Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 12128734081417222881

80 un1615 the Apothecary (level 4, 0/32 HPs)
             Began as a Gnoll Alchemist on Mar 17, 2025.
             Slain by Sigmund
             ... wielding a +3 scythe
              (9 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:02:54 (1406 turns).

un1615 the Apothecary (Gnoll Alchemist)             Turns: 1406, Time: 00:02:55

Health: 0/32       AC:  3    Str:  7    XL:     4   Next: 39%
Magic:  4/11       EV: 13    Int: 17    God:    
Gold:   112        SH:  0    Dex: 15    Spells: 12/13 levels left

rFire   . . .        m - +3 dagger "Vekar" {pain, Will+ rCorr Dex+3}
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   +            l - +0 helmet
rElec   .            (no cloak)
rCorr   +            (no gloves)
SInv    .            (no boots)
Will    +....        p - amulet of regeneration
Stlth   +++          i - ring of poison resistance
HPRegen 1.05/turn    (no ring)
MPRegen 0.12/turn

%: no passive effects
@: very slightly contaminated
A: fangs 1, strong nose, distributed training
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 112 gold pieces.

Inventory:

Hand Weapons
 m - the +3 dagger "Vekar" (weapon) {pain, Will+ rCorr Dex+3}
   (You found it on level 2 of the Dungeon)   
   
   Dex+3:      It affects your dexterity (+3).
   Will+:      It increases your willpower.
   rCorr:      It protects you from acid and corrosion.
Missiles
 c - 4 javelins
 f - 5 poisoned darts
Armour
 a - a +0 robe (worn)
 l - a +0 helmet (worn)
Jewellery
 i - a ring of poison resistance (left hand)
 p - an amulet of regeneration (around neck)
Wands
 n - a wand of polymorph (12)
Scrolls
 e - 5 scrolls of identify {unknown}
 h - a scroll of enchant weapon {unknown}
 k - a scroll of brand weapon {unknown}
 o - a scroll of immolation {unknown}
Potions
 b - a potion of magic
 d - a potion of ambrosia {unknown}
 g - a potion of heal wounds {unknown}
 j - 2 potions of enlightenment {unknown}


   Skills:
 + Level 1.2 Fighting
 + Level 1.2 Short Blades
 + Level 1.2 Long Blades
 + Level 1.2 Axes
 + Level 1.2 Maces & Flails
 + Level 1.2 Polearms
 + Level 1.2 Staves
 + Level 1.2 Ranged Weapons
 + Level 1.2 Throwing
 + Level 1.2 Armour
 + Level 4.6 Dodging
 + Level 4.3 Stealth
 + Level 1.2 Shields
 + Level 1.2 Unarmed Combat
 + Level 5.1 Spellcasting
 + Level 2.2 Conjurations
 + Level 1.0 Hexes
 + Level 1.0 Summonings
 + Level 1.0 Necromancy
 + Level 1.0 Translocations
 + Level 1.0 Fire Magic
 + Level 1.0 Ice Magic
 + Level 1.0 Air Magic
 + Level 1.0 Earth Magic
 + Level 5.5 Alchemy
 + Level 1.3 Invocations
 + Level 1.2 Evocations
 + Level 1.1 Shapeshifting


You had 12 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Sting                 Conj/Alch      68%        1d7       2%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Mercury Vapours          Alch/Air       30%        N/A       5%          2
 Mephitic Cloud           Conj/Alch/Air  14%        N/A       13%         3
 Olgreb's Toxic Radiance  Alch           23%        N/A       14%         4
 Sticky Flame             Fire/Alch      15%        2d5       36%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Sigmund


Innate Abilities, Weirdness & Mutations

You have very sharp teeth.
Your uncanny sense of smell can sniff out nearby items.
Your experience applies equally to all skills.

Message History

p - an amulet of regeneration (around neck)
The amulet throbs as it attunes itself to your uninjured body.
No target in view!
Something completely misses you.
Something barely misses you.
There is a strange disturbance nearby!
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
The sting hits something.
Something hits you!
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
The sting hits something.
Something hits you.
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
You miscast Sting.
You are very lightly contaminated with residual magic.
Nothing appears to happen.
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
The sting hits something.
Something hits you.
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
Something hits you!
* * * LOW HITPOINT WARNING * * *
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
The sting hits something.
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
The sting hits something.
Something barely misses you.
Aiming: Sting (safe; 2% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
The sting hits something.
Something hits you!
You die...

