Dungeon Crawl Stone Soup version 0.35-a0-898-ga8a6fdbb29 (webtiles) character file. Game seed: 1841020063279082889 315 u01029 the Conjurer (level 6, 0/34 HPs) Began as a Deep Elf Conjurer on Aug 30, 2026. Succumbed to a hornet's poison ... on level 4 of the Dungeon. The game lasted 00:03:08 (2576 turns). u01029 the Conjurer (Deep Elf Conjurer) Turns: 2576, Time: 00:03:09 Health: 0/34 AC: 4 Str: 3 XL: 6 Next: 19% Magic: 12/12 EV: 11 Int: 29 God: Gold: 148 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) f - +1 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.66/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1), attractive A: magic regeneration, iridescent scales 1, clever 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. You spent 56 gold pieces at shops. Inventory: Hand Weapons b - a +3 dagger d - the +5 sling of an ossuary {elec, *Corrode Fly rN+++ Str-3} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. f - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) c - a +0 cloak g - the +3 cloak of Qazlal's Envy {+Inv Str+3} (You found it on level 3 of the Dungeon) +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). It cannot be enchanted further. i - a +0 pair of boots Jewellery e - an amulet of magic regeneration (worn) h - a ring of flight Scrolls c - 4 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic M - 2 potions of mutation j - a potion of haste {unknown} m - 2 potions of might l - a potion of enlightenment {unknown} n - a potion of berserk rage {unknown} Skills: - Level 1.1 Fighting - Level 3.0 Dodging - Level 3.1 Stealth + Level 3.0 Spellcasting * Level 7.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 8% 1 Fulminant Prism Conj/Alch 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Fugue of the Fallen Necr 4% N/A 22% 3 Forge Lightning Spire Air/Frge 4% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21421 Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) Message History You feel very sick. The hornet stings you! You suddenly lose the ability to move! You stop channelling your searing ray. You encounter an ogre. It is wielding a +0 giant club. The hornet stings you. You feel yourself slow down. You feel yourself speed up. You feel sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You can act again. You took 22 damage! You recovered 1 MP! Okay, then. Press: ? - help, Dir - look around, f - activate Look: a hornet (heavily wounded, chance to affect: 94%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The hornet looks frightened! The adder looks frightened! The hobgoblin looks frightened! The ogre looks frightened! The adder looks frightened! x2 * * * LOW HITPOINT WARNING * * * You feel sick. You encounter a dart slug. You took 2 damage! You recovered 1 MP! It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel clever. f -> M - 2 potions of mutation You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin pleads, "Why can't we all just get along?" It was a potion of might. You feel very mighty all of a sudden. k -> m - 2 potions of might * * * LOW HITPOINT WARNING * * * You feel sick. You took 1 damage! It was a potion of attraction. You feel attractive to monsters. You die... . ###.####....#### .. ....####†....... ... #.........##### .... #.........# ....####.........#### ....................# .....!.......[......# ....................# .S.....@............# ....................# .#....##............# #...†. #............# #.... ############## S.... y..# S.. You could see a hornet (fleeing) and 3 adders. Vanquished Creatures A centaur (D:4) A phantom (D:4) A hound (D:4) A clockroach (D:3) 2 iguanas 2 adders 2 dart slugs (D:1) A ribbon worm (D:4) 4 hobgoblins 2 quokkas 3 ball pythons 7 bats 5 endoplasms 5 frilled lizards 6 goblins 4 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 209 | D:1 | Upgraded the game from 0.35-a0-895-geb6f693df5 to | 0.35-a0-898-ga8a6fdbb29 214 | D:1 | Reached skill level 5 in Conjurations 625 | D:1 | Found Wifusyemmaa's General Store. 640 | D:1 | Bought a scroll of fear for 56 gold pieces 908 | D:2 | Learned a level 2 spell: Searing Ray 986 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1254 | D:2 | Identified the +5 sling of an ossuary {elec, *Corrode Fly | rN+++ Str-3} 1566 | D:3 | Reached skill level 6 in Conjurations 1707 | D:3 | Identified the +3 cloak of Qazlal's Envy {+Inv Str+3} 1902 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/10 2351 | D:4 | Encountered a centaur 2357 | D:4 | Killed a centaur 2358 | D:4 | Reached skill level 7 in Conjurations 2358 | D:4 | Reached XP level 5. HP: 17/28 MP: 6/11 2439 | D:4 | Reached XP level 6. HP: 13/33 MP: 5/12 2541 | D:4 | Reached skill level 1 in Fighting 2568 | D:4 | Encountered a hornet 2571 | D:4 | Paralysed by a hornet for 2.5 turns 2574 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2574 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2575 | D:4 | HP: 1/34 [poisoned by a hornet] 2576 | D:4 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, minmay_hexomino_f4 D:2: layout_loops_cross, chequers_serial_rivers_micro_b D:3: layout_basic D:4: layout_basic, hellmonk_okawaru_the_only_friend_you_need, serial_glass, glass_columns_b, glass_columns_c, chequers_serial_rivers_room_a, minmay_manual_moon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.6 Dodging | 3 | 3.0 Stealth | 3 | 3.1 Fighting | 1 | 1.1 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Dagger | 1 | || 1 Cast: Magic Dart | 70 | 20 || 90 Searing Ray | 2 | 7 || 9 Drink: Might | | 1 || 1 Attraction | | 1 || 1 Mutation | | 1 || 1 Read: Fear | | 1 || 1 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2578 | 2464 | 114 | 0 | 2224 | 4 | 644.5 | Dungeon | 2578 | 2464 | 114 | 0 | 2224 | 4 | 644.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts D:3: 778 daAuts D:2: 654 daAuts D:4: 242 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+