Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 1637549592003958791 53 upsid the Shooter (level 3, -3/27 HPs) Began as a Coglin Hunter on July 23, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (927 turns). upsid the Shooter (Coglin Hunter) Turns: 927, Time: 00:00:32 Health: -3/27 AC: 3 Str: 11 XL: 3 Next: 87% Magic: 3/3 EV: 11 Int: 8 God: Gold: 157 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Lufti} rCold . . . (100%) c - +0 sling {Dongyul} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Lufti} c - a +0 sling (offhand) {Dongyul} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of summoning {unknown} d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of noise {unknown} k - a scroll of fog {unknown} Potions f - a potion of berserk rage {unknown} j - 2 potions of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting * Level 4.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Confusing Touch Hex 0% N/A 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Dispel Undead Necr 0% 3d6 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Lufti} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 58% to hit) You shoot a sling bullet. The sling bullet hits Robin. You kill Robin! You shoot a sling bullet. The sling bullet barely misses the goblin. The hobgoblin barely misses you. The goblin barely misses you. The goblin misses you. The goblin hits you but does no damage. Fire: a) +2 sling {Lufti} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 58% to hit) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The goblin hits you but does no damage. The goblin completely misses you. Fire: a) +2 sling {Lufti} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (strong, 64% to hit) You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin hits you with a +0 club. You die... #.....#......##[..### #.......#####........ #.............###..## #.)...######......... #.....####...###.#### ########...####..# # #######.####.†.## #.g)##..# ##.### ### #.)@g..## #..# #.. ...)))gg#### #.######.. ####.#### #####.##....†† .) #........#.... .....####...####.###.#.. .. .)..... ##......#.. . #...#####†.#.###### ... #................. #...# ###..........##### You could see a hobgoblin (strong) and 3 goblins. Vanquished Creatures Robin (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms 5 hobgoblins 2 jackals (D:2) 3 quokkas 6 ball pythons 3 bats 2 frilled lizards (D:1) 12 goblins 4 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached skill level 4 in Ranged Weapons 81 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 587 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 914 | D:2 | Encountered Robin 925 | D:2 | Killed Robin 927 | D:2 | HP: 1/27 [goblin/+0 club[Robin] (1)] 927 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, kennysheep_boxes D:2: layout_rooms, uniq_robin Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.9 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 140 Armour: Leather armour || 27 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 958 | 939 | 19 | 0 | 788 | 2 | 479.0 | Dungeon | 958 | 939 | 19 | 0 | 788 | 2 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 513 daAuts D:2: 444 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+