un1615 Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (0, 21, D:1) 6 poisoned darts (9, -4, D:1) a +0 leather armour (14, -1, D:1) a +0 quarterstaff (15, 9, D:1) a +0 ring mail (18, -7, D:1) a ball python skeleton (36, -16, D:1) a +0 mace (37, 21, D:1) an amulet of guardian spirit (39, 5, D:1) a bat skeleton (43, 34, D:1) a quokka corpse (skeletalised by now) (46, 17, D:1) a +0 ring mail (54, 5, D:1) a +0 dagger Level 2 of the Dungeon (8, 0, D:2) a +0 ring mail (17, 15, D:2) a +0 sling (29, 23, D:2) a rat corpse (skeletalised by now) (30, 38, D:2) a hobgoblin skeleton (31, 38, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (33, 29, D:2) a ball python skeleton (35, 22, D:2) a +0 dagger (38, 19, D:2) a +0 leather armour (40, 22, D:2) a +0 club (41, 12, D:2) a rat corpse (skeletalised by now) (48, 29, D:2) a hobgoblin corpse (skeletalised by now) (48, 30, D:2) a hobgoblin corpse (skeletalised by now) (49, 10, D:2) a rat corpse (skeletalised by now) (49, 20, D:2) a +0 club a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, 21, D:3) a +0 robe (3, 27, D:3) a +0 dagger (6, 26, D:3) a +0 dagger a kobold skeleton (11, 13, D:3) a +0 plate armour (12, -5, D:3) a +0 spear (17, 2, D:3) a +0 mace (19, 12, D:3) a +0 whip (19, 18, D:3) a +0 mace a +0 short sword a +0 hand axe a +0 dagger a +0 club a +0 club an orc skeleton an adder skeleton an orc skeleton (21, 30, D:3) a ball python corpse (skeletalised by now) (31, 3, D:3) a +0 flail (31, 21, D:3) a hobgoblin corpse (skeletalised by now) (32, 3, D:3) a +0 war axe (38, 34, D:3) a rat corpse (skeletalised by now) (40, 32, D:3) a +0 club (41, 21, D:3) a +0 club (45, 5, D:3) a +0 dagger a +0 ring mail a +0 whip a +0 club a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, -3, D:4) a +0 flail a +0 hand axe a +0 whip a +0 ring mail a +0 club a +0 ring mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -2, D:4) a +0 leather armour (27, 33, D:4) a +0 chain mail (30, 39, D:4) a +0 ring mail (43, 33, D:4) a ball python corpse (skeletalised by now) (44, -3, D:4) an orb of guile (48, 17, D:4) an iguana skeleton (48, 23, D:4) a +0 falchion (53, 7, D:4) an iguana skeleton (59, -3, D:4) a +0 leather armour (59, 1, D:4) a +0 scale mail (62, 8, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Yckien's Antique Weapon Shop a +0 hand axe (72 gold) a +0 long sword (84 gold) a +2 vampiric war axe (540 gold) a +0 sling (36 gold) a +0 sling (36 gold) the +7 hand axe of Tugaheiz {elec, Dex+2} (1288 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 quarterstaff (120 gold) a +0 rapier (132 gold) the +2 quarterstaff "Zotinoxt" {heavy, *Rage rF+++ Stlth+} (1480 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+++: It renders you almost immune to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trident (84 gold) a +0 longbow of freezing (523 gold) [Shop] Zifeom's Book Boutique a parchment of Summon Hydra (426 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Plasma Beam (325 gold) a parchment of Summon Seismosaurus Egg (169 gold) a parchment of Death Channel (325 gold) a parchment of Kinetic Grapnel (52 gold) [Shop] Jyutunku's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of summoning (unknown) (114 gold) a scroll of identify (24 gold) a scroll of brand weapon (114 gold) [Shop] Ymiumougu's Antique Weapon Shoppe the +5 bardiche "Toune" {freeze, rF+ Will+ Int+3} (1869 gold) rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 falchion of venom (254 gold) a +0 war axe (84 gold) a +0 trident (84 gold) a +1 battleaxe of venom (456 gold) a +0 orcbow of flaming (220 gold) a +0 scimitar (144 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) the +0 spear "Xoebb" {holy, *Slow +Blink Stlth+} (398 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Kedoircha's Weapon Emporium 2 darts of disjunction (21 gold) a +2 spectral quarterstaff (294 gold) a +3 quarterstaff (264 gold) a +0 rapier (66 gold) a +2 hand axe of flaming (208 gold) a +0 club (6 gold) a +0 quarterstaff (60 gold) the +0 sling of Debasement {flame, rN+ Int+3} (242 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 quarterstaff (60 gold) (0, 0, D:5) a +0 scale mail (15, -22, D:5) a +0 scythe a +0 robe (17, 3, D:5) a +1 short sword of flaming 4 stones a kobold corpse (skeletalised by now) (18, 12, D:5) a +0 club 4 stones (19, -4, D:5) a hobgoblin skeleton (19, 11, D:5) a +0 short sword 2 stones (20, 9, D:5) a +0 ring mail (20, 11, D:5) a +0 dagger 4 stones (20, 12, D:5) a +0 whip a stone a kobold corpse (skeletalised by now) (21, -25, D:5) a hound skeleton the human skeleton of Prince Ribbit (21, -4, D:5) a hobgoblin skeleton (21, -1, D:5) a hobgoblin skeleton (23, -4, D:5) a human skeleton (23, -3, D:5) a bat skeleton (23, 1, D:5) a goblin skeleton (29, 6, D:5) a black bear skeleton (35, -23, D:5) a +0 long sword (35, 0, D:5) a +0 cloak (43, -6, D:5) a +2 pair of gloves (46, -6, D:5) a +0 scale mail (51, 6, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (8, -5, D:6) a +0 dagger a +0 robe (10, -3, D:6) a +0 dagger a +0 short sword an orb of mesmerism an orc corpse (skeletalised by now) (12, 11, D:6) a +0 whip (12, 12, D:6) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (12, 13, D:6) a +1 short sword of electrocution 2 stones (17, -14, D:6) a +0 robe (19, -20, D:6) a +0 short sword (20, -18, D:6) a +0 long sword a +0 robe (20, -16, D:6) a +0 trident a +0 robe (20, -12, D:6) a +0 war axe a +0 chain mail (25, -8, D:6) 5 poisoned darts (25, -4, D:6) 2 boomerangs (29, 27, D:6) a +0 sling (42, 5, D:6) a hound corpse (skeletalised by now) (47, 8, D:6) a +0 dagger (51, 16, D:6) a +0 club (51, 17, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (3, 27, D:7) a +0 halberd a gnoll skeleton (4, -8, D:7) a +0 quarterstaff a +0 sling of freezing a +0 ring mail the human corpse of Joseph (skeletalised by now) (4, 26, D:7) a +0 whip (4, 27, D:7) a +0 club a +2 trident of draining a +0 robe an orb of energy a gnoll skeleton the barachi skeleton of Jeremiah (8, -6, D:7) a +0 club (18, 40, D:7) a +0 dagger a boomerang a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 40, D:7) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 1, D:7) a water moccasin corpse (skeletalised by now) (32, 22, D:7) a +0 scale mail a +0 falchion a +0 falchion the goblin skeleton of Sprozz (52, 40, D:7) a bullfrog corpse (skeletalised by now) (58, 11, D:7) a +0 giant club an ogre corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Cesy's Armour Shoppe a +1 ring mail of willpower (192 gold) a +0 scale mail (48 gold) the +1 robe "Biwausio" {rC+ Regen+} (238 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +1 pair of gloves (138 gold) a +0 ring mail (48 gold) the +3 chain mail of Submission {Regen+ Int+2} (386 gold) Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 1, D:8) a water moccasin corpse (skeletalised by now) (2, 6, D:8) a +0 flail (2, 32, D:8) a +2 trident of protection (3, 5, D:8) a +0 dagger 3 boomerangs (3, 6, D:8) a +0 club a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (11, 1, D:8) a +0 shortbow (21, 14, D:8) 3 atropa-tipped darts (23, 5, D:8) a +0 mace a bullfrog corpse (skeletalised by now) (26, 5, D:8) a +0 rapier (28, 0, D:8) a +0 short sword 7 poisoned darts a kobold skeleton (29, 0, D:8) a yak skeleton (30, 0, D:8) a yak skeleton (32, 2, D:8) a water moccasin corpse (skeletalised by now) (36, 8, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, -47, D:9) a howler monkey corpse (skeletalised by now) (9, 4, D:9) a +0 helmet (11, -36, D:9) a parchment of Tukima's Dance (12, -45, D:9) 3 boomerangs (12, -25, D:9) a +0 club (12, -24, D:9) a +0 short sword a +0 dagger 3 stones a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (12, -23, D:9) a +0 dagger a +0 short sword a curare-tipped dart (14, -1, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (16, -37, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (17, -37, D:9) a +0 club a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (17, -36, D:9) a +1 dagger of draining a +0 dagger an orc corpse (skeletalised by now) (18, -44, D:9) a human corpse (skeletalised by now) (18, -43, D:9) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (18, -36, D:9) a +0 short sword a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (18, -35, D:9) a +2 whip of electrocution a +0 chain mail a +4 hand axe of sundering a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (19, -28, D:9) a +0 whip a kobold skeleton (19, 8, D:9) a yak corpse (skeletalised by now) (21, 8, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, -33, D:9) a +1 dagger a +0 robe (40, -6, D:9) a wyvern skeleton (41, -3, D:9) a +0 scale mail (41, -2, D:9) a +4 antimagic battleaxe a +0 robe (42, -3, D:9) a +0 dagger a +0 robe (43, -37, D:9) a +0 chain mail (45, -49, D:9) a +0 mace of concussion (46, -12, D:9) a +0 dagger a +0 robe a kobold skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (7, -43, D:10) a +0 whip a +0 leather armour (7, -41, D:10) a +0 dagger 8 poisoned darts a kobold skeleton (8, -43, D:10) a +0 whip a +0 leather armour a +0 whip a gnoll skeleton (8, -42, D:10) a +0 club a +0 robe (8, -41, D:10) a +0 hand axe (9, -41, D:10) a +0 spear a gnoll skeleton (11, -16, D:10) a +0 orcbow (32, -29, D:10) a +0 club (32, -17, D:10) a +0 halberd (36, -29, D:10) a +5 spear a +0 ring mail (36, -28, D:10) a +0 club a gnoll skeleton (36, -27, D:10) a +0 halberd a +0 leather armour a gnoll skeleton (39, -46, D:10) a +0 rapier (46, -19, D:10) a +0 short sword 3 stones a +0 short sword a curare-tipped dart a +0 dagger a +0 robe a +0 whip 6 poisoned darts a kobold skeleton a kobold skeleton (46, -18, D:10) a +0 whip a curare-tipped dart a +0 dagger a +0 robe a kobold skeleton a kobold skeleton (47, -20, D:10) a +0 whip a +0 short sword (48, -21, D:10) a +0 dagger 5 stones a kobold skeleton (53, -48, D:10) a +0 dagger a +0 robe (53, -47, D:10) a +0 flail an orc corpse (skeletalised by now) (53, -46, D:10) a +0 dagger a +0 leather armour a yak corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, -36, D:10) a +0 dagger a +0 robe a kobold skeleton (56, -4, D:10) a +2 flail of protection (57, -43, D:10) a yak corpse (skeletalised by now) (57, -42, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (57, -41, D:10) a yak corpse (skeletalised by now) (61, 2, D:10) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon corpse (skeletalised by now) (9, -6, Lair:1) a yak skeleton a yak skeleton (11, 9, Lair:1) a +0 rapier (11, 16, Lair:1) a +0 spear (16, 7, Lair:1) a black mamba skeleton (17, 24, Lair:1) a blink frog skeleton a blink frog skeleton (20, 25, Lair:1) a blink frog skeleton (24, -10, Lair:1) a wolf corpse (skeletalised by now) (24, -8, Lair:1) a wolf corpse (skeletalised by now) (24, 3, Lair:1) a cane toad skeleton (24, 27, Lair:1) a blink frog corpse (skeletalised by now) (25, 3, Lair:1) a black mamba skeleton (27, -8, Lair:1) a water moccasin skeleton (28, -6, Lair:1) a +0 whip (36, -10, Lair:1) a komodo dragon skeleton (37, -3, Lair:1) a water moccasin corpse (skeletalised by now) (44, -23, Lair:1) a cane toad skeleton (44, -22, Lair:1) a hydra skeleton (45, -23, Lair:1) a basilisk skeleton (45, -18, Lair:1) a bullfrog skeleton (47, -24, Lair:1) a +0 robe (49, -12, Lair:1) a +0 leather armour (49, -11, Lair:1) the +5 dagger of Disharmony {flame, rCorr Str-4 Int+6} rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (50, -4, Lair:1) a +0 rapier (52, -8, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, 3, Lair:2) a +0 ring mail (5, 3, Lair:2) a basilisk corpse (7, 3, Lair:2) a death yak corpse (9, 3, Lair:2) a black mamba corpse (24, 1, Lair:2) a +0 hand axe (30, 3, Lair:2) a +0 hand axe (37, 2, Lair:2) a +0 helmet (40, -6, Lair:2) a +0 hand axe