upsid Level 1 of the Dungeon (4, 11, D:1) 2 atropa-tipped darts (13, -2, D:1) a rat skeleton (14, -3, D:1) a +0 club (18, -26, D:1) a rat corpse (skeletalised by now) (19, -7, D:1) a +0 spear (19, -2, D:1) a +0 leather armour (20, 8, D:1) a +0 dagger a kobold skeleton (21, 6, D:1) a human skeleton (21, 9, D:1) a human skeleton (22, 7, D:1) a minotaur skeleton (24, 6, D:1) a human skeleton (25, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -16, D:1) a frilled lizard corpse (skeletalised by now) (28, -16, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (28, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, 11, D:1) an amulet of wildshape (32, 2, D:1) a frilled lizard corpse (skeletalised by now) (33, 5, D:1) a +0 club (33, 26, D:1) a +0 dagger (34, 22, D:1) a bat skeleton (37, 3, D:1) a +0 leather armour (37, 23, D:1) a +0 club a goblin skeleton (38, -11, D:1) a +0 club a goblin skeleton (40, 9, D:1) a +0 short sword (41, 13, D:1) a +0 mace (46, 3, D:1) a hobgoblin corpse (skeletalised by now) (47, 2, D:1) a +0 dagger (57, -3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of magical power (6, -16, D:2) the +9 short sword of the Gnashing Tortoise {freeze, +Blink rN+ Str-4} +Blink: It lets you blink. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. (11, -4, D:2) 4 boomerangs (20, -23, D:2) a +0 leather armour (20, -22, D:2) a quokka corpse (skeletalised by now) (20, -17, D:2) a +0 leather armour (33, -36, D:2) a +0 short sword (34, -36, D:2) the felid skeleton of Natasha (35, -36, D:2) a quokka skeleton (40, -14, D:2) a +0 whip a +0 leather armour (52, -31, D:2) a +0 club a kobold corpse (skeletalised by now) (53, 9, D:2) 6 javelins (54, -9, D:2) a bat skeleton (59, -3, D:2) a +0 chain mail (62, -18, D:2) a +0 short sword (62, 4, D:2) a +0 robe (64, -19, D:2) a staff of conjuration Level 3 of the Dungeon (0, 1, D:3) a +0 club an orc skeleton (1, 0, D:3) a +0 flail a +0 leather armour a +0 whip an orc skeleton (1, 2, D:3) a rat skeleton (9, -9, D:3) a +0 dagger a goblin skeleton (9, 3, D:3) a parchment of Call Canine Familiar (12, -15, D:3) an adder skeleton (14, -20, D:3) a +0 hand axe a +0 chain mail (22, -22, D:3) a +4 ring of protection (24, 1, D:3) a rat corpse (skeletalised by now) (28, -12, D:3) a +0 ring mail (32, -1, D:3) a +2 hand axe of freezing (34, -3, D:3) a +0 hand axe an orc skeleton (34, -2, D:3) a +0 dagger a +0 ring mail (35, -4, D:3) a +0 short sword of speed (36, -5, D:3) a +0 whip a +0 leather armour an orc skeleton (43, 19, D:3) a bat corpse (skeletalised by now) (45, 15, D:3) a +0 ring mail (50, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (1, 31, D:4) a +0 mace 4 stones (2, 36, D:4) a +0 dagger (16, 25, D:4) a +0 dagger a goblin corpse (skeletalised by now) (16, 50, D:4) a +0 scale mail (24, -10, D:4) a +0 ring mail (31, 16, D:4) a +0 ring mail (40, 3, D:4) a +0 whip a +0 ring mail (41, 3, D:4) a +0 morningstar (42, 3, D:4) a black bear corpse (skeletalised by now) (42, 49, D:4) a +0 helmet of intelligence (43, 4, D:4) a +0 flail (47, 11, D:4) the spore talisman of Pantheism {rC- rN+ Dex+3 Slay+3} [spore talisman] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (53, 36, D:4) a hobgoblin corpse (skeletalised by now) (54, 3, D:4) a +5 whip Level 5 of the Dungeon (7, -8, D:5) a +1 morningstar of protection a +0 hand axe a +0 leather armour an orc corpse (7, -7, D:5) a hound corpse (7, -6, D:5) a +0 dagger a +0 robe an orc corpse (8, -5, D:5) a +1 dagger of speed a +0 robe (10, -9, D:5) 5 poisoned darts (12, -13, D:5) a +0 rapier (13, -10, D:5) a hound corpse (26, -25, D:5) a +0 flail of holy wrath (still there?) a +0 scale mail (still there?) (27, -27, D:5) an adder corpse (28, -27, D:5) a +0 flail an orc corpse