un1615 Level 1 of the Dungeon [Shop] Tiradaon's Weapon Shoppe a +0 spear (39 gold) a +2 flail of protection (210 gold) 3 large rocks (58 gold) a +0 hand axe (39 gold) a +2 long sword of freezing (237 gold) a +0 club (6 gold) a +0 club (6 gold) a +1 dagger of speed (169 gold) a +0 short sword (39 gold) a +0 mace (39 gold) (0, 0, D:1) a +0 club (4, -14, D:1) a +0 club (16, 0, D:1) a frilled lizard skeleton (17, 13, D:1) a rat corpse (skeletalised by now) (22, 19, D:1) a +0 dagger (26, -32, D:1) a +0 short sword (27, 5, D:1) a +0 whip (29, -30, D:1) a hobgoblin corpse (skeletalised by now) (29, -17, D:1) a +0 ring mail (30, -20, D:1) a bat skeleton (30, 8, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (31, -30, D:1) a +0 club (34, 20, D:1) a bat corpse (skeletalised by now) (39, -13, D:1) a bat corpse (skeletalised by now) (41, -12, D:1) a rat corpse (skeletalised by now) (46, 3, D:1) a +0 dagger (50, -17, D:1) a rat corpse (skeletalised by now) (51, -6, D:1) a +0 spear (58, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (3, 0, D:2) a +0 dagger (4, 35, D:2) a ball python corpse (skeletalised by now) (10, 44, D:2) a quokka corpse (skeletalised by now) (16, 49, D:2) a +0 dagger (18, -4, D:2) a +0 dagger (19, 5, D:2) a +0 cloak (21, 18, D:2) an adder corpse (skeletalised by now) (23, 5, D:2) a +0 dagger (26, 35, D:2) a rat skeleton (28, 18, D:2) a +0 short sword (28, 34, D:2) an adder skeleton (28, 35, D:2) a quokka skeleton (31, 29, D:2) a +0 club (32, 13, D:2) a rat corpse (skeletalised by now) (37, 24, D:2) a +0 dagger (39, 44, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (8, 11, D:3) a ball python corpse (skeletalised by now) (17, -3, D:3) a +0 dagger (18, -20, D:3) a +0 leather armour (22, 12, D:3) a rat skeleton (24, -19, D:3) a rat skeleton (24, -18, D:3) an adder skeleton (30, -1, D:3) a +0 club (33, -7, D:3) a hobgoblin corpse (skeletalised by now) (36, -1, D:3) a +0 robe (53, -3, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (4, -14, D:4) a ball python corpse (skeletalised by now) (4, 6, D:4) a +0 dagger a stone (7, -18, D:4) a +0 quarterstaff (8, 11, D:4) the +1 pair of boots "Arhoos" {Will- Str+4 Dex-4 Earth} Will-: It decreases your willpower. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). Earth: It increases the power of your Earth spells. It cannot be enchanted further. (9, -19, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 1, D:4) 3 stones (10, 8, D:4) 4 stones (12, 2, D:4) a +0 trident (13, -17, D:4) a +0 ring mail (13, 5, D:4) 7 stones (14, -9, D:4) a +0 whip an orc corpse (skeletalised by now) (16, -11, D:4) a +0 club a gnoll skeleton (16, -8, D:4) a +0 halberd (16, -6, D:4) a +0 hand axe (16, -3, D:4) a +0 hand axe an orc corpse (skeletalised by now) (17, -21, D:4) a +0 club (17, -13, D:4) a +0 spear a gnoll corpse (skeletalised by now) (17, -4, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (19, -8, D:4) a +0 dagger an orc corpse (skeletalised by now) (23, -4, D:4) a +0 dagger (23, -2, D:4) a +0 club a goblin skeleton (24, -1, D:4) a +0 giant club (27, -12, D:4) a +0 spear (28, -17, D:4) a +0 scale mail of fire resistance (29, 9, D:4) a +0 ring mail (30, -16, D:4) a +0 dagger (35, -3, D:4) a +0 club (36, -1, D:4) a +0 mace an orc corpse (skeletalised by now) (39, -1, D:4) a +0 hand axe an orc corpse (skeletalised by now) (42, -16, D:4) a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) (42, -14, D:4) a +0 scythe a +0 robe (43, -16, D:4) a +0 scythe a +0 robe (43, -15, D:4) a +0 scythe a +0 robe (43, -14, D:4) a +3 scythe a +0 robe an orc corpse (skeletalised by now) (43, -5, D:4) a +0 dagger (50, -24, D:4) a +0 chain mail (51, -23, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Syrawiq's Weapon Boutique a +0 club (7 gold) the +5 quarterstaff of Ucrif {rebuke, rF+ Stlth+} (655 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 mace (42 gold) a +0 sling (21 gold) a +0 falchion (42 gold) 3 darts of disjunction (37 gold) 3 poisoned darts (25 gold) (0, 0, D:5) a +0 robe (1, 7, D:5) a +0 scale mail (21, 11, D:5) a +0 giant club an ogre corpse (skeletalised by now) (24, -6, D:5) a +0 hand axe (37, 11, D:5) a +0 club a +0 leather armour (49, 7, D:5) a +0 hand axe 3 boomerangs (51, 9, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) [Shop] Gozag's Platinum Reserve the +1 whip of Reklerch {concuss, rElec Int+4} (2990 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the eel talisman of the Valley of Death {rF+} (4500 gold) [eel talisman] rF+: It protects you from fire. the necromancy staff of Rubbish {rN+++ Int+4 Dex+6 Necro} (6350 gold) [staff of necromancy] rN+++: It renders you almost immune to negative energy. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). Necro: It increases the power of your Necromancy spells. the ring of Sovereignty {rC++ Str+2} (4320 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). the ring of the Kitsune {rCorr Slay+4} (4860 gold) [ring of slaying] rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the fire staff of the Rescuing Goose {rF+ Dex+3 Fire Earth} (4390 gold) [staff of fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +0 pair of boots of Maltheism {rC+ Str+3 Dex-5} (1430 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 sling of Terror {drain, ^Drain rElec Int+2} (2030 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 buckler "Irghoi" {Rampage rPois rF+++ Stlth-} (5930 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +2 ring mail of the Lich-sworn {Str+3 Dex+2} (3150 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 leather armour of Meager Miracles {rF+ Str+3 Slay+2} (3570 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the air staff of the Freezing Moth {rElec Will+++ Air} (6000 gold) [staff of air] rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Air: It increases the power of your Air spells. the +3 ring mail of Intense Salvation {+Inv rElec Regen+ Slay-2} (3160 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. the ring "Zusia" {rN++ Dex+2 SInv} (3670 gold) [ring of see invisible] rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the +4 mace "Piumein" {flame, rPois rCorr Dex+2 Stlth+} (4920 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 hand axe "Hydraslayer" {holy, Str+2 Int+6 Dex+5} (4970 gold) Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +0 leather armour of the Earth {Str+3 Slay+2} (2370 gold) Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +9 short sword "Aryath" {heavy, SInv} (6160 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of Qazlal's Pride {rF+ Stlth+} (1770 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Uxighamo" {Will+ SInv} (3620 gold) [ring of willpower] Will+: It increases your willpower. SInv: It lets you see invisible. (2, -49, D:6) a +0 flail (3, -39, D:6) a +0 ring mail (8, -38, D:6) a spider talisman (8, -34, D:6) a +0 club an orc corpse (skeletalised by now) a hound skeleton (9, -31, D:6) a +0 ring mail an iguana corpse (skeletalised by now) (10, -35, D:6) a +0 falchion (10, -34, D:6) a steam dragon skeleton (11, -35, D:6) a +0 leather armour (12, -29, D:6) a howler monkey corpse (skeletalised by now) (30, -9, D:6) a +0 robe a +0 leather armour (39, -54, D:6) a +0 spear (41, -52, D:6) a +0 spear a gnoll skeleton (41, -51, D:6) a +0 flail (42, -51, D:6) a +0 whip (45, -29, D:6) a +0 mace (48, -54, D:6) a potion of moonshine (49, -37, D:6) a +0 leather armour (50, -19, D:6) an iguana skeleton Level 7 of the Dungeon [Shop] Huunoa's Assorted Antiques a potion of magic (208 gold) a potion of resistance (260 gold) a +2 chain mail of willpower (598 gold) a box of beasts (1040 gold) a potion of heal wounds (208 gold) a +0 leather armour (52 gold) a scroll of fog (104 gold) a potion of curing (78 gold) [Shop] Odula's Antique Weapon Shoppe a +0 hand axe (93 gold) a +0 giant club (65 gold) a +0 great sword (310 gold) a +0 club (15 gold) a +0 flail (108 gold) a +1 flail of draining (412 gold) a +0 short sword (93 gold) a +0 flail (108 gold) [Shop] Onyreha's Jewellery Shoppe a ring of resist corrosion (300 gold) an amulet of magic regeneration (450 gold) a ring of protection from cold (unknown) (375 gold) a +6 ring of strength (unknown) (540 gold) a +4 ring of protection (unknown) (540 gold) the amulet of Mirth {Faith Int+3 Dex+6} (988 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (0, 0, D:7) a +0 leather armour (5, -26, D:7) a +0 robe (6, -23, D:7) a hound skeleton (10, -5, D:7) the quill talisman of Desmist {*Corrode rElec rN+} [quill talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (11, -33, D:7) a +0 dagger (14, -1, D:7) a +0 quarterstaff (16, -20, D:7) a +0 short sword a +0 dagger (17, -42, D:7) a +0 dagger a +0 robe (17, -41, D:7) a +0 mace a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (17, -40, D:7) a +0 morningstar (17, -39, D:7) a +0 short sword an orc corpse (skeletalised by now) (18, -19, D:7) a +0 dagger 5 stones a kobold skeleton (20, -7, D:7) a +0 robe (27, 3, D:7) an amulet of dissipation (35, -20, D:7) a +0 leather armour (37, -33, D:7) a +0 dagger an orc skeleton (39, -24, D:7) a +0 falchion (39, -16, D:7) a +0 robe (40, -39, D:7) a +0 glaive (41, -5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 cloak (1, -8, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (3, 2, D:8) 2 boomerangs a +0 dagger an orc skeleton (3, 4, D:8) a +0 halberd a +0 chain mail (3, 6, D:8) a +0 club an orc skeleton (5, 5, D:8) a +0 dagger an orc skeleton (12, 10, D:8) a +0 short sword a kobold skeleton (13, 10, D:8) a +0 short sword a +0 short sword a kobold skeleton a kobold skeleton (15, -20, D:8) a +0 club an orc corpse (skeletalised by now) (16, 23, D:8) a +0 leather armour (39, 9, D:8) a +0 club (41, 11, D:8) a +5 halberd a +0 robe (41, 12, D:8) a +0 robe (42, 11, D:8) a +3 spear of freezing a +0 robe (42, 17, D:8) a +3 great sword a +0 robe (43, 11, D:8) a +1 flail of protection a +0 robe (45, 11, D:8) a +0 mace a +0 robe (45, 14, D:8) a +0 mace a +0 robe (45, 17, D:8) a +0 heavy dire flail a +0 robe (45, 19, D:8) a +2 scimitar a +0 robe (46, -7, D:8) a +3 dagger Level 9 of the Dungeon (0, 0, D:9) a +1 cloak (9, -15, D:9) a +0 troll leather armour (11, -17, D:9) a +0 robe a +0 dagger (15, -18, D:9) a +0 leather armour a +0 mace (15, -17, D:9) a +0 chain mail a +0 mace a +0 chain mail a +0 battleaxe (16, -6, D:9) a +0 whip (17, -6, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 whip (18, -2, D:9) a +0 orcbow (25, -18, D:9) a +0 dagger a +0 robe (25, -17, D:9) a +0 short sword a +0 leather armour (26, -17, D:9) a +0 hand axe a +0 plate armour a +0 hand axe a +0 ring mail a spore talisman (55, -7, D:9) a +0 falchion Level 10 of the Dungeon [Shop] Bunacwy's Weapon Emporium a +0 lajatang (255 gold) a +3 vampiric rapier (569 gold) a +0 long sword (59 gold) a +0 short sword (51 gold) a +0 sling (25 gold) the +6 orcbow "Qufurady" {holy, rF- Str+5 Int+4} (953 gold) rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 vampiric glaive (544 gold) (10, -18, D:10) a +3 shortbow (12, 16, D:10) a +0 robe (13, -24, D:10) a +0 battleaxe a +0 robe (14, -24, D:10) a +1 scimitar a +0 robe (14, -13, D:10) a +0 hand axe (16, -22, D:10) a +0 scimitar a +0 robe (18, -20, D:10) a +0 short sword a +0 robe (18, -1, D:10) a staff of cold (21, -3, D:10) a +0 troll leather armour (22, -11, D:10) a +0 broad axe (23, -4, D:10) a +0 robe a +0 dagger (23, -3, D:10) a +0 troll leather armour (24, -8, D:10) a +1 robe of willpower a +0 dagger (25, -7, D:10) 5 stones a +0 dagger a +0 dagger (25, -6, D:10) a +0 club (32, 8, D:10) 2 flux baubles (37, -3, D:10) a +0 plate armour (41, -29, D:10) a human corpse (skeletalised by now) (43, -5, D:10) a +0 robe (44, -25, D:10) a +0 spear Level 11 of the Dungeon [Shop] Cheibriados's Comfort Zone a +8 plate armour of ponderousness (665 gold) (1, 10, D:11) 4 large rocks (15, 9, D:11) 2 potions of moonshine (36, -25, D:11) a +0 hand axe a +0 plate armour (36, -24, D:11) a +3 short sword (37, -26, D:11) a +0 hand axe (37, -24, D:11) a +0 short sword (39, -26, D:11) a +0 club (39, -24, D:11) a +1 dagger of venom a +0 robe (40, -25, D:11) a +0 dire flail a +0 plate armour a +2 dagger of venom a +0 leather armour (40, -24, D:11) a +0 dagger (41, -25, D:11) a +0 long sword a +0 plate armour a +0 falchion a +0 leather armour (41, -24, D:11) a +0 flail a +0 chain mail (42, -26, D:11) a +0 dagger a +0 robe (42, -25, D:11) a +0 club a +0 trident a +0 plate armour (43, -25, D:11) a +0 mace a +0 scale mail (44, 15, D:11) a +0 troll leather armour (50, -32, D:11) a +0 shortbow (51, -32, D:11) a +0 orcbow (52, -33, D:11) a +0 shortbow (52, -32, D:11) a +0 orcbow (52, -31, D:11) a +0 shortbow (53, -32, D:11) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (1, 8, Lair:1) a +0 leather armour (26, 1, Lair:1) a scroll of enchant armour Level 2 of the Lair of Beasts (10, -4, Lair:2) a +0 plate armour (11, -7, Lair:2) a +0 ring mail (14, -31, Lair:2) a +0 falchion (30, -27, Lair:2) a +0 robe (32, 5, Lair:2) a +0 cloak (38, -22, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (5, -7, Lair:3) a +0 scale mail