Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3504748860463566888 330 un1615 the Poker (level 6, 0/72 HPs) Began as a Merfolk Gladiator on Sept 2, 2025. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:03:35 (2380 turns). un1615 the Poker (Merfolk Gladiator) Turns: 2380, Time: 00:03:36 Health: 0/72 AC: 4 Str: 17 XL: 6 Next: 51% Magic: 6/6 EV: 13 Int: 7 God: Gold: 148 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +0 trident rCold . . . q - orb {*Rage} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.10/turn %: random rage (20%) @: mighty, berserking, lethally poisoned (0 -> -17), very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) q - an orb of wrath (worn) Scrolls f - a scroll of fog {unknown} h - 6 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} m - 2 scrolls of noise {unknown} Potions j - a potion of brilliance {unknown} k - a potion of mutation {unknown} l - a potion of moonshine {unknown} n - a potion of haste {unknown} o - a potion of enlightenment {unknown} p - a potion of might Skills: + Level 4.1 Fighting * Level 7.9 Polearms - Level 2.0 Throwing + Level 5.7 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Sigil of Binding Hex 0% N/A 86% 3 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading up, spattered with blood here. You feel better. Something hits you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel better. Something barely misses you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Something hits you. * * * LOW HITPOINT WARNING * * * You are poisoned. Deactivating autopickup; reactivate with Ctrl-A. You feel better. It was a potion of might. You feel very mighty all of a sudden. Something hits you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you! You are poisoned. You puncture something! You feel sick. You barely miss something. You feel sick. You puncture something! You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You puncture something! Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * You feel very sick. Your Fighting skill increases to level 4! Your Polearms skill increases to level 7! You have reached level 6! You are too berserk! Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel a strong urge to attack something. You die... ....#...# #############>#.....##. ....#.(%###.....##......#........ ....#...#..........######........ ...##.....######.###### #........ #####.................####.###.## ........#.#######......# #.# #.# #.####..#.# #..####.##### #.## #.# ##...# ####.#####...#####... #.# #..## #..)@...............# #.# #...# #########..##......## #.# ###.#.# #...######..## #.# #.....## ###.#.# #...# #.# #......# ##...#.# ##... #.# #....#.## #..###.# #.## #.# #...†#..#####.## #.# #.## #.###....##..#....# #.### #... #..##....###...#### #...## #### There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A bombardier beetle (D:3) 4 gnolls (D:3) 5 adders A dart slug (D:1) 2 ribbon worms (D:2) 2 orcs (D:3) 6 endoplasms 3 giant cockroaches 6 hobgoblins A quokka (D:2) 7 ball pythons 3 bats 6 frilled lizards A goblin (D:2) 2 kobolds (D:2) 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 366 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 454 | D:1 | Reached skill level 5 in Polearms 773 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/3 1141 | D:2 | Found a shadowy altar of Dithmenos. 1553 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1914 | D:3 | Reached skill level 6 in Polearms 1997 | D:3 | Reached skill level 5 in Dodging 2000 | D:3 | Reached XP level 5. HP: 30/41 MP: 5/5 2348 | D:4 | Noticed Sigmund 2378 | D:3 | Killed Sigmund 2379 | D:3 | Reached skill level 7 in Polearms 2379 | D:3 | Reached XP level 6. HP: 6/48 MP: 6/6 2379 | D:3 | HP: 2/72 [poisoned by Sigmund] 2380 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_x, minmay_misc_feat_enclosed, nicolae_half_adder D:4: layout_loops_ring, lemuel_tele_altar, nicolae_wu_jian_wuxing_cycle, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 7 | 7.9 Fighting | 3 4 | 4.1 Dodging | 5 | 5.7 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 135 | 61 || 196 Use: Potion | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 43 | 27 || 70 Dodge: Dodged | 65 | 25 || 90