u01029 Level 1 of the Dungeon (0, 15, D:1) a rat corpse (skeletalised by now) (0, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 5, D:1) a +2 vampiric whip 3 stones a +0 club a +0 dagger a goblin skeleton (18, 1, D:1) a +0 short sword (20, -1, D:1) a +0 falchion (24, 14, D:1) a jackal skeleton (24, 17, D:1) a ball python corpse (skeletalised by now) (25, 15, D:1) a jackal skeleton (26, 15, D:1) a frilled lizard skeleton (27, 15, D:1) a +0 club (31, -14, D:1) a frilled lizard corpse (skeletalised by now) (32, -14, D:1) a frilled lizard corpse (skeletalised by now) (32, 4, D:1) a +0 club a goblin skeleton (33, -23, D:1) a quill talisman (42, 6, D:1) a frilled lizard corpse (skeletalised by now) (48, -18, D:1) a +0 club Level 2 of the Dungeon [Shop] Fallefri's Armour Shop a +2 pair of boots of stealth (236 gold) a +0 ring mail (44 gold) an orb of energy (121 gold) a +0 leather armour of willpower (99 gold) a +2 scale mail of cold resistance (231 gold) the +2 leather armour of Temperance {rC+ Dex+3} (355 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) (8, 11, D:2) a bat corpse (skeletalised by now) (11, 12, D:2) a +0 mace (13, -4, D:2) a +0 dagger an orc corpse (skeletalised by now) (14, 5, D:2) a +0 club (21, -5, D:2) a staff of conjuration (24, -1, D:2) a +0 chain mail (27, 34, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, 43, D:2) an inkwell talisman (32, 41, D:2) a +0 spear (35, 7, D:2) a +0 club (36, 6, D:2) a rat skeleton (47, 29, D:2) a rat skeleton (48, 8, D:2) a +0 dagger a kobold skeleton (48, 28, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 2, D:3) a +0 hammer (1, 0, D:3) a +0 hammer (1, 1, D:3) the +7 hammer of Apeucuisk {freeze, rElec rF+ Will- Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (1, 2, D:3) a +3 hammer (unseen) (2, 0, D:3) a +2 hammer of draining (unseen) (2, 1, D:3) a +0 hammer (2, 2, D:3) a +0 hammer (2, 10, D:3) a jackal corpse a jackal corpse (3, 38, D:3) a scroll of noise (3, 41, D:3) a scroll of revelation (4, 1, D:3) a +0 hammer (4, 10, D:3) a jackal corpse (5, 2, D:3) a +0 hammer (6, 2, D:3) a +0 hammer (7, 3, D:3) a +0 hammer (8, 2, D:3) a +0 hammer of protection (9, 3, D:3) the +10 hammer "Inopt" {antimagic, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (19, 12, D:3) 6 large rocks (26, 11, D:3) a +0 ring mail