uky941109 Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -3, D:1) a +0 short sword a kobold skeleton (6, -3, D:1) a +0 dagger (24, -30, D:1) a rat skeleton (28, -26, D:1) a +0 club (29, -23, D:1) a bat skeleton (30, -8, D:1) a +0 robe (32, -14, D:1) a +0 dagger (33, -47, D:1) a frilled lizard skeleton (38, -50, D:1) an inkwell talisman (47, -20, D:1) a +0 club (50, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fecvuh's Weapon Shoppe a +0 club (5 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) 6 atropa-tipped darts (59 gold) a +1 whip of venom (110 gold) a +0 dagger (22 gold) a +2 falchion of holy wrath (191 gold) 3 javelins (99 gold) [Shop] Aluwnae's Weapon Shop a +0 hand axe (30 gold) a +0 hand axe of distortion (95 gold) a +0 long sword (35 gold) a +1 dagger of venom (94 gold) 5 poisoned darts (30 gold) a +1 spear of venom (106 gold) the +8 war axe of the Extremes {flame, +Blink rC+ Str+4} (757 gold) +Blink: It lets you blink. rC+: It protects you from cold. Str+4: It affects your strength (+4). [Shop] Xufiqamm's Distillery a potion of magic (112 gold) 2 potions of moonshine (28 gold) a potion of invisibility (112 gold) a potion of moonshine (14 gold) a potion of invisibility (112 gold) a potion of resistance (140 gold) (4, -15, D:2) a bat skeleton (7, -12, D:2) a +0 flail (8, 1, D:2) an adder skeleton (9, -15, D:2) a +0 long sword (12, -1, D:2) a +0 flail (26, -22, D:2) a ball python skeleton (27, -22, D:2) a hobgoblin skeleton (29, -20, D:2) a +0 leather armour (35, -28, D:2) a +0 short sword (36, -7, D:2) a rat corpse (skeletalised by now) (47, -29, D:2) a +0 dagger (48, -5, D:2) a +0 dagger (49, -29, D:2) 4 stones a +0 whip a kobold skeleton (50, -29, D:2) a +0 dagger (52, -31, D:2) a ball python skeleton (53, -29, D:2) a ball python skeleton (54, -31, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (5, -16, D:3) a +0 mace (6, -20, D:3) a hobgoblin corpse (skeletalised by now) (7, -21, D:3) a +0 trident a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -5, D:3) a +0 ring mail (12, -13, D:3) a +0 club (20, -21, D:3) a +0 scimitar (22, 4, D:3) a frilled lizard skeleton (25, 3, D:3) a +0 dagger (25, 7, D:3) a +0 short sword (26, -16, D:3) a +0 sling (31, 2, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (32, 3, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (37, -17, D:3) a +0 whip of holy wrath (41, -13, D:3) a +0 leather armour (45, -22, D:3) a +0 hand axe (47, -10, D:3) a quokka skeleton (48, -4, D:3) a +0 leather armour (49, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (52, -12, D:3) a +0 ring mail a +0 club (53, -9, D:3) a bat skeleton (56, -10, D:3) a +0 ring mail Level 4 of the Dungeon (1, 0, D:4) an iguana corpse (skeletalised by now) (5, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -4, D:4) a +0 falchion (7, 3, D:4) a +0 whip a kobold skeleton (9, -26, D:4) a hobgoblin skeleton (11, 0, D:4) a +0 trident (11, 2, D:4) a +0 whip an orc skeleton (11, 3, D:4) a hound skeleton (12, 2, D:4) a +0 hand axe an orc skeleton (15, -34, D:4) a +0 flail (16, -34, D:4) a +0 spear a gnoll skeleton (17, -20, D:4) a +0 short sword 2 stones (18, -34, D:4) a +0 dagger a kobold skeleton (19, -35, D:4) a +0 spear a gnoll skeleton (25, 5, D:4) a hobgoblin corpse (skeletalised by now) (28, -22, D:4) a +0 club a +0 scale mail an orc skeleton (28, -13, D:4) a potion of enlightenment (29, -15, D:4) a scroll of poison (30, -13, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (31, -21, D:4) a +0 flail (31, -15, D:4) 3 scrolls of amnesia (31, 0, D:4) a hound corpse (skeletalised by now) (32, -13, D:4) a potion of magic (40, -15, D:4) a +0 hand axe (47, -2, D:4) a quokka skeleton Level 5 of the Dungeon (2, 36, D:5) a +2 falchion of holy wrath (7, 20, D:5) a +0 mace (7, 27, D:5) a jackal corpse (skeletalised by now) (7, 28, D:5) a jackal skeleton (12, 22, D:5) a +0 robe a +0 scythe (18, 19, D:5) a +0 leather armour (18, 43, D:5) a +0 giant club an ogre skeleton (31, 31, D:5) a +0 dagger (42, 14, D:5) an iguana skeleton (42, 16, D:5) a howler monkey skeleton (47, 18, D:5) an adder skeleton (55, 24, D:5) a +1 dagger of speed a +0 ring mail an orc skeleton (58, 27, D:5) a +0 dagger a +0 ring mail (58, 29, D:5) a +0 ring mail the elf skeleton of Duvessa (59, 27, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (60, 27, D:5) a +0 short sword a +0 robe a +0 dagger of venom a +0 robe an orc skeleton Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (19, 13, D:6) a +0 whip of electrocution a +0 chain mail a +0 war axe a +0 flail a +0 leather armour (21, 7, D:6) a +0 club a +0 leather armour (21, 9, D:6) a +0 hand axe a +0 scale mail (24, 16, D:6) a +0 club (25, 16, D:6) a +0 dagger a +0 robe (27, 17, D:6) a +2 hand axe of flaming (29, 19, D:6) a +0 club 3 boomerangs (29, 29, D:6) a +0 whip (29, 30, D:6) a +0 spear of flaming (30, 21, D:6) a +0 club (30, 31, D:6) a +0 club (50, 18, D:6) a +0 plate armour (50, 30, D:6) a +0 trident (50, 43, D:6) a +0 dagger a +0 robe (51, 43, D:6) a +0 hand axe a +0 leather armour (51, 44, D:6) a +0 dagger a +0 robe (70, 16, D:6) a +0 flail Level 7 of the Dungeon [Shop] Wetauc's Book Emporium a parchment of Sandblast (86 gold) a parchment of Conjure Ball Lightning (302 gold) a parchment of Summon Small Mammal (86 gold) a parchment of Vampiric Draining (172 gold) a parchment of Anguish (216 gold) a parchment of Olgreb's Toxic Radiance (216 gold) a parchment of Sticky Flame (216 gold) a parchment of Gloom (172 gold) a parchment of Poisonous Vapours (86 gold) a manual of Forgecraft (1280 gold) (4, -3, D:7) a +0 flail a +0 spear (6, -11, D:7) a +0 club (6, -10, D:7) a +0 hand axe (6, -9, D:7) a +1 chain mail of fire resistance a +0 club (6, -6, D:7) a +0 short sword (6, -4, D:7) a +0 plate armour a +0 halberd (7, -5, D:7) a +0 spear (8, -29, D:7) a +0 robe (8, -8, D:7) a +0 leather armour a +0 whip (10, 8, D:7) a scroll of noise (23, 8, D:7) a +0 leather armour (33, 8, D:7) a +0 chain mail (37, -26, D:7) a parchment of Apportation Level 8 of the Dungeon (1, 0, D:8) 4 gold pieces (1, 1, D:8) 9 gold pieces (4, 3, D:8) a +0 dire flail a +0 robe (5, 5, D:8) 15 gold pieces (7, 7, D:8) 15 gold pieces (12, 12, D:8) a potion of heal wounds (14, 11, D:8) a +2 morningstar of protection (unseen) the Ecumenical Temple