un1615 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -22, D:1) a frilled lizard skeleton (5, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -6, D:1) a bat corpse (skeletalised by now) (13, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -21, D:1) a rat skeleton (21, 1, D:1) a parchment of Hoarfrost Cannonade (24, 16, D:1) a frilled lizard corpse (skeletalised by now) (25, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 16, D:1) a +0 dagger (26, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -10, D:1) a quill talisman (28, -7, D:1) a +0 club (28, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, -21, D:1) a parchment of Slow (33, 8, D:1) a jackal corpse (skeletalised by now) (33, 10, D:1) a jackal corpse (skeletalised by now) (34, -7, D:1) a +0 ring mail (34, 9, D:1) a jackal corpse (skeletalised by now) (40, -3, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace (32, -28, D:2) a staff of air (42, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, -8, D:2) a ball python skeleton (48, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (51, -27, D:2) a frilled lizard corpse (skeletalised by now) (51, -21, D:2) a frilled lizard corpse (skeletalised by now) (54, -35, D:2) a +0 dagger (58, -39, D:2) a bat corpse (skeletalised by now) (59, -14, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 7, D:3) a frilled lizard corpse (skeletalised by now) (12, -38, D:3) a +0 club (27, -24, D:3) a +0 long sword (35, 3, D:3) a +0 dagger (36, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (59, -20, D:3) a +0 whip an orc corpse (skeletalised by now) (61, -20, D:3) a +0 hand axe (62, -20, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (12, -7, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 dagger a +0 short sword a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -7, D:4) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -16, D:4) a +0 robe (14, -8, D:4) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (14, -7, D:4) a +0 hand axe (18, -20, D:4) a +0 leather armour (23, -28, D:4) an adder corpse (skeletalised by now) (24, -8, D:4) a +0 robe (30, -21, D:4) a +0 giant club an ogre corpse (skeletalised by now) (30, 0, D:4) a +0 hand axe (32, 2, D:4) a ball python corpse (skeletalised by now) (33, 4, D:4) a +0 club 2 stones (34, 11, D:4) a +0 leather armour (35, -1, D:4) a +0 dagger (36, -13, D:4) a +0 leather armour (40, -4, D:4) a +0 whip 4 stones a kobold skeleton (41, -3, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a yak skeleton (2, 0, D:5) a +0 spear a gnoll skeleton (3, 0, D:5) a +0 whip (3, 1, D:5) a +0 whip (4, 4, D:5) a +0 flail (5, 3, D:5) a +1 robe of cold resistance a +0 club (11, 12, D:5) 5 poisoned darts (14, -2, D:5) a +0 whip a +0 flail a gnoll skeleton (15, -1, D:5) a +0 whip a gnoll corpse (skeletalised by now) (26, -16, D:5) a +0 robe Level 6 of the Dungeon (38, 41, D:6) a +0 war axe an orc corpse (skeletalised by now) (39, 42, D:6) a +0 club a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (58, 29, D:6) a +0 whip a stone (58, 30, D:6) a curare-tipped dart a +0 dagger (58, 31, D:6) a +0 club Level 7 of the Dungeon (2, 1, D:7) the +1 ring mail of Honour {Will- Str+5 Dex+2} Will-: It decreases your willpower. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (6, -5, D:7) a +0 trident (28, 27, D:7) the +12 rapier "Akank" {freeze, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (37, 26, D:7) a +0 robe (39, 15, D:7) a +0 whip an orc corpse (skeletalised by now) (40, 15, D:7) a +2 short sword of speed (40, 16, D:7) a +0 dagger a +0 robe (40, 17, D:7) 4 poisoned darts a kobold corpse (skeletalised by now) (40, 18, D:7) a +3 vampiric trident a +0 robe (41, 19, D:7) a +0 rapier a +0 chain mail (43, 16, D:7) 5 poisoned darts a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) Level 8 of the Dungeon (3, -31, D:8) a ring of resist corrosion (3, -12, D:8) a +5 spear a +0 robe (4, -11, D:8) a +2 mace a +0 robe a +2 flail of freezing a +0 robe