Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 5785028139522282119 48 un1615 the Apothecary (level 3, -5/23 HPs) Began as an Octopode Alchemist on Feb 1, 2026. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:01:09 (1311 turns). un1615 the Apothecary (Octopode Alchemist) Turns: 1311, Time: 00:01:09 Health: -5/23 AC: 1 Str: 7 XL: 3 Next: 72% Magic: 1/6 EV: 12 Int: 17 God: Gold: 52 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-5 -> -35) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 long sword Jewellery b - a +6 ring of intelligence Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} h - a scroll of teleportation {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} Skills: + Level 1.1 Fighting + Level 2.4 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations * Level 4.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 10% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is poisoned. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 club (moderately wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is almost dead. You kill the gnoll! You see here a +0 club. You start resting. A gnoll comes into view. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +2 spear of venom (wandering, hasn't noticed you) Poisonous fumes billow around the gnoll! The gnoll is poisoned. The gnoll shouts! Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +2 spear of venom (lightly wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you from afar with a +2 spear of venom! You are lethally poisoned! Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +2 spear of venom (moderately wounded, very poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. You feel very sick. The gnoll hits you from afar with a +2 spear of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... ##########.# ######## #.# #......# #.# #.####.# #.####### #....#.# #.......## #......# #.#.#..... #....#.#####.#...#.## ####.#.##.j........##.# #......@#.###.....###.# #.##....).# ##...####.# #.####..### ##j......# ###.###...## #.####### #<.........# #.# #.#.#.#)..## ##j## #.#.......# ##...## #.###.##.## ##.....## #.##..#..# ##......j## # There were no monsters in sight! Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 8/18 MP: 1/5 1279 | D:2 | Reached skill level 1 in Fighting 1279 | D:2 | Reached XP level 3. HP: 19/23 MP: 4/6 1287 | D:2 | Reached skill level 4 in Alchemy 1310 | D:2 | HP: 1/23 [gnoll/+2 spear of venom (6)] 1311 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_loops_corners, lightli_corner_chamber, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Alchemy | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 20 Tentacles || 6 Constrict || 7 Cast: Poisonous Vapours || 34 Stab: Sleeping || 1 Armour: None || 14 Dodge: Dodged || 26