Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 9716802682446493723 65 u01029 the Magician (level 4, -4/32 HPs) Began as a Djinni Conjurer on Sept 3, 2026. Slain by Sigmund ... wielding a +2 scythe of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:57 (1263 turns). u01029 the Magician (Djinni Conjurer) Turns: 1263, Time: 00:00:58 Health: -4/32 AC: 2 Str: 6 XL: 4 Next: 35% Gold: 105 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) d - +2 dagger (speed) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... b - ring of see invisible Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Wands e - a wand of paralysis (5) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - 2 potions of attraction {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Sandblast Erth 40% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16736 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. You took 1 damage! The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +2 scythe of protection! You took 13 damage! The searing ray hits Sigmund! Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +2 scythe of protection. You took 4 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavily wounded, 83% to hit) You miscast Searing Ray. Nothing appears to happen. You took 1 damage! Sigmund barely misses you. Sigmund hits you from afar with a +2 scythe of protection. * * * LOW HITPOINT WARNING * * * You took 6 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavily wounded, 83% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You took 2 damage! The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +2 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ######..#.######.#.. ...............#.#.# #######.#.####.#.#.# ...#.# #.#.#.# .....#.####.#.#.# #.....#..........# ####...#####.#.### #... #.#.# .... #..@# .........@..... ###...######### #### You could see Sigmund. Vanquished Creatures A bombardier beetle (D:3) 2 dart slugs (D:1) 4 endoplasms 2 hobgoblins 4 ball pythons 4 bats 3 frilled lizards (D:1) 4 goblins 5 kobolds 9 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | u01029 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | u01029 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 272 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 593 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 593 | D:1 | Learned a level 1 spell: Sandblast 1001 | D:2 | You are sucked into a shaft and drop 1 floor! 1058 | D:3 | Reached skill level 1 in Fighting 1058 | D:3 | Reached XP level 4. HP: 20/32 MP: 0/0 1254 | D:3 | Encountered Sigmund 1263 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, minmay_statues_item D:2: layout_loops_ring, uniq_robin D:3: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 10 || 69 Searing Ray | 1 | 2 || 3 Armour: Robe | | 4 || 4 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1237 | 26 | 0 | 1076 | 3 | 421.0 | Dungeon | 1263 | 1237 | 26 | 0 | 1076 | 3 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 906 daAuts D:3: 262 daAuts D:2: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+