Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15975417677758085060 48 un1615 the Gusty (level 3, 0/20 HPs) Began as a Tengu Air Elementalist on Apr 28, 2026. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1530 turns). un1615 the Gusty (Tengu Air Elementalist) Turns: 1530, Time: 00:01:29 Health: 0/20 AC: 2 Str: 8 XL: 3 Next: 72% Magic: 0/7 EV: 12 Int: 17 God: Gold: 56 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from cold Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of cancellation {unknown} j - a potion of berserk rage {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting * Level 2.9 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 2.2 Conjurations * Level 4.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 18% N/A 9% 3 Airstrike Air 9% 2d(2-18) 26% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 75% 4 Martyr's Knell Necr/Summ 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You open the door. There is an open door here. You open the door. There is an open door here. k - a smoky golden potion You encounter a frilled lizard. Found 13 gold pieces. The frilled lizard hisses angrily. The zap misses the frilled lizard. The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter Terence the Veteran. He is wielding a +0 hand axe. The zap hits Terence but does no damage. The zap hits Terence. Terence is moderately wounded. The zap misses Terence. You miscast Shock. Nothing appears to happen. The zap hits Terence but does no damage. Terence is moderately wounded. Terence bares his teeth. Your magical contamination has completely faded away. There is an open door here. There is a stone staircase leading down here. You hit Terence but do no damage. You claw Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence. Your kick misses Terence. You peck Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is almost dead. You are struck by an arc of lightning. Terence is struck by an arc of lightning. Terence is almost dead. The lightning grounds out. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### ####### ##<# #.....# ####..### #.....# #.......######.....# ...........†....@>.# ...#.#.....######@## ....>.......# #.######## ...#.#......# #........# ............#####........# ....†.........[..........# .#####.#....++++'†.......# ....##......+ +'........# ###.####....+ ++........# You could see Terence. Vanquished Creatures A gnoll (D:1) 3 dart slugs A ribbon worm (D:2) 2 endoplasms (D:2) 2 hobgoblins 6 jackals (D:2) 3 ball pythons (D:1) 5 bats 3 frilled lizards 2 goblins 3 kobolds 3 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 162 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/6 956 | D:1 | Learned a level 2 spell: Static Discharge 989 | D:2 | Reached XP level 3. HP: 3/20 MP: 2/7 1507 | D:2 | Encountered Terence 1530 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, st_stairs_14, kennysheep_generic_room_8, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Fighting | | 0.8 Dodging | | 2.9 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.7 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Peck || 3 Kick || 2 Cast: Shock || 62 Static Discharge || 3 Armour: Robe || 12 Dodge: Dodged || 8