Dungeon Crawl Stone Soup version 0.35-a0-856-gbf9ee8095e (webtiles) character file. Game seed: 543100676173872461 95 u01029 the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Aug 20, 2026. Slain by Edmund ... wielding a +1 dire flail of concussion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:14 (1938 turns). u01029 the Conjurer (Deep Elf Conjurer) Turns: 1938, Time: 00:03:14 Health: 0/25 AC: 2 Str: 4 XL: 4 Next: 40% Magic: 15/20 EV: 12 Int: 25 God: Gold: 132 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) e - orb {Guile} rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.24/turn b - ring of poison resistance MPRegen 0.34/turn %: no passive effects @: attractive A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - an orb of guile (worn) Jewellery b - a ring of poison resistance (worn) c - a ring of magical power (worn) Wands d - a wand of digging (7) Scrolls c - a scroll of torment {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of amnesia {unknown} h - a scroll of poison {unknown} j - a scroll of fog {unknown} k - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 1.1 Fighting + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Apportation Tloc 8% N/A 10% 1 Kinetic Grapnel Frge 16% 1d4 10% 1 Poisonous Vapours Alch/Air 16% 1d1 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Tukima's Dance Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Ignite Poison Fire/Alch 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22062 Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of concussion, wearing a +0 chain mail and carrying a wand of warping (90% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray misses Edmund. The searing ray hits Edmund. Edmund is lightly wounded. Edmund says, "People think my brother is the best. I think he's crazy." The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +1 dire flail of concussion! Ouch! That really hurt! Concussive force sends you backwards. You took 14 damage! Okay, then. Okay, then. It was a potion of curing. You feel better. Edmund hits you with a +1 dire flail of concussion! Edmund crushes you against the wall. You took 3 damage! It was a potion of attraction. You feel attractive to monsters. Edmund barely misses you. You recovered 1 MP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of concussion, wearing a +0 chain mail and carrying a wand of warping (lightly wounded, 90% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +1 dire flail of concussion! You die... Edmund says, "I'd like to see a scythe do that!" #.#.#.###.##...# .... ...#.####.# #.#.. ..#.# #.# ###.#..##.#.####.# ....# ......#..#.# ....##.#..#.#..#.# .......#..#.#..#.# .>..####.......#@# ...######.#.##..@# #.........#....### ##############.# # #.# # #.# #.# #.# #.# You could see Edmund. Vanquished Creatures An adder (D:2) 3 gnolls (D:3) A dart slug (D:3) A ribbon worm (D:2) 5 orcs (D:3) 4 endoplasms 9 hobgoblins 2 quokkas 5 ball pythons 9 bats 2 frilled lizards (D:3) 6 goblins 3 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 242 | D:1 | Learned a level 2 spell: Searing Ray 913 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1091 | D:2 | You fall into a shaft and drop 1 floor! 1511 | D:3 | Reached skill level 1 in Fighting 1511 | D:3 | Reached XP level 4. HP: 25/25 MP: 11/11 1513 | D:3 | Reached skill level 5 in Conjurations 1876 | D:4 | Identified the +3 scale mail of Magic {Rampage Int+2} 1924 | D:4 | Encountered Edmund 1938 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring D:2: layout_basic D:3: layout_basic, nicolae_figureground_sparkle, grunt_ministairs_3, wander_ebering_terrifying_dragon_lair D:4: layout_basic, hex_tiny, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Fighting | 1 | 1.1 Conjurations | 5 | 5.1 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 11 || 97 Searing Ray | 1 | 3 || 4 Drink: Curing | | 1 || 1 Attraction | | 1 || 1 Armour: Robe | | 6 || 6 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1937 | 1873 | 64 | 0 | 1619 | 4 | 484.2 | Dungeon | 1937 | 1873 | 64 | 0 | 1619 | 4 | 484.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 777 daAuts D:1: 765 daAuts D:2: 325 daAuts D:4: 69 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+