Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 2060457845308342815 42 uky941109 the Conjurer (level 3, -7/21 HPs) Began as an Octopode Conjurer on Sept 3, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:10:42 (1872 turns). uky941109 the Conjurer (Octopode Conjurer) Turns: 1872, Time: 00:10:42 Health: -7/21 AC: 1 Str: 6 XL: 3 Next: 56% Magic: 1/6 EV: 12 Int: 22 God: Gold: 94 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Scrolls b - a scroll of summoning {unknown} c - 3 scrolls of amnesia {unknown} Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 0.8 Unarmed Combat + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. You miss the orc wizard. Your squeeze misses the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. The magic dart hits you! You die... #.##.# # #.##.. #.##### #.#####.. ##........ #..)....#. #.#####.# #.########.#### # ........@o†...# #.########.##.##.# #.......# #)......# #)##..^## .....<...#..... oo..###......## o. ##.#..... .#...## You could see an orc wizard. Vanquished Creatures An adder (D:2) 2 orcs (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 6 quokkas 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 6 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | uky941109 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 840 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1869 | D:2 | HP: 1/21 [orc wizard/+0 dagger (3)] 1872 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, minmay_tree_intersection, minmay_tiny_reverse_x D:2: layout_loops_cross, basic_altar, minmay_misc_feat_rows D:3: layout_basic, nicolae_ashenzari_panopticon, kennysheep_nub, hangedman_decor_growths Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.3 Unarmed Combat | | 0.8 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 20 Constrict || 6 Tentacles || 4 Cast: Magic Dart || 67 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 24 Dodge: Dodged || 16