Dungeon Crawl Stone Soup version 0.33-a0-1377-g1aa8576e86 (console) character file. Game seed: 3014218186144828300 9 twoflower the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 13, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:31 (125 turns). twoflower the Conjurer (Deep Elf Conjurer) Turns: 125, Time: 00:02:31 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 1/8 EV: 11 Int: 22 God: Gold: 25 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You stop channelling your searing ray. You feel sick. The adder attacks as it pursues you! The adder bites you. You are lethally poisoned! The adder poisons you! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The adder barely misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder misses you. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You closely miss the adder. The adder is heavily wounded. You die... ... ..## ..... .... ....# ####.#..# #.......# #S@.###.# #......## ......#.## ...#..### >.).. .... .#.# #. You could see an adder. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:1) A ball python (D:2) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twoflower the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Found a faded altar of an unknown god. 107 | D:1 | You fall into a shaft and drop 1 floor! 110 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 117 | D:2 | Learned a level 2 spell: Searing Ray 125 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_2, aquarium_window_2, aquarium_window_1, aquarium_view_2d, aquarium_view_2c, aquarium_pool_2, ebering_ecumenical_altar_webs D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 14 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 0 | 93 | 2 | 61.5 | Dungeon | 123 | 123 | 0 | 0 | 93 | 2 | 61.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts D:2: 16 daAuts