Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16754427638215904361 15 un1615 the Apothecary (level 2, 0/20 HPs) Began as a Gnoll Alchemist on Sept 11, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (1175 turns). un1615 the Apothecary (Gnoll Alchemist) Turns: 1175, Time: 00:00:43 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 50% Magic: 0/7 EV: 12 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . h - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of air (weapon) Scrolls d - a scroll of fear {unknown} f - 2 scrolls of vulnerability {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of haste {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 5.3 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 68% 1d3 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 6% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The quokka barely misses you. The jackal barely misses you. Your magical contamination has completely faded away. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a quokka (heavily wounded, poisoned) You feel a surge of power! Poisonous fumes billow around the quokka! The quokka looks even sicker. You kill the quokka! The jackal closely misses you. You don't have enough magic to cast this spell. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal pauses to sniff the ground. The jackal bites you but does no damage. The jackal bites you. You die... ##...........# #............# #.#..........# ∆..?.........# #..........# #..........# #.##...††.....# .........h@...# ..............# ....########### ... . ∆ ∆ You could see a jackal. Vanquished Creatures 2 hobgoblins 2 jackals (D:2) 2 quokkas 3 ball pythons (D:1) 2 bats (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 428 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1175 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic D:2: kennysheep_the_goblin_king, layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_straight_5, infiniplex_forest_lined_ring, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_clump_diagonal, amcnicky_mini_corridor_feature Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 5.3 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Bite || 5 Spear || 8 Staff || 7 Cast: Poisonous Vapours || 25 Stab: Sleeping || 3 Armour: Robe || 22 Dodge: Dodged || 25