Dungeon Crawl Stone Soup version 0.35-a0-1032-g9c70569048 (webtiles) character file. Game seed: 14935326087551783334 12 un1615 the Vexing (level 2, 0/22 HPs) Began as a Barachi Hexslinger on Sept 16, 2026. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (208 turns). un1615 the Vexing (Barachi Hexslinger) Turns: 208, Time: 00:00:30 Health: 0/22 AC: 3 Str: 9 XL: 2 Next: 33% Magic: 3/3 EV: 1 Int: 13 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, constricted, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +1 hat (worn) Scrolls p - a scroll of poison Potions d - a potion of resistance {unknown} f - a potion of lignification {unknown} Skills: + Level 1.7 Fighting * Level 2.5 Ranged Weapons + Level 2.4 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 56% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Hop to where? Press: ? - help, Dir - move target You hop free of the ball python! Found a whip. Boing! The bat hits you but does no damage. The goblin hits you but does no damage. You are too injured to fight recklessly! The bat barely misses you. The goblin attacks as it pursues you! The goblin misses you. The bat hits you. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat closely misses you. The bat hits you. The bat barely misses you. The bat closely misses you. You encounter a ball python. The bat hits you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The bat misses you. x2; The bat hits you but does no damage. The bat closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You encounter an endoplasm. You shoot a sling bullet. The sling bullet barely misses the bat. The bat hits you but does no damage. x2 The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... + +### ##### #.. +..###....## ######..+ +..b@b)....# ........+ +..##S####.# ....###.+++++.†.gj# .............#..##S ......##....##..# #. ............##..# .. ......##........##. .. #..>###.#..###....# )#. #...#..###........# #.. You could see an endoplasm, 2 bats and 2 ball pythons. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 151 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 208 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop, hellmonk_ecumenical_altar_heavens_door, chequers_serial_rivers_marsh, minmay_hexomino_c4 Action || total ---------------------------++------- Fire: Sling || 35 Ability: Hop || 1 Armour: Robe || 35 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 0 | 173 | 1 | 248.0 | Dungeon | 248 | 248 | 0 | 0 | 173 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 248 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+