a +2 flail of venom a +0 robe a +0 dire flail a +0 robe a +0 whip (6, -23, D:8) a +0 ring mail (23, -21, D:8) a +0 long sword a +0 ring mail an elf skeleton (27, -14, D:8) a +0 executioner's axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, -11, D:9) a +0 club (6, 7, D:9) a +0 quarterstaff (8, 8, D:9) a +0 quarterstaff (39, 17, D:9) a +0 flail (41, -8, D:9) the +0 chain mail of the Twenty Lives {Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 10 of the Dungeon (9, 20, D:10) a +0 battleaxe a +0 robe (9, 22, D:10) a +2 dagger of freezing a +0 robe (10, 2, D:10) a +0 cloak (10, 22, D:10) a +0 dagger a +0 robe a parchment of Grave Claw (15, 0, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (15, 11, D:10) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (37, 4, D:10) a +0 dagger 4 poisoned darts (38, 3, D:10) a +0 whip of holy wrath a +0 whip 3 stones a kobold corpse (skeletalised by now) (38, 5, D:10) a +0 short sword (48, 27, D:10) the scarab talisman of Agemolel {rF+ Will+ Int+3 Slay-6} [scarab talisman] rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (48, 33, D:10) a +0 war axe (48, 37, D:10) a +0 dagger a +0 robe (48, 40, D:10) a +5 trident a +0 robe (48, 49, D:10) a +4 dagger a +0 robe Level 11 of the Dungeon [Shop] Zikuf's Magical Supplies a manual of Spellcasting (1120 gold) the Papyrus of the Hurtful Forgewright (1248 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Fulsome Fusillade Conjuration/Alchemy 8 e - Chain Lightning Conjuration/Air 9 a wand of flame (5) (49 gold) the Papyrus of the Evil Eye and Glaciation (516 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 a +0 robe (12 gold) the Volume of Displaced Illusion (1026 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Martyr's Knell Necromancy/Summoning 4 d - Summon Hydra Summoning 7 e - Disjunction Translocation 8 (39, 11, D:11) a +0 sling (43, 16, D:11) a +0 leather armour Level 12 of the Dungeon (28, 34, D:12) a +0 dire flail (40, 1, D:12) a parchment of Grave Claw (41, 1, D:12) a +0 long sword of electrocution a +0 robe an elf corpse (skeletalised by now) (46, -1, D:12) a +2 hand axe of freezing (47, -7, D:12) the +4 hand axe of a Million Underlurkers {antimagic, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (50, -13, D:12) a +0 rapier (56, 9, D:12) the +9 trident of Crusades {vamp, +Blink Str+4} +Blink: It lets you blink. Str+4: It affects your strength (+4). It cannot be enchanted further. (63, 5, D:12) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 6, D:12) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow of freezing a centaur corpse (skeletalised by now) (0, 1, D:13) a +0 orcbow (1, 0, D:13) a +0 orcbow (2, 0, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (29, 31, D:13) a blade talisman (30, 20, D:13) a scarab talisman (30, 33, D:13) a parchment of Kinetic Grapnel (34, -16, D:13) a +0 giant spiked club a +0 giant club (34, 28, D:13) a +0 chain mail (40, 20, D:13) the +5 shortbow of the End {chaos, rC- Str+7 Int+3 Dex-4} rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (43, -12, D:13) a basilisk corpse (skeletalised by now) Level 14 of the Dungeon [Shop] Wirawud's Serpentskin Sales a +0 flail of venom (124 gold) the +2 partisan of the Ecumenical Temple {venom, rF++ rN+ Str+3 Stlth-} (1040 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 ring mail of poison resistance (360 gold) 3 poisoned darts (36 gold) a +2 dagger of venom (288 gold) a +0 scale mail of poison resistance (160 gold) 5 poisoned darts (60 gold) (10, -11, D:14) a +0 spear (21, 5, D:14) a parchment of Animate Dead (21, 21, D:14) a +0 pair of boots (22, -5, D:14) a +0 spear a naga corpse (skeletalised by now) (22, 5, D:14) a +0 scale mail (23, -5, D:14) a +0 sling (23, 7, D:14) a +0 shortbow a centaur skeleton (23, 14, D:14) a +0 leather armour of poison resistance (23, 20, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (24, -11, D:14) a +0 club (24, -5, D:14) a +0 sling (24, 7, D:14) a shapeshifter skeleton