uky941109 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -11, D:1) a +0 short sword 3 stones a kobold skeleton (3, -9, D:1) a quokka skeleton (5, -1, D:1) a bat corpse (skeletalised by now) (12, -13, D:1) the scarab talisman of Mirth {MP+8 Dex+3} [scarab talisman] MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). (14, -18, D:1) a ball python skeleton (14, -17, D:1) a +0 dagger a kobold skeleton (17, -2, D:1) a +0 chain mail (18, -27, D:1) a +0 ring mail (18, -15, D:1) a +0 whip 3 stones a kobold skeleton (20, -17, D:1) a bat skeleton (27, -24, D:1) a +0 short sword (34, -21, D:1) a rat corpse (skeletalised by now) (38, -21, D:1) a ball python corpse (skeletalised by now) (44, 19, D:1) an amulet of regeneration (46, 10, D:1) a ball python corpse (skeletalised by now) (48, 10, D:1) a bat corpse (skeletalised by now) (49, -13, D:1) 2 stones (59, -23, D:1) a ball python corpse (skeletalised by now) (65, 10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (6, 30, D:2) a +0 club (7, 30, D:2) a +0 spear a gnoll corpse (9, 31, D:2) a scroll of identify (10, -6, D:2) a jackal corpse (12, -6, D:2) a jackal corpse a jackal corpse (16, 24, D:2) a rat corpse (27, -13, D:2) a +0 dagger a stone a kobold skeleton (38, 27, D:2) a quokka corpse (skeletalised by now) (41, 5, D:2) a ring of protection from cold