un1615 Level 1 of the Dungeon [Shop] Seunkouracosm's Jewellery Shop a ring of flight (unknown) (210 gold) an inkwell talisman (120 gold) a ring of see invisible (unknown) (180 gold) an amulet of wildshape (unknown) (360 gold) a ring of flight (unknown) (210 gold) a ring of protection from fire (unknown) (300 gold) a ring of poison resistance (unknown) (240 gold) a ring of willpower (unknown) (300 gold) a +6 ring of strength (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (8, 1, D:1) a hobgoblin skeleton (10, 12, D:1) a +0 flail (15, -10, D:1) 4 poisoned darts (38, -4, D:1) a bat skeleton (39, -33, D:1) a hobgoblin corpse (skeletalised by now) (45, -16, D:1) a +0 dagger (59, -20, D:1) a rat corpse (skeletalised by now) (60, -20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (2, 34, D:2) an adder corpse (skeletalised by now) (2, 35, D:2) 5 large rocks (3, 34, D:2) a +0 ring mail (4, -14, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (6, 21, D:2) a +0 plate armour (9, -12, D:2) an adder corpse (skeletalised by now) (11, -1, D:2) a staff of air (11, 8, D:2) a +0 whip a stone (14, 26, D:2) a bat corpse (skeletalised by now) (16, 33, D:2) a +0 falchion (20, 2, D:2) a frilled lizard skeleton (22, 5, D:2) a +0 club (23, -3, D:2) a +0 mace (35, 34, D:2) a +0 helmet (38, 26, D:2) an adder skeleton (39, -1, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (41, 26, D:2) a +0 arbalest (50, 1, D:2) a bat corpse (skeletalised by now) (50, 3, D:2) a +0 short sword a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Piunn's Armour Emporium a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a scarf of harm (99 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) the +0 helmet of the World {Snipe, Rampage Will+ Dex+3} (312 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (22 gold) a +2 cloak (181 gold) [Shop] Deingo's Antique Weapon Shoppe a +7 heavy mace (1060 gold) a +0 spear (75 gold) a +0 hand axe (75 gold) a +0 sling (37 gold) the +9 rapier "Plog" {flame, rF++ SInv} (2090 gold) rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier (137 gold) [Shop] Onnoamef's Weapon Boutique a +0 morningstar (60 gold) a +0 war axe (35 gold) a +0 falchion (30 gold) a +0 mace (30 gold) 4 poisoned darts (24 gold) a +0 short sword of venom (56 gold) a throwing net (30 gold) a +0 sling (15 gold) a +0 long sword (35 gold) [Shop] Vuym's Book Emporium a parchment of Anguish (169 gold) a parchment of Dragon's Call (676 gold) a manual of Unarmed Combat (1040 gold) a parchment of Grave Claw (75 gold) a parchment of Borgnjor's Vile Clutch (239 gold) a parchment of Call Imp (75 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Lesser Beckoning (75 gold) a parchment of Freeze (52 gold) (0, 0, D:3) a fortress talisman (1, 28, D:3) a +2 long sword of protection (3, 7, D:3) a parchment of Ensorcelled Hibernation (6, -20, D:3) a bat corpse (skeletalised by now) (7, -19, D:3) a +0 flail an orc corpse (skeletalised by now) (10, 24, D:3) a +0 hand axe (11, -8, D:3) a quokka skeleton (11, -5, D:3) an adder skeleton (15, 10, D:3) a ball python corpse (skeletalised by now) (18, 26, D:3) a +0 ring mail (24, -10, D:3) a quokka skeleton (27, -12, D:3) a staff of air (28, 17, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (28, 18, D:3) a +0 mace a +0 trident (28, 19, D:3) a +0 mace of venom a +0 short sword an orc corpse (skeletalised by now) (30, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (33, -6, D:3) the +0 pair of gloves "Mioqish" {Infuse, rElec rF+ SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (34, -20, D:3) a +0 hand axe a +0 leather armour an orc skeleton (36, -3, D:3) a +0 club an orc corpse (skeletalised by now) (36, -2, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (37, -2, D:3) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -2, D:3) a +0 war axe of venom a +0 leather armour (40, 6, D:3) a +0 robe (41, 7, D:3) a +0 ring mail (42, -4, D:3) a +0 chain mail (48, 8, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace an orc corpse (skeletalised by now) (0, 1, D:4) a +0 leather armour (3, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 2, D:4) a +0 dagger of electrocution a +0 dagger a +2 animal skin a +0 helmet of sniping a goblin corpse (skeletalised by now) (4, 1, D:4) a +0 dagger a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, -22, D:4) a +0 club a +0 robe a gnoll corpse (32, -20, D:4) an iguana corpse (skeletalised by now) (32, -2, D:4) a +0 robe (36, -10, D:4) a +0 ring mail (64, -14, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club a gnoll corpse (1, 1, D:5) a +0 flail a gnoll corpse