#.###..#   ##.......).......
......#     ##.....†........
#.#..###.#  ###........)....
.....................)..##>.
...###.########.......>....
#..#  .########.........#...
...###......................
..............#.........####
†[..........$.#.@.......#
..#......$..  #.{########
................##
................         ∆
..............##
...........###
...........#
############


There were no monsters in sight!

Vanquished Creatures
  Terence (D:2)
  An adder (D:2)
  A dart slug (D:1)
  3 bats
  7 endoplasms
  A goblin (D:1)
  7 hobgoblins
  4 jackals (D:1)
  4 kobolds
  A quokka (D:1)
  3 ball pythons
  A frilled lizard (D:1)
  5 rats
39 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | un1615 the Gnoll Alchemist began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 6/6
   155 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/7
   589 | D:1      | Reached skill level 5 in Spellcasting
   589 | D:1      | Reached XP level 3. HP: 25/25 MP: 4/9
   934 | D:2      | Reached skill level 1 in Invocations
  1018 | D:2      | Noticed Sigmund
  1165 | D:2      | Noticed Terence
  1179 | D:2      | Killed Terence
  1180 | D:2      | Reached skill level 1 in Fighting
  1180 | D:2      | Reached skill level 1 in Short Blades
  1180 | D:2      | Reached skill level 1 in Long Blades
  1180 | D:2      | Reached skill level 1 in Axes
  1180 | D:2      | Reached skill level 1 in Maces & Flails
  1180 | D:2      | Reached skill level 1 in Polearms
  1180 | D:2      | Reached skill level 1 in Staves
  1180 | D:2      | Reached skill level 1 in Ranged Weapons
  1180 | D:2      | Reached skill level 1 in Throwing
  1180 | D:2      | Reached skill level 1 in Armour
  1180 | D:2      | Reached skill level 1 in Shields
  1180 | D:2      | Reached skill level 1 in Unarmed Combat
  1180 | D:2      | Reached skill level 1 in Evocations
  1180 | D:2      | Reached skill level 1 in Shapeshifting
  1180 | D:2      | Reached XP level 4. HP: 18/32 MP: 3/11
  1276 | D:2      | Identified the +3 dagger "Vekar" {pain, Will+ rCorr Dex+3}
  1294 | D:2      | Reached skill level 1 in Hexes
  1294 | D:2      | Reached skill level 1 in Summonings
  1294 | D:2      | Reached skill level 1 in Necromancy
  1294 | D:2      | Reached skill level 1 in Translocations
  1294 | D:2      | Reached skill level 1 in Fire Magic
  1294 | D:2      | Reached skill level 1 in Ice Magic
  1294 | D:2      | Reached skill level 1 in Air Magic
  1294 | D:2      | Reached skill level 1 in Earth Magic
  1406 | D:2      | Slain by Sigmund

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_renting, layout_rooms
D:2:      layout_rooms, uniq_sigmund, uniq_terence

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Conjurations   |  2          |  2.2
Spellcasting   |     5       |  5.1
Invocations    |        1    |  1.3
Fighting       |        1    |  1.2
Short Blades   |        1    |  1.2
Long Blades    |        1    |  1.2
Axes           |        1    |  1.2
Maces & Flails |        1    |  1.2
Polearms       |        1    |  1.2
Staves         |        1    |  1.2
Ranged Weapons |        1    |  1.2
Throwing       |        1    |  1.2
Armour         |        1    |  1.2
Shields        |        1    |  1.2
Unarmed Combat |        1    |  1.2
Evocations     |        1    |  1.2
Shapeshifting  |        1    |  1.1
Hexes          |           1 |  1.0
Summonings     |           1 |  1.0
Necromancy     |           1 |  1.0
Translocations |           1 |  1.0
Fire Magic     |           1 |  1.0
Ice Magic      |           1 |  1.0
Air Magic      |           1 |  1.0
Earth Magic    |           1 |  1.0
Dodging        |             |  4.6
Stealth        |             |  4.3
Alchemy        |             |  5.5

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |    17 |       ||    17
         Punch             |     1 |       ||     1
         Dagger            |       |     2 ||     2
         Bite              |       |     1 ||     1
   Cast: Sting             |    57 |    21 ||    78
 Armour: Robe              |    14 |    14 ||    28
  Dodge: Dodged            |    16 |    12 ||    28