Armour: Skin | 82 | 66 | 9 || 157 Dodge: Dodged | 54 | 55 | 7 || 116 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3826 | 3731 | 95 | 0 | 3036 | 5 | 765.2 | Dungeon | 3577 | 3482 | 95 | 0 | 2853 | 4 | 894.2 | Sewer | 249 | 249 | 0 | 0 | 183 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1141 daAuts D:3: 1126 daAuts D:1: 1015 daAuts D:4: 292 daAuts Sewer: 249 daAuts