a manticore skeleton (24, 15, D:14) a +0 rapier a +0 robe (27, 8, D:14) a +0 dagger a +0 longbow a +0 leather armour (27, 9, D:14) a +0 dagger a +0 robe a human skeleton (27, 10, D:14) a +0 war axe a +0 robe a +0 leather armour (27, 11, D:14) a +0 shortbow a centaur skeleton (28, 10, D:14) a manticore skeleton (28, 11, D:14) 5 large rocks (29, 3, D:14) an amulet of guardian spirit (29, 7, D:14) a +0 leather armour (29, 8, D:14) a +0 chain mail (29, 12, D:14) 6 large rocks a +0 dagger a +0 robe a human skeleton (29, 21, D:14) the hive talisman of Twilight {+Blink} [hive talisman] +Blink: It lets you blink. (29, 22, D:14) a dragon-coil talisman (30, 9, D:14) a parchment of Forge Blazeheart Golem (30, 11, D:14) a +0 scale mail (31, 3, D:14) an ugly thing skeleton an ugly thing skeleton an ugly thing skeleton (31, 8, D:14) a +0 pair of boots (31, 25, D:14) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (32, 3, D:14) the +8 double sword "Ytsatet" {holy, rPois rF- Dex-4 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (34, 20, D:14) a +0 flail (35, -2, D:14) a +0 scale mail (35, 19, D:14) a +0 heavy long sword a +0 ring mail a +0 kite shield a tengu corpse (skeletalised by now) (35, 26, D:14) an elf skeleton (36, 19, D:14) a +0 dagger a +0 robe (40, 8, D:14) a +0 robe (40, 16, D:14) a +0 long sword a +0 orcbow a +0 robe a centaur corpse (skeletalised by now) (40, 17, D:14) a +0 long sword a +0 ring mail a +0 dagger a +0 robe a +2 long sword of draining a +0 leather armour an elf corpse (skeletalised by now) (40, 20, D:14) a +1 dagger of holy wrath a +0 robe a basilisk corpse (skeletalised by now) (40, 28, D:14) the +1 ring mail of Jin Vyir {rF++ rC++ Dex-5} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (41, 9, D:14) a +0 leather armour a +8 chain mail of ponderousness (41, 18, D:14) a staff of air a +0 orcbow a +0 robe a ring of positive energy 5 large rocks a centaur corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (41, 19, D:14) a +0 dire flail a +0 ring mail (41, 20, D:14) a parchment of Spellspark Servitor (42, 16, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (42, 17, D:14) a +0 falchion a +0 shortbow a +0 orcbow (43, 3, D:14) a +3 trident of flaming a +0 leather armour a human skeleton (43, 16, D:14) a +0 orcbow a centaur corpse (skeletalised by now) (48, 45, D:14) a +0 chain mail a +0 war axe a human corpse (skeletalised by now) (48, 46, D:14) a +0 chain mail a +0 glaive a human corpse (skeletalised by now) a human corpse (skeletalised by now) (48, 47, D:14) a +0 plate armour a +4 battleaxe a +0 plate armour a +2 great mace a human corpse (skeletalised by now) (48, 48, D:14) a +0 leather armour a +0 battleaxe (49, 10, D:14) a +0 falchion (49, 45, D:14) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (50, 45, D:14) a +0 plate armour a +0 battleaxe (51, 41, D:14) a +0 broad axe (53, 41, D:14) a +4 glaive (55, 41, D:14) a +0 kite shield (59, 41, D:14) a +0 great mace (61, 41, D:14) a +0 kite shield Level 15 of the Dungeon (10, -37, D:15) a +0 buckler a tengu corpse (skeletalised by now) (13, -37, D:15) a +0 shortbow a centaur corpse (skeletalised by now) (17, -47, D:15) a +0 hand axe a +0 robe (17, -46, D:15) a +0 hand axe a +0 leather armour (17, -42, D:15) a +0 hand axe a +0 leather armour (30, -36, D:15) the maw talisman of Boiling Hail {rN++ Stlth+} [maw talisman] rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (54, -37, D:15) a +0 ring mail (57, -13, D:15) a +0 scale mail Level 1 of the Orcish Mines (4, -2, Orc:1) a +0 halberd a +0 arbalest a +0 chain mail (5, 0, Orc:1) a +0 trident a +0 robe an orc corpse (skeletalised by now) (6, 9, Orc:1) a +0 arbalest (8, 10, Orc:1) a +0 orcbow a kobold corpse (skeletalised by now) (11, 4, Orc:1) a +0 dagger a +0 leather armour (12, 3, Orc:1) a +3 dagger (12, 5, Orc:1) a +0 dagger a +1 robe of fire resistance an orc corpse (skeletalised by now) (13, 3, Orc:1) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (13, 4, Orc:1) a +0 