Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 16629494365949718691 47 un1615 the Magician (level 3, 0/23 HPs) Began as an Octopode Hedge Wizard on Feb 7, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1999 turns). un1615 the Magician (Octopode Hedge Wizard) Turns: 1999, Time: 00:02:17 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 70% Magic: 7/7 EV: 12 Int: 18 God: Gold: 95 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . (100%) d - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +2 dagger of speed (weapon) Armour b - a +0 hat (worn) Talismans c - an inkwell talisman Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of silence {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 2.7 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting - Level 2.0 Conjurations * Level 1.2 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Summon Small Mammal Summ 28% N/A 10% 1 c - Blink Tloc 12% N/A 16% 2 d - Call Canine Familiar Summ 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 14% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Passwall Erth 3% N/A 43% 3 Swiftness Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Your bat disappears in a puff of smoke! The gnoll hits you from afar with a +0 spear! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. Nothing appears to happen. The gnoll closely misses you. Casting: Call Canine Familiar (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Call Canine Familiar (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The gnoll hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! The gnoll barely misses you. Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. Your rat barely misses the gnoll. There is an open door here. Your rat closely misses the gnoll. Your rat bites the gnoll. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll closely misses you. Magic courses through your body. The gnoll hits you from afar with a +0 spear. You die... #......# ####...#........... #.####.####....###.:......... #.# #.##...#### #........... #.####.#..########.......÷... #.#>.....÷......##........... #.......#)#####j.'j.......... #########..#.##..j###........... #..........#)##...# #........... #.########.#...@..# #........... #.# ######.###....# #####'###### #.# #......# #....# #.# ♣.♣ #.###### #....# #.### ♣♣.♣♣#'##### #.#### #...# .........).# #.####### ###.### ♣♣.♣♣#.....# #.......# #..j# ♣.♣ #.....# #.......# ###.# ##.###.....# #..†....# #.## You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 4 endoplasms A hobgoblin (D:1) 2 jackals (D:2) 4 ball pythons (D:1) 2 bats 3 frilled lizards 4 goblins 3 kobolds 3 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 69 | D:1 | Learned a level 1 spell: Summon Small Mammal 221 | D:1 | Reached XP level 2. HP: 18/18 MP: 4/6 570 | D:1 | Reached skill level 1 in Fighting 732 | D:1 | Learned a level 2 spell: Blink 1372 | D:2 | Reached XP level 3. HP: 21/23 MP: 3/7 1508 | D:2 | Learned a level 3 spell: Call Canine Familiar 1999 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic D:2: layout_basic, basic_altar, kennysheep_generic_room_5, minmay_tree_intersection Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.4 Conjurations | | 2.0 Summonings | | 1.2 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Constrict || 4 Cast: Magic Dart || 53 Summon Small Mamm || 3 Drink: Magic || 1 Stab: Sleeping || 3 Armour: None || 27 Dodge: Dodged || 19