Dungeon Crawl Stone Soup version 0.35-a0-678-g9975744c90 (webtiles) character file. Game seed: 10582116008081041530 20 u01029 the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on July 6, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (435 turns). u01029 the Grave Robber (Demonspawn Necromancer) Turns: 435, Time: 00:01:36 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 4/5 EV: 11 Int: 15 God: Gold: 60 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5562 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, chance to affect: 64%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin closely misses you. The kobold hits you with a +0 dagger. Your soul wisp barely misses the hobgoblin. You took 3 damage! You are too injured to fight recklessly! You hit the kobold but do no damage. The hobgoblin closely misses you. The kobold misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You recovered 1 HP! You closely miss the kobold. The rat bites your soul wisp. The kobold hits you with a +0 dagger. Your soul wisp touches the rat. You took 3 damage! You hit the endoplasm. The endoplasm is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The rat barely misses your soul wisp. The endoplasm freezes you. You are frozen. You die... #.# #.# #)# #.# #.######## #.# #.# #.#...... #.# #.# ..+..... #.# #.# #.#.... #.# #.# #.#..r #.####.# #.#.W #.#....# #.#j# #.#.########.#@##### #.#..........#.K...#.# #W#..........#.)...... #........#...#.###.#.. ###.####.#.......# # #.#..#.#####.#.# #.#..#.# #.#.# #.#..#.# #?# # #.#..#.#####+#+ You could see an endoplasm, a kobold, a rat (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 8 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 179 | D:1 | Reached XP level 2. HP: 11/19 MP: 3/5 435 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, dreamdust_wishing_well Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.1 Spellcasting | | 2.2 Necromancy | | 4.6 Action || total ---------------------------++------- Attack: Normal || 58 Melee: Dagger || 58 Cast: Soul Splinter || 15 Stab: Sleeping || 1 Armour: Robe || 49 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 436 | 436 | 0 | 0 | 291 | 1 | 436.0 | Dungeon | 436 | 436 | 0 | 0 | 291 | 1 | 436.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 436 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+