dagger an orc corpse (skeletalised by now) (13, 5, Orc:1) a +0 scimitar a +0 chain mail a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 2, Orc:1) a +3 scimitar of flaming (26, 17, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Ytwuad's General Store a +1 ring mail of poison resistance (260 gold) a box of beasts (800 gold) a +0 dagger (40 gold) a potion of mutation (186 gold) a +0 shortbow (60 gold) a +0 club (10 gold) a +0 falchion of freezing (148 gold) [Shop] Poyrch's Jewellery Shoppe an amulet of guardian spirit (540 gold) an amulet of regeneration (unknown) (540 gold) the rimehorn talisman of Reason {-Tele rF+ rC+} (657 gold) [rimehorn talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+: It protects you from cold. a +4 ring of protection (unknown) (648 gold) the fortress talisman "Utawoc" {rC+ Int+2} (972 gold) [fortress talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +6 ring of strength (648 gold) an amulet of faith (unknown) (720 gold) an amulet of dissipation (540 gold) the amulet "Gaejaele" {Dissipate Will++} (918 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Will++: It greatly increases your willpower. [Shop] Ehih's Antique Armour Shoppe a +0 plate armour (450 gold) the +4 scale mail of Disaster {Rampage} (775 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +2 leather armour of poison resistance (400 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 pair of boots of rampaging (287 gold) a +0 ring mail (100 gold) [Shop] Jihekash's Antique Weapon Emporium a +2 war axe of venom (518 gold) a +0 club (16 gold) a +0 whip (80 gold) the +7 great sword of Xuerr {pain, rF++ rCorr Int-5 Stlth-} (2502 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 shortbow (640 gold) a +0 flail (112 gold) the +8 arbalest "Moph" {drain, rElec rF- Int+4} (2204 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 vampiric spear (672 gold) the +9 falchion of Earthquakes {antimagic, rC+ Int+3} (2377 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 club (16 gold) (0, 0, Orc:2) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, -15, Orc:2) a +0 hand axe a +0 scale mail (4, -15, Orc:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (4, -14, Orc:2) a +0 dagger a +0 robe (4, -13, Orc:2) a +0 dagger a +0 robe (5, -12, Orc:2) a +0 flail (5, -10, Orc:2) a +0 whip of electrocution (27, 3, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe a +0 rapier (1, 0, Elf:1) a +0 robe a +0 scimitar an elf skeleton (1, 5, Elf:1) the medusa talisman of Wariness {rC- Will+++ Int-3 Dex+5} [medusa talisman] rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (2, -1, Elf:1) a +0 robe a +0 short sword (10, -12, Elf:1) a glowing shapeshifter corpse (skeletalised by now) (14, -12, Elf:1) a +0 robe (16, -11, Elf:1) a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff (18, -22, Elf:1) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (43, 26, Elf:1) a +0 dagger of freezing a +0 robe (44, 7, Elf:1) a +0 long sword a +2 robe of cold resistance (45, 23, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (48, -13, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour Level 2 of the Elven Halls [Shop] Dofo's Book Shoppe a parchment of Hellfire Mortar (459 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Lehudib's Crystal Spear (585 gold) a parchment of Death Channel (350 gold) a parchment of Manifold Assault (459 gold) a parchment of Fortress Blast (350 gold) a parchment of Forge Monarch Bomb (350 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Fulsome Fusillade (585 gold) a parchment of Summon Horrible Things (585 gold) a parchment of Forge Phalanx Beetle (350 gold) a parchment of Spellspark Servitor (459 gold) a parchment of Sphinx Sisters (459 gold) a parchment of Fugue of the Fallen (123 gold) [Shop] Tuavo's General Store a phial of floods (560 gold) a wand of charming (1) (33 gold) a box of beasts (560 gold) a +0 robe (12 gold) 5 poisoned darts (42 gold) a scroll of silence (133 gold) a