u01029 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (4, -1, D:1) a +0 dagger (5, -1, D:1) a +0 dagger (5, 4, D:1) a +0 plate armour (9, 10, D:1) a rat corpse (skeletalised by now) (10, -25, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (10, 12, D:1) a ball python corpse (skeletalised by now) (11, -25, D:1) a +0 dagger (20, -17, D:1) a +0 leather armour (26, -18, D:1) a +0 hand axe (27, -32, D:1) a ball python corpse (skeletalised by now) (36, -20, D:1) a +0 club (36, -19, D:1) a +0 dagger (45, 18, D:1) 2 flux baubles (47, -13, D:1) a +0 club a stone (53, 14, D:1) an orb of guile (57, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (61, -10, D:1) a rat corpse (skeletalised by now) (67, -10, D:1) a +0 club (67, -7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 9, D:2) a +0 dagger (1, 21, D:2) a +0 flail of holy wrath (2, 28, D:2) a +0 short sword (5, 24, D:2) a bat skeleton (11, 26, D:2) a +0 short sword 2 stones (11, 35, D:2) a +0 plate armour (12, 3, D:2) a +0 club (12, 4, D:2) a frilled lizard corpse (skeletalised by now) (19, 23, D:2) a hobgoblin skeleton (21, 43, D:2) a quokka corpse (skeletalised by now) (23, 22, D:2) 6 poisoned darts (31, 24, D:2) a +0 club (38, 18, D:2) the +2 trident "Plog" {freeze, *Noise rN+ rCorr Dex+2} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, 35, D:2) a bat corpse (skeletalised by now) (41, 2, D:2) a +0 robe (44, 18, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (1, -2, D:3) a +0 ring mail (8, 3, D:3) a +0 club an orc corpse (11, 3, D:3) a +0 hand axe a +0 ring mail an orc corpse