Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9867023458178656164 14 un1615 the Apothecary (level 2, 0/20 HPs) Began as a Gnoll Alchemist on Apr 24, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (323 turns). un1615 the Apothecary (Gnoll Alchemist) Turns: 323, Time: 00:00:24 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 45% Magic: 1/7 EV: 12 Int: 14 God: Gold: 20 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of torment {unknown} Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 5.3 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The goblin hits you with a +0 dagger. The sting hits the endoplasm. The endoplasm looks even sicker. The endoplasm is almost dead. You kill the endoplasm! The goblin hits you with a +0 dagger. The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. The goblin closely misses you. The goblin hits you with a +0 club. The sting hits the goblin. The goblin looks even sicker. You kill the goblin! The goblin barely misses you. The sting misses the goblin. The goblin completely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 64% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. The goblin hits you with a +0 club. You die... ..###.# ###...#.# #.....#.# #.......### #....#..#.# #....#..#.##### #....#.....(... #....'......####### #....##.#......@..+ #....##.#.###.##g## #....##...# #.##.# #.# #....###### #...)....... #.# #....# ####........ #.# .#....# #.####+## #.# ......# #.# #.# #.# .##...# #.# #.#### #.# .##...# #.# #...)####.# You could see a goblin (poisoned). Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 48 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/7 323 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, hangedman_decor_riveting, minmay_pentomino_u4 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 5.3 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 15 Punch || 1 Cast: Sting || 19 Armour: Robe || 11 Dodge: Dodged || 12