Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 11865720860545170372 44 un1615 the Vexing (level 3, -3/26 HPs) Began as a Formicid Hexslinger on Sept 20, 2026. Slain by Robin ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (955 turns). un1615 the Vexing (Formicid Hexslinger) Turns: 955, Time: 00:00:49 Health: -3/26 AC: 3 Str: 12 XL: 3 Next: 87% Magic: 2/5 EV: 11 Int: 12 God: Gold: 77 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - a throwing net Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} Potions d - a potion of haste {unknown} f - a potion of moonshine {unknown} j - a potion of attraction {unknown} k - a potion of curing {unknown} Skills: + Level 1.5 Fighting * Level 2.5 Ranged Weapons + Level 2.1 Dodging + Level 1.4 Spellcasting * Level 4.1 Hexes + Level 1.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jinxing sprites lose interest in you. The hobgoblin barely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 club. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The goblin misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! The goblin barely misses you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits Robin. Robin is lightly wounded. The goblin hits you but does no damage. Robin hits you with a +0 mace. You shoot a sling bullet. The sling bullet completely misses Robin. The sling bullet hits the goblin! You kill the goblin! Robin closely misses you. The goblin misses you. You shoot a sling bullet. The sling bullet hits Robin! Robin is heavily wounded. Robin hits you with a +0 mace. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses Robin. Robin hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin misses you. Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Robin. Robin is severely wounded. Robin says, "Kneel, worm!" Robin hits you with a +0 mace. You die... Robin lets out a smug laugh. ...#.#.. #..#.#.## . ###..#.#..##### .. ., ....#......... ...).g.####.##.....#####. ........$............... .....{.#)#..#...##### +#.#####.#..#...#...# #..g@g).#..#.......# #########.>#.#.#..... ...#.#.#.#### ###.#...#.# .#.###.# #..)..# #.##### #.# #.# You could see Robin and a goblin (strong). Vanquished Creatures A ribbon worm (D:2) 5 endoplasms 3 hobgoblins 8 jackals 5 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 11 goblins 4 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 122 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 339 | D:1 | Reached skill level 4 in Hexes 402 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 833 | D:2 | Learned a level 2 spell: Jinxbite 929 | D:2 | Encountered Robin 954 | D:2 | HP: 1/26 [Robin/+0 mace (4)] 955 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_basic, serial_shops, shop, basic_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.1 Dodging | 2 | 2.1 Fighting | | 1.5 Ranged Weapons | | 2.5 Spellcasting | | 1.4 Fire Magic | | 1.4 Action || total ---------------------------++------- Fire: Sling || 104 Cast: Jinxbite || 1 Armour: Robe || 38 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 985 | 963 | 22 | 0 | 749 | 2 | 492.5 | Dungeon | 985 | 963 | 22 | 0 | 749 | 2 | 492.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+