uky941109 Level 1 of the Dungeon (13, -3, D:1) a jackal skeleton (14, -4, D:1) a jackal skeleton (15, -4, D:1) a frilled lizard skeleton (15, -2, D:1) a jackal skeleton (16, 0, D:1) a rat skeleton (25, 30, D:1) a +0 club (29, 4, D:1) a +0 club (30, -2, D:1) a rat skeleton (30, -1, D:1) a +0 dagger (30, 1, D:1) a +0 club (36, -1, D:1) a bat skeleton (37, -1, D:1) a bat skeleton (37, 29, D:1) 5 stones (38, 16, D:1) a hobgoblin corpse (skeletalised by now) (46, 0, D:1) a ball python skeleton (50, 38, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (9, -24, D:2) a hobgoblin skeleton (11, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -13, D:2) a +0 sling (16, -19, D:2) a +0 dagger (16, -4, D:2) a +0 dagger a hobgoblin skeleton a kobold skeleton (16, 26, D:2) a goblin corpse (skeletalised by now) (20, -19, D:2) a +0 chain mail (24, -20, D:2) an adder corpse (skeletalised by now) (24, 17, D:2) a hobgoblin corpse (skeletalised by now) (35, -12, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 15, D:3) a +0 spear (9, -15, D:3) a +0 falchion (10, -12, D:3) a +0 dagger a +0 chain mail (16, 9, D:3) a +0 whip an orc corpse (16, 10, D:3) a +0 dagger a +0 robe an orc corpse (16, 11, D:3) a +0 mace (16, 12, D:3) a rat corpse Level 4 of the Dungeon (0, 0, D:4) the ring of the King {^Drain rElec rN+ MP+9 Int+5} [ring of magical power] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5).