Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 9055858919086313240 2 un1615 the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Feb 7, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (48 turns). un1615 the Conjurer (Octopode Conjurer) Turns: 48, Time: 00:00:17 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of revelation {unknown} d - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka misses you. You barely miss the quokka. You grab the quokka. The quokka is lightly wounded. You constrict the quokka. The quokka closely misses you. The quokka barely misses you. You tentacle-slap the quokka but do no damage. The quokka is severely wounded. You constrict the quokka. You kill the quokka! You see here a fizzy clear potion. You are out of magic! You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #######.###.............# ##....#####.##+##.# ##.#.# #.# #.#.# +.# ####.#.# #.# #......#####.### #.##.#.)........ # #.###....### #.# ##@..# #.# ##J## #^# ... #ß# ##..# #^ .... .#.. # . You could see an endoplasm. Vanquished Creatures A quokka (D:1) A ball python (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, glass_columns_a, ebering_dispersal_statue_hall Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 3 Armour: None || 2 Dodge: Dodged || 6