Dungeon Crawl Stone Soup version 0.35-a0-1040-g24e62450d4 (webtiles) character file. Game seed: 8207453559179830159 165 un1615 the Vexing (level 5, -14/35 (39) HPs) Began as a Barachi Hexslinger on Sept 18, 2026. Demolished by a wight ... wielding a +4 great sword (19 damage) ... on level 4 of the Dungeon. The game lasted 00:02:34 (1485 turns). un1615 the Vexing (Barachi Hexslinger) Turns: 1485, Time: 00:02:34 HP: -14/35 (39) AC: 3 Str: 9 XL: 5 Next: 46% MP: 8/8 EV: 7 Int: 13 God: Gold: 154 SH: 0 Dex: 17 Spells: 5/8 levels left rFire . . . (100%) a - +1 sling (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... d - amulet of dissipation Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: vertiginous, unable to hop, hasted, drained, quick A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +1 sling of freezing (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery d - an amulet of dissipation (worn) Scrolls q - a scroll of enchant armour {unknown} i - 2 scrolls of identify f - a scroll of fear W - a scroll of brand weapon m - a scroll of enchant weapon {unknown} Potions d - a potion of mutation {unknown} f - a potion of moonshine j - a potion of curing {unknown} n - 2 potions of invisibility {unknown} o - a potion of brilliance {unknown} Skills: + Level 2.6 Fighting * Level 3.3 Ranged Weapons + Level 3.0 Dodging + Level 2.0 Spellcasting + Level 3.8 Hexes + Level 2.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 9% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% 2d2 16% 2 Foxfire Conj/Fire 16% 2x1d4 28% 1 Sigil of Binding Hex 11% N/A 28% 3 Cause Fear Hex 5% N/A 61% 4 Dimensional Bullseye Hex/Tloc 3% N/A 86% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* *You can no longer be shafted in this branch Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +4 great sword!! You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! Okay, then. As you read the scroll labelled SAANOUFOWE, it crumbles to dust. You assume a fearsome visage. The wight is unaffected. It was a scroll of fear. e -> f - a scroll of fear As you read the scroll labelled CEASIA XAOCARY, it crumbles to dust. It is a scroll of brand weapon. Your +1 sling is covered with a thin layer of ice! a - a +1 sling of freezing (weapon); h -> W - a scroll of brand weapon As you read the scroll labelled KUH YQUYCANT, it crumbles to dust. It is a scroll of identify. k -> t - a scroll of teleportation; c -> i - 2 scrolls of identify As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings seem slightly different. Okay, then. Okay, then. Okay, then. It was a potion of moonshine. You feel tipsy. The wight hits you with a +4 great sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The wight hits you with a +4 great sword!! Ouch! That really hurt! You die... ###..### .# ###..<...###.## ###....##.......## ####....####.....>... ..........####.......... .........##............. ....#.....#..##......... ... ###...#..##......... .. ##...@.##......... ###.U###......... #...#..#....... ##...........### ? #...........## .. ##..##.......## ... #.............##.... #####............... #..#............ You could see a wight. Vanquished Creatures An ogre (D:4) 2 adders (D:2) 3 gnolls (D:2) 9 endoplasms 4 hobgoblins 4 jackals (D:2) A quokka (D:2) A ball python (D:2) 3 bats 2 frilled lizards A goblin (D:2) 4 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 91 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 143 | D:1 | Found Qocwieti's Magic Scroll Shop. 727 | D:2 | HP: 1/22 [poisoned by an adder] 729 | D:2 | Reached XP level 3. HP: 2/27 MP: 3/5 918 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1398 | D:2 | You fall into a shaft and drop 2 floors! 1437 | D:4 | Encountered an ogre 1445 | D:4 | Killed an ogre 1446 | D:4 | Reached XP level 5. HP: 39/39 MP: 6/8 1450 | D:4 | Learned a level 3 spell: Inner Flame 1485 | D:4 | Demolished by a wight Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, serial_shops, nicolae_shop_window_shopping D:2: layout_loops_ring D:4: layout_layer_cave, mainiacjoe_overflow_surrounded_room, nicolae_overflow_some_kind_of_shallow_water_thing Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.6 Ranged Weapons | 3 | 3.3 Dodging | 3 | 3.0 Spellcasting | 2 | 2.0 Fire Magic | 2 | 2.2 Hexes | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 83 | 40 || 123 Ability: Hop | 1 | 1 || 2 Drink: Haste | | 1 || 1 Moonshine | | 1 || 1 Read: Poison | 1 | || 1 Identify | | 1 || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Brand weapon | | 1 || 1 Armour: Robe | 24 | 15 || 39 Dodge: Dodged | 25 | 13 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1726 | 1711 | 15 | 104 | 1337 | 3 | 575.3 | Dungeon | 1726 | 1711 | 15 | 104 | 1337 | 3 | 575.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 933 daAuts D:1: 692 daAuts D:4: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+