uht78963 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -21, D:1) a hobgoblin skeleton (5, -22, D:1) a +0 club a goblin skeleton a jackal skeleton a jackal skeleton a ball python skeleton (6, -30, D:1) a frilled lizard corpse (skeletalised by now) (7, -20, D:1) a ball python skeleton (9, -7, D:1) a bat corpse (skeletalised by now) (18, 3, D:1) a +0 dagger 5 stones a kobold skeleton (21, -2, D:1) a bat skeleton (24, -26, D:1) a quokka skeleton (24, -23, D:1) a bat skeleton (28, 5, D:1) a +0 spear (33, -34, D:1) a +0 mace (33, 4, D:1) a +0 dagger (40, -26, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Laseur's General Store a +0 hand axe (42 gold) a potion of ambrosia (112 gold) a wand of iceblast (3) (unknown) (100 gold) a scroll of vulnerability (unknown) (56 gold) an orb of energy (168 gold) a scroll of brand weapon (unknown) (133 gold) a +3 chain mail of poison resistance (350 gold) a +2 long sword of electrocution (289 gold) a potion of moonshine (unknown) (14 gold) a potion of brilliance (unknown) (56 gold) a book of Callings (392 gold) the +10 glaive of Qazlal's Scorn {freeze, *Corrode rPois Dex+3} (1118 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (6, -22, D:2) a +0 mace (12, 7, D:2) a rat corpse (13, -32, D:2) an adder corpse (skeletalised by now) (15, -39, D:2) a +0 whip (16, -24, D:2) the quill talisman of Hadjma {rElec Str-5 Int+3 Dex+3} [quill talisman] rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). 5 stones (29, -38, D:2) a +0 sling