parchment of Kiss of Death (56 gold) a parchment of Death Channel (350 gold) [Shop] Nudde's Antique Armour Shop a +0 robe (23 gold) a +0 barding of stealth (780 gold) a +2 cloak (429 gold) a +1 chain mail of death (468 gold) a +0 leather armour (52 gold) a +0 chain mail (156 gold) a +0 helmet (117 gold) a +0 scale mail of command (286 gold) a +2 pair of gloves of hurling (559 gold) [Shop] Hemeojeo's Antique Weapon Emporium a +0 whip of electrocution (205 gold) a +1 glaive of venom (475 gold) a +0 battleaxe (250 gold) a +0 broad axe (225 gold) a +1 great mace of protection (475 gold) a +0 falchion (75 gold) a +0 mace (75 gold) a +0 executioner's axe (375 gold) a +0 scimitar (150 gold) [Shop] Serchoh's Assorted Antiques a scroll of teleportation (78 gold) a phial of floods (1040 gold) a box of beasts (1040 gold) a +0 scimitar (156 gold) a potion of moonshine (26 gold) a scroll of identify (52 gold) 3 scrolls of enchant armour (585 gold) [Shop] Vifaocsea's General Store a parchment of Starburst (625 gold) a lightning rod (4/4) (1000 gold) a book of Minor Magic (340 gold) a +4 ring of slaying (unknown) (900 gold) 5 darts of disjunction (112 gold) a scroll of identify (66 gold) (9, -6, Elf:2) a +0 heavy war axe (9, -5, Elf:2) a +2 short sword of protection (15, 48, Elf:2) a +0 battleaxe of freezing (40, 35, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier a +0 scale mail an elf corpse (7, 34, Elf:3) a +0 long sword a +0 robe (8, 31, Elf:3) a +0 short sword a +0 robe a +6 ring of strength (8, 32, Elf:3) a +0 dagger (still there?) a +0 robe (still there?) a +0 long sword of freezing (still there?) a +0 robe (still there?) an elf corpse (still there?) (8, 33, Elf:3) an elf corpse (8, 34, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (9, 30, Elf:3) 36 gold pieces (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a +2 long sword of holy wrath (still there?) a +0 leather armour (still there?) a +1 rapier of draining (still there?) a +1 rapier of draining (still there?) a +0 leather armour (still there?) a +2 antimagic broad axe (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 robe (still there?) an elf corpse (still there?) (9, 31, Elf:3) a +0 short sword a +0 robe a +0 rapier a +0 ring mail a +0 long sword a +0 ring mail an elf corpse an elf corpse (10, 12, Elf:3) a +0 rapier a +0 ring mail an elf corpse (12, 32, Elf:3) the +7 war axe of the Delicate God {venom, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (17, 10, Elf:3) a +0 long sword a +0 robe (19, 27, Elf:3) a +0 hand axe a +0 ring mail an orc corpse (41, 32, Elf:3) a +0 scale mail (47, 12, Elf:3) a +0 short sword a +0 robe (52, 46, Elf:3) a +3 rapier a +2 robe of willpower an elf corpse (skeletalised by now) (59, 43, Elf:3) a +0 rapier a +0 robe a +1 trident of entangling an elf corpse (skeletalised by now) (62, 42, Elf:3) a +1 heavy orcbow Level 1 of the Lair of Beasts (26, -47, Lair:1) a hell rat skeleton a hell rat skeleton a hell rat skeleton (27, -47, Lair:1) a hell rat skeleton a hell rat skeleton (42, -45, Lair:1) a +0 leather armour (42, -34, Lair:1) the +10 war axe of Spite {sunder, Will+ Int+6} Will+: It increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (42, -30, Lair:1) a black bear corpse (skeletalised by now) (42, -27, Lair:1) an electric eel corpse (skeletalised by now) (42, -25, Lair:1) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (43, -32, Lair:1) 5 poisoned darts (43, -30, Lair:1) a basilisk corpse (skeletalised by now) (43, -25, Lair:1) a rime drake corpse (skeletalised by now) (44, -30, Lair:1) a wolf corpse (skeletalised by now) (48, -28, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (56, -7, Lair:1) a bullfrog corpse (skeletalised by now) (63, -45, Lair:1) a water moccasin skeleton Level 2 of the Lair of Beasts (6, -34, Lair:2) a komodo dragon corpse (skeletalised by now) (46, -44, Lair:2) a basilisk corpse (skeletalised by now) Level 3 of the Lair of Beasts (7, -45, Lair:3) a +0 robe (69, -25, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a bullfrog corpse (skeletalised by now) (43, 13, Lair:4) a hell rat corpse (skeletalised by now) (44, 14, Lair:4) a hell rat corpse (skeletalised by now) Level 5 of the Lair of Beasts (9, 53, Lair:5) a +0 spear a +0 buckler (11, 45, Lair:5) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) a wolf corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (12, 44, Lair:5) a polar bear corpse (skeletalised by now) (12, 45, Lair:5) a +0 rapier a +0 robe a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (12, 46, Lair:5) a blink frog corpse (skeletalised by now) a black bear corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (15, 53, Lair:5) a wolf corpse (skeletalised by now) (37, 38, Lair:5) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (37, 53, Lair:5) a cane toad corpse (skeletalised by now) (38, 58, Lair:5) a hydra corpse (skeletalised by now) (42, 39, Lair:5) a +0 rapier a +0 robe a +0 buckler Level 1 of the Swamp (21, 24, Swamp:1) a +0 ring mail (24, -6, Swamp:1) the wellspring talisman of Qioty {Dex+3} [wellspring talisman] Dex+3: It affects your dexterity (+3). Level 2 of the Swamp (3, 24, Swamp:2) a +0 spear (4, 24, Swamp:2) a +0 spear a spriggan corpse (skeletalised by now) (20, -10, Swamp:2) an orb of mayhem (23, 21, Swamp:2) the wellspring talisman "Holub" {Fly Int+3 Slay+3} [wellspring talisman] Fly: It grants you flight. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (27, -13, Swamp:2) a +0 short sword (28, -10, Swamp:2) a +0 robe Level 3 of the Swamp (8, -29, Swamp:3) a swamp drake corpse (skeletalised by now) Level 4 of the Swamp (0, 0, Swamp:4) a +0 chain mail (4, 3, Swamp:4) a death drake skeleton Level 1 of the Spider Nest (0, 0, Spider:1) a +0 scale mail (0, 1, Spider:1) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (0, 2, Spider:1) a +0 battleaxe (28, -20, Spider:1) a +0 flail (30, 6, Spider:1) a +0 ring mail (57, -36, Spider:1) a +0 hand axe of pain Level 2 of the Spider Nest (5, -2, Spider:2) a +0 short sword (33, -4, Spider:2) a +0 ring mail (36, 2, Spider:2) a scroll of immolation (36, 3, Spider:2) a lightning rod (4/4) (36, 4, Spider:2) a +2 great sword of flaming (unseen) (36, 5, Spider:2) a +1 kite shield of poison resistance (unseen) (36, 6, Spider:2) a scroll of identify (37, 2, Spider:2) 16 gold pieces (37, 3, Spider:2) the ring "Deorcher" {rF+ rN+ Will+} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (37, 4, Spider:2) 26 gold pieces (37, 5, Spider:2) a +2 pair of gloves of hurling (37, 6, Spider:2) 22 gold pieces (38, 8, Spider:2) a +2 orcbow of flaming (unseen) Level 3 of the Spider Nest (0, 0, Spider:3) a +3 vampiric lajatang a +0 robe the spriggan corpse of Agnes (skeletalised by now) Level 4 of the Spider Nest Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, -1, Slime:5) a storm talisman (15, -7, Slime:5) the cold staff of Insufficient Pleasure {rElec rC+ Stlth- Fire Ice Alch} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (16, -8, Slime:5) the +1 ring mail of Miracles {Will+} Will+: It increases your willpower. It cannot be enchanted further. (19, -14, Slime:5) the necromancy staff of Jetoq {rN+ Str+4 Necro Air} [staff of necromancy] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (19, -10, Slime:5) the +2 chain mail "Fomor" {rF+ MP+8 Slay-4 SInv} rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. It cannot be enchanted further. (21, -14, Slime:5) the earth staff "Deang" {Stlth+ Summ Earth Alch} [staff of earth] Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (21, -11, Slime:5) the +4 great mace "Foteul" {elec, +Blink rC+ Will+ Dex-5} +Blink: It lets you blink. rC+: It protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (22, -14, Slime:5) the cold staff of the Four Queens {rC+ rN+ rCorr Stlth- Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. (24, -16, Slime:5) the maw talisman of Mutualism {Rampage Int+3} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3).