ty7788 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -21, D:1) an inkwell talisman (5, -10, D:1) a spider talisman (6, -5, D:1) a +0 ring mail (11, -34, D:1) a +0 club (13, -34, D:1) a +0 dagger a goblin skeleton a rat skeleton (14, -33, D:1) a +0 ring mail (18, -5, D:1) a +0 sling (26, -38, D:1) 9 stones (26, -6, D:1) 2 javelins (42, -35, D:1) a +0 dagger (47, -31, D:1) a +0 ring mail (50, -16, D:1) a hobgoblin corpse (skeletalised by now) (54, -15, D:1) a +0 ring mail (54, -12, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 7, D:2) a +0 hand axe (5, 12, D:2) a +0 dagger (8, 14, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (9, 1, D:2) a +0 cloak (10, -8, D:2) a +0 heavy hand axe (10, 3, D:2) a +0 whip (14, 14, D:2) a +2 dagger of draining 2 stones a kobold corpse (skeletalised by now) (15, 13, D:2) 3 poisoned darts (32, -11, D:2) an orb of guile (38, 14, D:2) a hobgoblin corpse (skeletalised by now) (39, 13, D:2) a ball python skeleton (40, 15, D:2) a +0 club a stone a kobold skeleton Level 3 of the Dungeon [Shop] Veudiu's Book Shoppe a book of Geomancy (220 gold) a book of Spatial Translocations (198 gold) a book of Callings (308 gold) a book of Displacement (242 gold) the Unrestrained Analects (484 gold) a manual of Shields (880 gold) Maxwell's Memoranda (462 gold) (0, 0, D:3) a +0 hand axe (4, -16, D:3) a +0 hand axe (4, -8, D:3) 5 javelins (7, -1, D:3) a +0 whip (8, -3, D:3) a ball python skeleton (8, -2, D:3) a +0 whip 4 stones a kobold skeleton (11, -10, D:3) a frilled lizard skeleton (17, -12, D:3) an orb of mayhem (20, -12, D:3) a +0 dagger (27, 9, D:3) 4 large rocks (28, 0, D:3) a +0 club (28, 17, D:3) a bat skeleton (31, -2, D:3) a +0 war axe a +0 leather armour (32, 8, D:3) a quokka corpse (skeletalised by now) (34, 8, D:3) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -13, D:3) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (46, 18, D:3) a quill talisman (47, 0, D:3) a +0 club (48, -20, D:3) an adder corpse (skeletalised by now) (48, 14, D:3) the +4 falchion of the Devouring Gods {protect, rCorr MP+8 Str-2 Int+2 Stlth+} rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (50, -18, D:3) an adder corpse (skeletalised by now) (56, -3, D:3) a +0 club 3 stones an adder skeleton a kobold skeleton (56, -2, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) the +3 dagger "Jekhic" {freeze, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (unseen) (3, 2, D:4) a hobgoblin corpse (17, 3, D:4) an adder corpse (32, -5, D:4) a +0 club a goblin corpse (37, -2, D:4) 5 stones (40, 0, D:4) a +0 ring mail (54, -4, D:4) an inkwell talisman the Ecumenical Temple