Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11988693344346397602 53 un1615 the Apothecary (level 3, 0/23 HPs) Began as an Octopode Alchemist on Apr 2, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (2288 turns). un1615 the Apothecary (Octopode Alchemist) Turns: 2288, Time: 00:03:11 Health: 0/23 AC: 1 Str: 7 XL: 3 Next: 89% Magic: 6/6 EV: 13 Int: 19 God: Gold: 101 SH: 5 Dex: 15 Spells: 5/6 levels left rFire . . . q - +8 spear of Precise Incision {freeze, *Noise rC- Will+++ Dex+3} rCold x . . (no shield) rNeg . . . (helmet restricted) rPois . f - amulet of reflection rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +++.. (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons q - the +8 spear of Precise Incision (weapon) {freeze, *Noise rC- Will+++ Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. Jewellery f - an amulet of reflection (around mantle) h - an amulet of the acrobat n - an amulet of magic regeneration Scrolls c - 2 scrolls of immolation {unknown} d - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} l - a scroll of noise {unknown} m - a scroll of poison {unknown} s - a scroll of silence {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} e - a potion of mutation {unknown} k - a potion of might {unknown} o - a potion of ambrosia {unknown} r - a potion of heal wounds {unknown} t - a potion of cancellation {unknown} Skills: + Level 1.3 Fighting + Level 2.7 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting - Level 1.0 Conjurations + Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence D:3 Ijyb, Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ijyb zaps a wand. The puff of flame misses you. The sting hits Ijyb but does no damage. Ijyb is poisoned. Robin says, "Kneel, worm!" Robin roars a battlecry! The goblins go into a battle-frenzy! Ijyb screams, "You look like good test subject!" The sting hits Ijyb but does no damage. Ijyb looks even sicker. Ijyb zaps a wand. The puff of flame misses you. Ijyb zaps a wand. The puff of flame hits you! Ijyb screams, "Time for continue experiment!" The hobgoblin no longer looks unusually strong. A goblin comes into view. It is wielding a +0 club. Ijyb no longer looks unusually strong. A goblin comes into view. It is wielding a +0 dagger. Ijyb looks more healthy. The goblin shouts! You hear a shout! x3 Terence the Veteran comes into view. He is wielding a +0 short sword. A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You block Terence's attack. Terence attacks as he pursues you! Terence barely misses you. Terence hits you with a +0 short sword. Found a stone staircase leading up. Terence attacks as he pursues you! You block Terence's attack. Terence attacks as he pursues you! Terence hits you with a +0 short sword. Terence hits you with a +0 short sword. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence attacks as he pursues you! Terence barely misses you. There is a stone staircase leading up here. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You hit Terence. You freeze Terence. You grab Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.<......##.#.#.# #.....#.# #......[.##.#.#.# #..##.#.# #........##.#.#.# #..##.#.# ####........##.#.#.# #..##.#.# ...'...........#.#.# #..#..#.# ####........#..#.#.####..#.##.# ######..(...#..#.#..........#.# #....#......#..#@######..#..#.# '...............@.....).....#.# #....#......#......#######.##.# #....#.#.####......# #.##.# #....#.#...........# #.##.# #........##.#......# #.##.### #........)..#......# #.##.... #.........###......# #.##.##. ..........# #......#### #.###<#. #####.##'## #.~~....≈.## #.###.#. You could see Terence. Vanquished Creatures A gnoll (D:3) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:2) 2 giant cockroaches 3 goblins 4 hobgoblins (D:1) 6 kobolds 3 quokkas 3 ball pythons (D:1) 6 bats 5 frilled lizards 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 14/18 MP: 0/5 470 | D:1 | Reached skill level 1 in Fighting 470 | D:1 | Reached XP level 3. HP: 13/23 MP: 1/6 1276 | D:2 | Found a faded altar of an unknown god. 1958 | D:3 | Identified the +2 sling of Largesse {speed, Int+6 Dex+4} 2024 | D:3 | Identified the +8 spear of Precise Incision {freeze, *Noise | rC- Will+++ Dex+3} 2038 | D:3 | Noticed a +0 short sword 2038 | D:3 | Noticed a +0 spear 2039 | D:3 | Noticed a +0 falchion 2040 | D:3 | Noticed a +0 spear 2040 | D:3 | Noticed a +0 dagger 2211 | D:3 | Noticed a +0 falchion 2211 | D:3 | Noticed a +0 short sword 2211 | D:3 | Noticed a +0 dagger 2236 | D:3 | Noticed Robin 2237 | D:3 | Noticed Ijyb 2270 | D:3 | Noticed Terence 2288 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, minmay_circled_x D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, basic_ecumenical_altar D:3: layout_basic, nicolae_uskayaw_en_pointe, grunt_ministairs_1, hangedman_abyss_or_decor_lesser_grid, nicolae_goblin_pals, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.3 Dodging | | 2.7 Spellcasting | | 2.4 Conjurations | | 1.0 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 36 Constrict || 11 Tentacles || 8 Spear || 1 Fire: Sling || 13 Cast: Sting || 57 Armour: Skin || 39 Dodge: Dodged || 36 Block: Other || 6