Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 12787225699768016358 21 un1615 the Apothecary (level 2, -1/20 HPs) Began as a Gnoll Alchemist on June 24, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (808 turns). un1615 the Apothecary (Gnoll Alchemist) Turns: 808, Time: 00:00:54 Health: -1/20 AC: 3 Str: 7 XL: 2 Next: 83% Magic: 0/7 EV: 12 Int: 14 God: Gold: 4 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls d - a scroll of teleportation {unknown} h - 2 scrolls of fog {unknown} Potions b - a potion of magic e - a potion of haste {unknown} f - a potion of mutation {unknown} g - a potion of might {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 5.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 6% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Call Canine Familiar Summ 4% N/A 41% 3 Fugue of the Fallen Necr 4% N/A 41% 3 Sigil of Binding Hex 4% N/A 41% 3 Sticky Flame Fire/Alch 11% 2d5 47% 4 Anguish Hex/Necr 2% N/A 83% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal bites you but does no damage. The jackal closely misses you. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (moderately wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (severely wounded, very poisoned) Poisonous fumes billow around the jackal! You kill the jackal! The jackal closely misses you. The endoplasm jiggles. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The jackal closely misses you. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is almost dead. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. You die... ................# ............)...# ∆ ...............[+ ........###.....# ######### #.....## #......# ##### ######.# ....# #h######### #.#.### #@J.......# #)#...# ####......# #†###.### #.†....# .÷..#...# #......+ ###.###.# #......# # #...#.# +......+ ###.###.# #..!...# ....#...# #......# #.###...# #......# You could see an endoplasm and a jackal (poisoned). Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 327 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/7 808 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, minmay_stone_trees_small, minmay_quantized Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 5.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 31 Bite || 3 Cast: Poisonous Vapours || 37 Armour: Robe || 31 Dodge: Dodged || 42