Dungeon Crawl Stone Soup version 0.35-a0-1032-g9c70569048 (webtiles) character file. Game seed: 13872807700414297978 21 un1615 the Vexing (level 3, -11/26 HPs) Began as a Formicid Hexslinger on Sept 16, 2026. Mangled by a black bear (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1203 turns). un1615 the Vexing (Formicid Hexslinger) Turns: 1203, Time: 00:00:37 Health: -11/26 AC: 2 Str: 12 XL: 3 Next: 5% Magic: 4/4 EV: 11 Int: 12 God: Gold: 138 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} Potions d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - 3 potions of might {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting * Level 2.3 Ranged Weapons + Level 1.9 Dodging + Level 1.3 Spellcasting * Level 4.0 Hexes + Level 1.2 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Passage of Golubria Tloc 0% N/A 96% 4 Discord Hex 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The black bear is severely wounded. The black bear goes berserk! You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. The black bear barely misses you. The black bear claws you. x2 The black bear closely misses you. The black bear claws you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black bear (severely wounded, berserk, 65% to hit) You throw a throwing net. The throwing net barely misses the black bear. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear completely misses you. The black bear misses you. The black bear barely misses you. The black bear closely misses you. The black bear barely misses you. Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black bear (severely wounded, berserk, 65% to hit) You throw a throwing net. The throwing net hits the black bear. The black bear is caught in the net! The black bear is severely wounded. The black bear struggles against the net. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is severely wounded. The black bear struggles against the net. x2 You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. The black bear struggles against the net. x2 The net rips apart, and the black bear comes free! You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. The black bear misses you. The black bear completely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... ...?### .....(# ....... ##. ....#.# #..#.. ..... #####.#..# .). ###.......#####a# ..#.......##..@.# #.#.......##.#### #.#.......##.# #.#.........)# #.##.##<#.#########. #..#.#..#.##........ ##.....#.....######. #####.......#### .. ....<...##..########. #.## .... You could see a black bear (berserk). Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) 3 quokkas A ball python (D:1) 4 bats 2 frilled lizards (D:1) 4 goblins 2 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 119 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 478 | D:1 | Found a faded altar of an unknown god. 577 | D:1 | Reached skill level 4 in Hexes 1101 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1191 | D:2 | Encountered a black bear 1203 | D:2 | HP: 1/26 [black bear (2)] 1203 | D:2 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, hellmonk_ecumenical_altar_zigzags, minivault_5 D:2: layout_rooms, hangedman_decor_lopped, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.0 Fighting | | 1.4 Ranged Weapons | | 2.3 Dodging | | 1.9 Spellcasting | | 1.3 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 64 Throw: Throwing net || 2 Armour: Robe || 14 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1221 | 1204 | 17 | 0 | 1056 | 2 | 610.5 | Dungeon | 1221 | 1204 | 17 | 0 | 1056 | 2 | 610.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 139 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+